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"System Shock and Deus Ex, they were RPGs. People called them RPGs": Gloomwood's publisher isn't too keen on using the term immersive sim despite it being one
New Blood publisher Dave Oshry believes the term 'immersive sim' is a poor marketing term and that games like Gloomwood and Fallen Aces should be marketed as RPGs. He argues that classic titles like System Shock and Deus Ex were always considered RPGs, and that the genre's core elements of character building and immersion align with RPG definitions. Oshry suggests that marketing games as RPGs would likely yield better results than using the 'immersive sim' label.
New Blood CEO confirms it: the worst way to sell immersive sims like Gloomwood and Fallen Aces is to call them immersive…
New Blood Interactive CEO Dave Oshry believes that marketing games as 'immersive sims' is detrimental to sales, stating the term is niche and off-putting to mainstream audiences. He argues that categorizing these games as RPGs, like Baldur's Gate 3, would be more commercially viable, citing the struggles of titles like Prey and the success of the 'boomer shooter' label.
Tenebris Somnia Blends 2D Visuals With Live-Action Horror Scenes, And It’s Already On Sale At Launch
Tenebris Somnia, a horror game blending 2D pixel art with live-action horror scenes, is currently available at a discounted launch price. Developed by Saibot Studios and published by New Blood Interactive, the game draws inspiration from classics like Resident Evil and Silent Hill, offering a unique and unsettling experience on PC, PlayStation 5, and Xbox Series X.
Tenebris Somnia: Blood, Pixels, and Prosthetics
Tenebris Somnia, a retro survival horror game featuring live-action cutscenes, is launching on October 16th from Andrés Borghi, Saibot Studios, and New Blood Interactive. The game stars Julia, who must confront her nightmares, with production emphasizing practical effects and high-quality filmmaking. It is available on Xbox Series X|S and PC.
Next Week on XBOX: New Games for October 12 to 16
This weekly feature highlights new games coming to Xbox Series X|S, Xbox One, PC, and Game Pass between October 12 and 16. Titles include Castlevania: Belmont's Curse, Planet Zoo 2, Harvest Moon: Echoes of Teradea, and various other indie and family-friendly titles.
'AI could never make Tenebris Somnia,' the 2D retro survival horror with live-action cutscenes and practical…
Tenebris Somnia, a 2D retro survival horror game set to release on October 16, 2026, distinguishes itself with live-action cutscenes created by an award-winning Argentinian film crew utilizing practical effects. Developer Airdorf and publisher New Blood Interactive CEO Dave Oshry emphasize the game's nightmarish atmosphere and challenging survival mechanics, with Oshry stating AI could not replicate its unique blend of practical effects and gameplay.
PC Gaming Show Tokyo Direct is back later this month — here's how to watch it
The PC Gaming Show Tokyo Direct will return on September 20th, featuring over 35 games and more than 10 world premieres. The 90-minute broadcast will include a new trailer for Firefly Studios' Stronghold 4, a release date reveal for Virtue and a Sledgehammer from Devolver Digital, and a deep dive into New Blood Interactive's Tenebris Somnia.
How to watch the PC Gaming Show Tokyo Direct 2026
The PC Gaming Show Tokyo Direct 2026 is scheduled for Sunday, September 20, 2026, featuring over 30 games with world premieres, shadowdrops, DLC, and release dates. The event will be hosted by Frankie Ward and include on-site interviews by Wesley Fenlon. It will be streamed on multiple platforms including YouTube, Twitch, and Steam, and is expected to be around 90 minutes long.
Blending Deus Ex with Escape from Butcher Bay, Deficit is one of the best-feeling indie immersive sims I've played—even if the stealth system needs serious work
Deficit, an upcoming immersive sim from Item42, offers a highly physical and satisfying combat experience reminiscent of The Chronicles of Riddick: Escape from Butcher Bay, with impactful melee and reactive environments. While the game draws clear inspiration from Deus Ex, its stealth mechanics are currently problematic and require significant improvement. Despite these issues, the demo is playable and showcases strong potential for the full release.
Tenebris Somnia getting Nintendo Switch 2 physical release, pre-orders open
Tenebris Somnia is receiving a physical release for the Nintendo Switch 2, with pre-orders now open. Developed by New Blood Interactive in partnership with Lost in Cult, this survival horror adventure game will feature a full cartridge release. The digital version is set to launch on October 16, 2026.
