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Obsidian Entertainment

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Blues News

Morning Postmortems/Retrospectives

A developer from Obsidian Entertainment, the studio behind Fallout: New Vegas, stated that Bethesda Softworks presented them with a presentation detailing the studio's perceived mistakes. This retrospective occurred after the game's release.

PC Gamer

Fallout: New Vegas dev says Bethesda made the studio sit through 'a whole powerpoint about all the things Obsidian…

Former Fallout: New Vegas writer Chris Avellone claims Bethesda Softworks presented Obsidian Entertainment with a PowerPoint detailing the studio's perceived mistakes. Avellone suggests Bethesda used DLC review scores as a reason not to continue working with Obsidian, despite Fallout: New Vegas's enduring popularity and its role in keeping the franchise in the public consciousness.

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Metro UK

Games Inbox: Did you know GTA 6 was made in the UK?

This article discusses the UK's role in game development, highlighting that Grand Theft Auto 6 is being made in Scotland by Rockstar Games. It also touches on reader opinions regarding Nintendo's lack of Star Fox announcements, the potential for a Starwing remake, and the perceived decline of UK-based game developers. Other topics include the leak status of Assassin's Creed IV: Black Flag, the technical capabilities of the PS5 Pro, and the development of games like Pragmata and Fallout: New Vegas.

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Retro Gamer

Fallout: New Vegas 2 was real at one point before Obsidian's plans "quickly evaporated," says senior designer, but a revival "will not happen in the next six years at least, if ever"

Former Obsidian senior designer Chris Avellone revealed that plans for a Fallout: New Vegas 2 were once in development but ultimately fell apart. He also confirmed that some elements intended for the canceled Fallout 3, codenamed Van Buren, were incorporated into Fallout: New Vegas. Avellone stated that a revival of the sequel is unlikely in the near future.

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Gaming Bolt

Fallout: New Vegas Sequel Was Discussed at Obsidian, Says Former Senior Designer

Former Fallout: New Vegas senior designer Chris Avellone revealed that Obsidian Entertainment discussed a sequel to the game. Avellone also commented on the unlikelihood of a remaster due to Bethesda's engineering capabilities, though recent acquisitions by Microsoft could potentially facilitate future collaboration between the studios.

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Retro Gamer

Fallout 5 rumored setting New Orleans was originally discussed at New Vegas studio Obsidian, and veteran dev still believes "there's a lot of potential there"

Veteran developer Chris Avellone, who worked on Fallout: New Vegas, discussed past discussions at Obsidian Entertainment about a potential Fallout game set in New Orleans. While a New Vegas sequel seems unlikely in the near future, Avellone believes the New Orleans setting still holds significant potential for the Fallout franchise.

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Tech Radar

Former Obdisian creative officer says not to bet on a Fallout: New Vegas remake, because Bethesda doesn't have 'the engineering know-how' to create it, and may not have the source code

Former Obsidian creative officer Chris Avellone stated that a remake of Fallout: New Vegas is unlikely because Bethesda may not possess the necessary engineering expertise or the game's source code. Avellone suggested that Bethesda might have fragments of the code but would struggle to reassemble it for a modern remake. He also noted that a Fallout 3 remake would be a more logical precursor if Bethesda were to pursue such projects.

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Blues News

Game History and Preservation

A former Obsidian Entertainment Chief Creative Officer stated that Bethesda lacks the necessary engineering expertise to remaster Fallout New Vegas. This discussion touches upon the challenges of game preservation and the technical requirements for updating older titles.

FZ.se

Bethesda saknar "tekniska kompetensen" för Fallout: New Vegas-remaster, hävdar designern

Game designer Chris Avellone believes Bethesda lacks the technical expertise to remaster Fallout: New Vegas, citing potential issues with the game's source code. He suggests that a remaster of Fallout 3 might be more feasible, as hinted at in past Microsoft documents.

Escapist Magazine

Chris Avellone says Obsidian never sent the Fallout New Vegas source code to Bethesda, putting into question a faithful remake

Chris Avellone claims that Obsidian Entertainment never delivered the full source code for Fallout New Vegas to Bethesda Softworks, casting doubt on the possibility of a faithful remake. Avellone suggests that Bethesda may not possess the capability to reassemble the code, even with Microsoft's ownership of both studios. This situation raises questions about the feasibility of a New Vegas remaster or remake, especially given Bethesda's current development priorities.

