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Neon Giant

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Last Word GamingPositive

KRAFTON Gamescom Lineup Announced

KRAFTON has announced its lineup for Gamescom 2026, featuring five titles including a new PUBG Universe Game making its global debut. The lineup also includes Age Twisters, NO LAW, TARAE: The Unbound, and Project ZETA. Gamescom 2026 will take place from August 26 to August 30, 2026, in Cologne.

Push SquareVery positive

One of PS5's Most Promising Open World Games Is Finally Being Showcased in August

The promising open-world shooter RPG No Law, developed by Neon Giant, will be showcased at Gamescom in August by publisher Krafton. The game, set in a cyberpunk future, features ex-military protagonist Grey Harker and is expected to receive its most in-depth look yet at the event. A release window has not been announced, but a 2027 release is speculated.

Games PressPositive

KRAFTON REVEALS FIVE-TITLE GAMESCOM 2026 LINEUP

KRAFTON has announced its lineup for gamescom 2026, featuring five upcoming titles. The showcase will include a new unannounced game from PUBG STUDIOS based on the PUBG IP, the first public look at Piccolo Studio's Age Twisters, and the debut of Boundary's dark fantasy action RPG TARAE: The Unbound. Also featured are Neon Giant's open-world FPS NO LAW and NIRVANANA's Multi-Team Tactical Arena game Project ZETA.

GematsuNeutral

KRAFTON announces Gamescom 2026 lineup

KRAFTON has revealed its lineup for Gamescom 2026, featuring world premieres and new titles from its various studios. Highlights include an unannounced PUBG Studios project, Neon Giant's open-world FPS NO LAW, Nirvanana's multi-team tactical arena game Project ZETA, Piccolo Studio's cooperative narrative adventure Age Twisters, and Boundary's dark fantasy action RPG TARAE: The Unbound.

FZ.sePositive

Svenska Neon Giant visar upp tekniken bakom sitt cyberpunk-FPS No Law

Swedish developer Neon Giant, known for The Ascent, is working on a new cyberpunk first-person shooter titled No Law. A technology demo showcased during State of Unreal 2026 highlighted the game's focus on dense, detailed environments without invisible walls or loading screens. A release date has not yet been announced.

Monster VineVery positive

No Law Dev Diary Reveals How Neon Giant Built a Dense Cyber-Noir City With Just 20 Developers

Neon Giant detailed their development philosophy for No Law, focusing on creating a dense, reactive cyber-noir city with a small team. They utilized Unreal Engine 5 technologies like Nanite and Lumen to achieve high detail and environmental interactivity, populating the city with over 3,000 dynamic NPCs. The game is planned for PC, PlayStation 5, and Xbox Series X|S.

Push SquareVery positive

'Density Over Scale': Open World Cyberpunk Shooter No Law Has Serious Potential on PS5

Developer Neon Giant discussed their design philosophy for the upcoming open-world cyberpunk shooter No Law at Unreal Fest 2026, emphasizing density and reactivity over sheer map size. The game, announced for PlayStation 5, will utilize Unreal Engine 5 and feature a dynamic lighting and weather system with over 3,000 NPCs. Neon Giant previously developed the detailed isometric shooter The Ascent.

Games PressVery positive

Neon Giant Reveals How a Small Veteran Team Built NO LAW’s Dense Open-World City

Neon Giant, a KRAFTON, Inc. studio, detailed its 'Density Over Scale' approach to building the cyber-noir city of Port Desire for their upcoming open-world shooter NO LAW. Using Unreal Engine 5 technologies like Nanite and Lumen, the small team focused on creating a highly detailed and reactive urban environment with thousands of dynamic NPCs and interactive elements, rather than sheer size. Creative Director Tor Frick highlighted how UE5's tech allowed them to bypass traditional bottlenecks and build their desired uncompromised world.

IGNVery positive

No Law's Dense Cybergrunge City Might Just Be the Most Alive Open World Ever Created

Neon Giant discusses their upcoming game, highlighting its dense, cybergrunge city that aims to be the most alive open world created. The interview focuses on the developer's approach to creating a vibrant and immersive game environment.

Gaming BoltPositive

No Law Creative Director Discusses How Unreal Engine 5 Was Used to Create Port Desire

Developer Neon Giant showcased how they are using Unreal Engine 5 for their open-world shooter No Law, focusing on "density over scale" for the city of Port Desire. Creative director Tor Frick highlighted features like Nanite and Lumen for visual fidelity and dynamic lighting, and MetaHuman for NPCs. The team also discussed similarities and differences with Cyberpunk 2077, emphasizing No Law's more intimate and personal experience. The game is planned for PC, PlayStation 5, and Xbox Series X/S.

Gaming BoltPositive

No Law Trailer Offers A Closer Look At Port Desire, Its Stories, and The Peacekeepers

Neon Giant's upcoming open-world shooter RPG, No Law, was showcased in a new trailer focusing on its setting, Port Desire, and the Peacekeepers faction. The game aims to offer a detailed world with emergent stories, drawing comparisons to Cyberpunk 2077. No Law is slated for release this year on PlayStation 5, PC, and Xbox Series X/S.

Games IndustryVery positive

"Heavyweights ruined the industry... now we live on the indies" Nordic Game embraces smaller devs and games with soul

Nordic Game program director Jacob Riis believes the industry is currently sustained by independent developers, contrasting them with large studios that he feels have negatively impacted the market. He highlights the focus on creativity and artistic expression in indie games as a response to the profit-driven nature of many AAA titles and live service games. Riis also notes an increase in ticket sales for Nordic Game, suggesting a growing interest in smaller-scale events and developers.