New Blood Interactive
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PC Gaming Show Tokyo Direct is back later this month — here's how to watch it
The PC Gaming Show Tokyo Direct will return on September 20th, featuring over 35 games and more than 10 world premieres. The 90-minute broadcast will include a new trailer for Firefly Studios' Stronghold 4, a release date reveal for Virtue and a Sledgehammer from Devolver Digital, and a deep dive into New Blood Interactive's Tenebris Somnia.
How to watch the PC Gaming Show Tokyo Direct 2026
The PC Gaming Show Tokyo Direct 2026 is scheduled for Sunday, September 20, 2026, featuring over 30 games with world premieres, shadowdrops, DLC, and release dates. The event will be hosted by Frankie Ward and include on-site interviews by Wesley Fenlon. It will be streamed on multiple platforms including YouTube, Twitch, and Steam, and is expected to be around 90 minutes long.
Blending Deus Ex with Escape from Butcher Bay, Deficit is one of the best-feeling indie immersive sims I've played—even if the stealth system needs serious work
Deficit, an upcoming immersive sim from Item42, offers a highly physical and satisfying combat experience reminiscent of The Chronicles of Riddick: Escape from Butcher Bay, with impactful melee and reactive environments. While the game draws clear inspiration from Deus Ex, its stealth mechanics are currently problematic and require significant improvement. Despite these issues, the demo is playable and showcases strong potential for the full release.
Tenebris Somnia getting Nintendo Switch 2 physical release, pre-orders open
Tenebris Somnia is receiving a physical release for the Nintendo Switch 2, with pre-orders now open. Developed by New Blood Interactive in partnership with Lost in Cult, this survival horror adventure game will feature a full cartridge release. The digital version is set to launch on October 16, 2026.
"Hopefully a meteor will strike the earth soon": Game devs talk genAI witchhunts and the importance of honing your visual literacy
Game developers are increasingly facing false accusations of using generative AI, leading to discussions about visual literacy and the difficulty of distinguishing AI-generated content. Studios like Failbetter Games and New Blood Interactive have publicly addressed these concerns, with some even replacing art to avoid suspicion. Experts suggest that while pure visual detection is becoming harder, context and understanding the nuances of AI versus human-made art are crucial.
Dishonored was a last-ditch effort by Arkane Studios after years of fruitless contract work, according to the game's co-creator: 'I think we had four months of money left'
Dishonored co-creator Harvey Smith revealed that the game was a last-ditch effort for Arkane Studios, which was facing financial collapse with only four months of funds remaining. The studio had been taking on various contract work, but ultimately decided to focus on their passion project, which became a critical and commercial success. This experience solidified Smith's belief in pursuing creative passion, a principle he is applying to his new studio, Black Pony Immersive.
Evening Reading - August 6, 2026 - Happy QuakeCon!
This article rounds up news and events from August 6, 2026, with a strong focus on QuakeCon. Highlights include a new Quake update, merchandise collaborations with Nine Inch Nails, and tournament announcements. Other news includes updates on Grand Theft Auto 6, Ghost Recon Wildlands, and Onimusha, as well as Nintendo's financial reporting and a review of Chop Chop Inc.
'The mid-2000s was the golden era of first-person shooters': David Syzmankski, creator of Dusk and Iron Lung,…
David Szymanski, creator of Dusk and Iron Lung, discusses his gaming history and preferences in a 'Disk Cleanup' feature. He highlights Myst as a foundational experience and considers the mid-2000s the golden era for first-person shooters due to their variety. Szymanski also shares his high playtime in Elden Ring and his enduring appreciation for Doom.
American McGee Interview: Dreadful Land, Plushie Dreadful
American McGee, known for American McGee's Alice and Alice: Madness Returns, discusses his return to the game industry with Dreadful Land and his plushie line, Plushie Dreadful. He reflects on how his personal aesthetic became a brand and the evolving landscape of indie game marketing, from studio-centric branding to game-centric studio branding. McGee is also exploring licensing his Dreadful Land intellectual property for future game development.
Why so many game developers don't want to use generative AI
Many game developers express strong reservations about using generative AI, citing ethical concerns, environmental impact, copyright issues, and job security risks. Despite some executives championing AI as a tool for efficiency, a significant portion of the industry views it as unproven, potentially harmful to creativity, and undesirable by players.
