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Grand Theft Auto 6 Should be Priced at $80 For the Good of the Industry, Says Bank of America
Bank of America analyst Omar Dessouky suggests that Grand Theft Auto 6 should be priced at $80, arguing that a higher price point would benefit the entire video game industry by allowing other AAA titles to also break the $70 barrier. This suggestion has sparked debate, with other analysts like Michael Pachter and Matthew Ball also discussing potential higher price tags, while Mat Piscatella and Take-Two Interactive CEO Strauss Zelnick express caution about alienating players with increased base prices.
GTA 6 not coming to PC at launch because console gamers are the ‘core consumer,’ CEO says
Take-Two CEO Strauss Zelnick stated that Grand Theft Auto 6 will not launch on PC, as console gamers are considered the 'core consumer' by Rockstar Games. While PC releases have historically followed console launches for Rockstar titles, Zelnick emphasized prioritizing the console experience first. The game is scheduled for release on PlayStation 5 and Xbox Series X|S on November 19.
GTA 6 skipping PC at launch not due to PlayStation deal, but because Rockstar focuses on "the core consumer,"…
Take-Two Interactive CEO Strauss Zelnick stated that Grand Theft Auto 6 will launch on consoles first, with no PC version immediately available, due to Rockstar Games' focus on the "core consumer." He denied that this decision is influenced by any marketing agreement with Sony.
PC players aren't Grand Theft Auto 6's 'core' audience, Take-Two CEO says, and that's why we…
Take-Two CEO Strauss Zelnick stated that console players are the 'core' audience for Grand Theft Auto 6, explaining the decision to initially launch the game on consoles and not PC. While PC releases now account for a significant portion of sales for titles like NBA 2K, Zelnick emphasized prioritizing the console market for the company's biggest releases.
PlayStation Seemingly Lands GTA 6 PS5 Marketing Deal
Sony has reportedly secured a marketing deal for Grand Theft Auto 6, according to Bloomberg journalist Jason Schreier. Take-Two CEO Strauss Zelnick indicated that console exclusivity windows are not tied to marketing deals with platform holders like Sony. Marketing for the highly anticipated game is set to begin this summer ahead of its November 2026 release.
Gearbox head Randy Pitchford says Borderlands maker won't use AI for "any work that could ever be seen" after posting ChatGPT-generated image of a Gearbox employee
Gearbox CEO Randy Pitchford clarified the company's policy on artificial intelligence, stating that AI will not be used for any work that could be seen by customers. This statement follows Pitchford's own use of ChatGPT to generate an image of a Gearbox employee, which sparked discussions about AI in game development. The company, a subsidiary of Take-Two Interactive, aims to prevent accusations of AI-generated content, especially after some players perceived AI-like text in recent Borderlands patch notes.
Take-Two CEO Explains Why GTA 6 Isn't Coming to PC on Day One
Take-Two CEO Strauss Zelnick explained that Grand Theft Auto VI will not launch on PC simultaneously with its console release on November 19th. The company has not provided a specific reason for the delayed PC launch.
UK software sales chart for the week ending May 2, 2026 – Tomodachi Life rises top the top
Tomodachi Life: Living the Dream has claimed the top spot in the UK software sales chart for the week ending May 2, 2026. The chart features a variety of titles from major publishers like Nintendo, Bandai Namco Entertainment, and Electronic Arts, with Cyberpunk 2077: Ultimate Edition and EA Sports FC 26 also appearing in the top rankings.
Why GTA 6 Is Not Coming To PC At Launch, And It's Not Due To A PlayStation Deal
Grand Theft Auto VI will launch on November 19 for PlayStation 5 and Xbox Series X|S, but not for PC. Take-Two CEO Strauss Zelnick stated that Rockstar Games historically prioritizes console releases to serve the core audience first. While Zelnick acknowledged the growing importance of the PC market, he pushed back against the idea that a deal with Sony was the reason for the delayed PC launch.
Borderlands Studio Head Responds After Fans Rip Him For "AI Slop" Selfie
Gearbox Software co-founder Randy Pitchford responded to fan criticism after posting an AI-generated selfie, clarifying the studio's policy against using AI in customer-facing work. Pitchford stated he uses AI tools for personal exploration and not for game development, emphasizing that the idea of AI having an identity is nonsensical. This comes amid discussions about AI's role in game development, with parent company Take-Two Interactive also implementing AI for business efficiencies.