"Hopefully a meteor will strike the earth soon": Game devs talk genAI witchhunts and the importance of honing your visual literacy
Game developers are increasingly facing false accusations of using generative AI, leading to discussions about visual literacy and the difficulty of distinguishing AI-generated content. Studios like Failbetter Games and New Blood Interactive have publicly addressed these concerns, with some even replacing art to avoid suspicion. Experts suggest that while pure visual detection is becoming harder, context and understanding the nuances of AI versus human-made art are crucial.
Dishonored was a last-ditch effort by Arkane Studios after years of fruitless contract work, according to the game's co-creator: 'I think we had four months of money left'
Dishonored co-creator Harvey Smith revealed that the game was a last-ditch effort for Arkane Studios, which was facing financial collapse with only four months of funds remaining. The studio had been taking on various contract work, but ultimately decided to focus on their passion project, which became a critical and commercial success. This experience solidified Smith's belief in pursuing creative passion, a principle he is applying to his new studio, Black Pony Immersive.
Evening Reading - August 6, 2026 - Happy QuakeCon!
This article rounds up news and events from August 6, 2026, with a strong focus on QuakeCon. Highlights include a new Quake update, merchandise collaborations with Nine Inch Nails, and tournament announcements. Other news includes updates on Grand Theft Auto 6, Ghost Recon Wildlands, and Onimusha, as well as Nintendo's financial reporting and a review of Chop Chop Inc.
'The mid-2000s was the golden era of first-person shooters': David Syzmankski, creator of Dusk and Iron Lung,…
David Szymanski, creator of Dusk and Iron Lung, discusses his gaming history and preferences in a 'Disk Cleanup' feature. He highlights Myst as a foundational experience and considers the mid-2000s the golden era for first-person shooters due to their variety. Szymanski also shares his high playtime in Elden Ring and his enduring appreciation for Doom.
American McGee Interview: Dreadful Land, Plushie Dreadful
American McGee, known for American McGee's Alice and Alice: Madness Returns, discusses his return to the game industry with Dreadful Land and his plushie line, Plushie Dreadful. He reflects on how his personal aesthetic became a brand and the evolving landscape of indie game marketing, from studio-centric branding to game-centric studio branding. McGee is also exploring licensing his Dreadful Land intellectual property for future game development.
Why so many game developers don't want to use generative AI
Many game developers express strong reservations about using generative AI, citing ethical concerns, environmental impact, copyright issues, and job security risks. Despite some executives championing AI as a tool for efficiency, a significant portion of the industry views it as unproven, potentially harmful to creativity, and undesirable by players.
NEW BLOOD INTERACTIVE PLEDGES $100,000 USD TO MAKE-A-WISH INTERNATIONAL
New Blood Interactive has donated $100,000 USD to Make-A-Wish International, raised through their 12 Year Anniversary Sale. The initiative saw 10% of proceeds from games and merchandise go towards granting wishes for children with critical illnesses. This marks the largest donation Make-A-Wish International's 'Infinite Wishes' program has received.
Tenebris Somnia launches October 16
The survival horror adventure game Tenebris Somnia is set to launch on October 16 for PC, PlayStation 5, Xbox Series, Nintendo Switch, and the upcoming Switch 2. Published by New Blood Interactive and developed by Saibot Studios, the game features retro 2D gameplay combined with live-action cinematics.
Tenebris Somnia gets October 2026 release date
Tenebris Somnia, developed by Andrés Borghi and Saibot Studios and published by New Blood Interactive, is set to release on October 16, 2026, for PC, PlayStation 5, Xbox Series X|S, and Nintendo Switch. The game blends retro pixel art with live-action cutscenes, following a woman haunted by nightmares that begin to bleed into reality. Players will explore, solve puzzles, manage resources, and combat creatures in this survival horror experience.
Day Of The Devs: Summer Game Fest Edition 2026 – Everything Revealed
Day of the Devs presented 20 indie titles at Summer Game Fest 2026, showcasing a diverse range of genres and developers. Highlights included release dates for Screenbound and the 1.0 launch of 33 Immortals, alongside new looks at Blood Dungeon, Tenebris Somnia, and Super Yooka-Laylee Kart.