NEW BLOOD INTERACTIVE PLEDGES $100,000 USD TO MAKE-A-WISH INTERNATIONAL
New Blood Interactive has donated $100,000 USD to Make-A-Wish International, raised through their 12 Year Anniversary Sale. The initiative saw 10% of proceeds from games and merchandise go towards granting wishes for children with critical illnesses. This marks the largest donation Make-A-Wish International's 'Infinite Wishes' program has received.
Tenebris Somnia launches October 16
The survival horror adventure game Tenebris Somnia is set to launch on October 16 for PC, PlayStation 5, Xbox Series, Nintendo Switch, and the upcoming Switch 2. Published by New Blood Interactive and developed by Saibot Studios, the game features retro 2D gameplay combined with live-action cinematics.
Tenebris Somnia gets October 2026 release date
Tenebris Somnia, developed by Andrés Borghi and Saibot Studios and published by New Blood Interactive, is set to release on October 16, 2026, for PC, PlayStation 5, Xbox Series X|S, and Nintendo Switch. The game blends retro pixel art with live-action cutscenes, following a woman haunted by nightmares that begin to bleed into reality. Players will explore, solve puzzles, manage resources, and combat creatures in this survival horror experience.
Day Of The Devs: Summer Game Fest Edition 2026 – Everything Revealed
Day of the Devs presented 20 indie titles at Summer Game Fest 2026, showcasing a diverse range of genres and developers. Highlights included release dates for Screenbound and the 1.0 launch of 33 Immortals, alongside new looks at Blood Dungeon, Tenebris Somnia, and Super Yooka-Laylee Kart.
Day of the Devs 2026 - everything announced in the big Summer Game Fest indie showcase
Day of the Devs showcased a variety of indie games, including Blood Dungeon, Tenebris Somnia, Mr. Records, 33 Immortals, Dreadmoor, Threads of Time, N Plus Infinity Times Two, Into the Unwell, Bub, Lazy River, Prove You're Human, Ithaca, Screenbound, Shot One Fighters, Apple Crumble, Slap Out of It, Super Yooka-Laylee Kart, Into the Fire, Trine 6: Together in Time, and When Sirens Fall Silent. Several titles received release dates or new gameplay details, with many heading to PC and consoles.
Tenebris Somnia announced for Nintendo Switch 2, Switch
Tenebris Somnia, a 2D retro survival horror adventure game featuring live-action cutscenes, is set to launch in 2026 for both the Nintendo Switch 2 and Nintendo Switch. Developed by Saibot Studios and published by New Blood Interactive, the game aims to blend classic survival horror elements with a distinct 8-bit or 16-bit aesthetic.
A Worldwide Lineup of Indies Comes to BitSummit PUNCH!
Ukiyo Studios is collaborating with various developers and publishers to showcase over 50 indie games at BitSummit PUNCH in Kyoto. The exhibition will feature diverse titles ranging from platformers and racing games to mysteries and horror, with unique interactive experiences like playing Graveyard Keeper 2 inside a coffin and No, I’m not a Human with a real door.
Women-Led Games and Latin American Games Showcases Return This Summer with a Sizzling Display of Updates and Reveals
The Women-Led Games and Latin American Games Showcases will return on June 4th, ahead of Summer Game Fest, to reveal updates and news for various indie titles. The Latin American Games Showcase will feature 80 titles including Shade Protocol and Colorbound, while the Women-Led Games Showcase will highlight games like Soulframe and We Were Here Tomorrow, hosted by Briana White, Rebecca Ford, and Megan Everett.
After 5 years in early access, one of Steam's best-rated shooters goes on sale one last time before a price increase: "Don't say we didn't warn you!"
New Blood Interactive announced that the retro FPS Ultrakill will increase its base price on Steam to reflect its substantial content additions, including the recent LAYER 8: FRAUD update. This marks the first price hike since 2022, with a final sale currently active before the increase.
Zelda: Twilight Princess PC port forced to change its name, and for once Nintendo has nothing to do with it
The unofficial PC port of The Legend of Zelda: Twilight Princess, previously known as Dusk, has been renamed Dusklight due to a trademark conflict with the FPS game Dusk. The developers of the port and New Blood Interactive, the publisher of Dusk, reached a mutual agreement to avoid confusion. New Blood Interactive has also offered some Dusk Switch keys to the Dusklight community and hinted at a potential crossover.