GTA 6 Should Be $80 And Other Companies Should Raise Prices, Too, Bank Of America Says
Bank of America suggests Take-Two Interactive should price Grand Theft Auto 6 at $80 to encourage industry-wide price increases, citing rising development costs. While Take-Two previously raised prices to $70 for titles like NBA 2K21 without significant pushback, the bank believes GTA 6 could set a new standard. The article also notes Nintendo's pricing for Mario Kart World and discusses how stagnant game prices contribute to the prevalence of DLC and microtransactions.
Rockstar Games Job Listing Implies Plans to Remaster Old Games
A new job listing from Rockstar Games suggests the studio is exploring technology for remastering older titles, potentially bringing classics like Bully and L.A. Noire to modern platforms. This comes as the company continues development on the highly anticipated Grand Theft Auto 6, which has already incurred significant development costs.
A big budget XCOM 3 is my dream video game - Reader’s Feature
A reader expresses their dream for a new XCOM 3, despite developer Firaxis Games' focus shifting and the perceived failure of Marvel's Midnight Suns. The article details the core gameplay of the turn-based strategy series and suggests potential improvements for a future installment, while acknowledging the unlikelihood of its development due to the departure of key personnel and publisher Take-Two Interactive's potential reluctance.
Xbox has only two options for the future and Microsoft won’t like either of them - Reader’s Feature
A reader suggests Microsoft has only two viable options for the future of Xbox: either transition to a third-party developer model releasing games on all platforms, or sell off its gaming division entirely. The author argues that the Xbox hardware experiment has failed due to declining console sales and the inability of recent acquisitions to significantly boost market share.
Take-Two CEO Says Grand Theft Auto 6 Won’t Have Real-Life Brands
Take-Two CEO Strauss Zelnick stated that Grand Theft Auto 6 will not feature real-world brands or product placement to maintain the integrity of the fictional world. He believes players can discern authenticity and that using made-up brands keeps the game pure. Development costs for Grand Theft Auto 6 have reportedly reached $2.11 billion.
GTA 6 isn't "even at risk" of having product placement "because all the brands are made up," Take-Two CEO says: "I think that keeps us pure"
Take-Two CEO Strauss Zelnick stated that Grand Theft Auto 6 will not feature real-world product placement because all brands within the game's fictional world are made up. He believes this approach maintains the integrity of the game's satirical elements and its underlying intellectual property. The use of fictional brands has been a long-standing characteristic of the Grand Theft Auto series.
May 2026 has arrived. Here’s why this is a huge month for GTA 6
May 2026 is anticipated to be a significant month for Grand Theft Auto 6, with potential reveals including box art, a new trailer showcasing gameplay, and the opening of pre-orders. Take-Two Interactive's quarterly earnings call on May 21 is a focal point for expected announcements from Rockstar Games, as the game's November 19 release date approaches.
ESA's iicon was a promising start, but needs more commitment and more candour | Opinion
The Entertainment Software Association's new industry event, iicon, shows promise with its focus on strategy and C-suite discussions, attracting key executives from major companies. However, the event suffered from notable absences from major players like Xbox, Nintendo, and Sony, and a lack of candid, insightful discussions from those who did attend, hindering its potential impact.
Don’t Expect Product Placement in GTA 6 — the CEO of Take-Two Says It Won't Do Real World Brand Partnerships Because 'All the Brands Are Made Up'
Take-Two Interactive CEO Strauss Zelnick stated that Grand Theft Auto 6 will not feature real-world brand partnerships or product placement. He explained that the fictional brands within the game's parody-filled world are more fitting than integrating actual companies.
GTA 6 launch has Take-Two's CEO a "billion" times more "scared" than any other game release
Take-Two Interactive CEO Strauss Zelnick expressed significant apprehension regarding the upcoming release of Grand Theft Auto 6, stating he feels "a billion times more scared" than for any other game. He believes that maintaining a sense of caution is crucial for survival in the entertainment industry.