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Metro UK

Fallout: New Vegas remaster stalled by Bethesda's lack of ‘engineering know-how’

Plans for a Fallout: New Vegas remaster are reportedly stalled due to Bethesda's alleged lack of engineering expertise and potential inability to access the original game's source code. Former Obsidian designer Chris Avellone expressed doubts about Bethesda's capability to create a remaster, suggesting they might need to rebuild the game from scratch. This comes amidst fan hopes for a remaster, especially following the success of the Fallout TV show.

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PC Gamer

After 15 years and 323 hours, I've finally beaten Fallout: New Vegas, and this game doesn't need mods as much…

After 15 years and 323 hours, the author finally completed Fallout: New Vegas for the first time, advocating for playing the game with minimal mods. While acknowledging the value of bug fixes, the piece argues that extensive modifications can detract from the core experience, turning the game into an open-ended platform rather than a curated RPG. The author shares their personal experience of a more fulfilling playthrough with a focus on essential bug fixes and minor cosmetic tweaks.

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Two Average Gamers

Is Fortnite Toxic? An Honest Answer Backed by Data (2026) | TAG

Data suggests Fortnite's reputation for toxicity is more nuanced than commonly perceived, with lower rates of identity-based harassment compared to other competitive shooters. While age-driven trash talk and skill-gap frustration are prevalent, especially in modes like Ranked, Epic Games has implemented moderation tools and default communication settings to mitigate harm, particularly for younger players.

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PC Gamer

Fallout: New Vegas dev says don't expect a remaster, argues Bethesda doesn't have the source code or 'the…

Former Fallout: New Vegas writer Chris Avellone stated that a remaster of the game is unlikely because Bethesda may not possess the necessary source code or the expertise to reassemble it. He suggested that a potential Fallout 3 remake could serve as a test for the process of remastering older titles. Both Bethesda and Obsidian are now owned by Microsoft, but Avellone believes this doesn't guarantee collaboration on such projects.

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Major Nelson

How Interabang Brought Jay and Silent Bob Back for Chronic Blunt Punch

Interabang discusses the decade-long development of their hand-drawn tag-team brawler, Jay and Silent Bob: Chronic Blunt Punch. The article details how the project began with actor Trevor Fehrman acquiring the rights from Kevin Smith, the challenges of self-funding, and the eventual success through crowdfunding and partnerships with companies like Digital Eclipse and Atari.

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Retro Gamer

10 Best Western RPGs to play in 2026

This article ranks the 10 best Western RPGs available to play, focusing on games developed in Europe or America that emphasize deep character customization and player-driven narratives. The list includes titles like Baldur's Gate 3, The Witcher 3: Wild Hunt, and Disco Elysium: The Final Cut, highlighting their unique gameplay mechanics and storytelling.

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Gaming Bolt

Fallout: New Vegas Remaster Unlikely Since Bethesda Lacks “Engineering Know-How”, Says Avellone

Designer Chris Avellone believes a remaster of Fallout: New Vegas is unlikely because Bethesda lacks the necessary engineering expertise. He noted that Bethesda's past acquisition of source code from Obsidian Entertainment for a small bonus indicates their limited capability to recreate the game. While both studios are now owned by Microsoft, Avellone suggests Bethesda should first attempt a Fallout 3 remaster to gain experience.

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Retro Gamer

Fallout: New Vegas designer says don't hold your breath for an Oblivion-style remaster: "I don't think Bethesda has the engineering knowhow"

Fallout: New Vegas designer Chris Avellone expressed doubt about a potential remaster, suggesting Bethesda lacks the engineering capability. He indicated that the absence of source code from Obsidian Entertainment could prevent such a project, though using Unreal Engine or collaboration under Microsoft ownership might offer possibilities.

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Two Average Gamers

10 RPGs Under 30 Hours That Tell a Complete Story | TAG

This article argues that shorter Role-Playing Games can be more memorable and accessible than longer ones, especially for busy adults. It highlights ten RPGs that offer complete stories in under 30 hours, including Disco Elysium, Citizen Sleeper, and Pentiment, discussing their unique strengths and completion times.

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Retro Gamer

Baldur's Gate 3 was canceled at Obsidian "because of an accounting error" – "Very suspicious on Interplay's part," says former dev

Obsidian Entertainment's planned Baldur's Gate 3 was canceled around 2008 due to an alleged accounting error by publisher Interplay Entertainment, according to former developer Chris Avellone. Avellone expressed suspicion about the cancellation, noting that the team was then moved to the unreleased Fallout 3 project, Van Buren. The article also briefly mentions Larian Studios' successful Baldur's Gate 3.

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