Assassin's Creed III
News, coverage and analysis tracking Assassin's Creed III across the outlets.
Latest coverage
Netflix Assassin's Creed series casts Girl With a Dragon Tattoo star, as well as actors from Mission Impossible and Indiana Jones
Netflix's Assassin's Creed television series has added four new cast members: Noomi Rapace, Ramzy Bedia, Sean Harris, and Corrado Invernizzi. These actors will have recurring roles in the show, which is being helmed by creators Roberto Patino and David Wiener and is expected to film in Italy. The specific characters they will portray are currently unknown, but reports suggest they may differ from game characters and explore new historical periods.
Game Crossovers and Collaborations
News regarding game crossovers and collaborations includes the casting of Naomi Rapace in the Assassin's Creed Netflix series, the cancellation of the Hitman TV show after nine years, and Team Liquid unveiling a new Rainbow Six Siege roster.
Assassin's Creed director says "Black Flag reused like 80% of Assassin's Creed 3," and the games industry should rely on asset reuse even more: "Maybe the future is, to use the dirty word, AI vibe-coding"
Alex Hutchinson, creative director for games like Far Cry 4 and Assassin's Creed 3, believes the games industry reuses too many assets and suggests that greater asset reuse, potentially aided by AI, could save development time. He noted that Assassin's Creed 4: Black Flag reused approximately 80% of assets from Assassin's Creed 3.
"We don't reuse enough": Far Cry 4 director says developers need to stop doing "pointless work" and learn lessons from Elden Ring and Like A Dragon
Alex Hutchinson, director of Far Cry 4 and current head of Raccoon Logic, argues that game developers need to reduce "pointless work" by reusing assets more effectively, citing Elden Ring and the Like A Dragon series as positive examples. He believes this approach is crucial for efficiency in an industry facing layoffs and shrinking development cycles, contrasting it with the potential complexities of AI generation.
Game Crossovers and Collaborations
Netflix's Assassin's Creed series has cast new recurring roles, with Ubisoft involved in the production. Separately, Felicia Day is crowdfunding a movie spin-off of her series The Guild. The Devil In Me game developer also celebrated a star's involvement.
Netflix's Assassin's Creed show adds Mission: Impossible and Prometheus stars, and we'd put money on one…
Netflix's upcoming Assassin's Creed series has added Noomi Rapace, Razmy Bedia, Corrado Invernizzi, and Sean Harris to its cast. While their roles are undisclosed, the series logline teases a secret war between the Assassin and Templar factions across pivotal historical events.
Netflix Assassin's Creed Live-Action Show Adds Noomi Rapace
Netflix's upcoming Assassin's Creed live-action series has added Noomi Rapace and Sean Harris to its cast, alongside Ramzy Bedia and Corrado Invernizzi. The series, a collaboration between Netflix and Ubisoft, has been in development for five years and is described as a high-octane thriller exploring the secret war between two factions shaping humanity's future. Filming began in Rome, Italy, on March 9, 2026, with a potential release in 2027.
Assassin's Creed TV Show: Here's Who Will Star In And Direct
Netflix and Ubisoft have announced casting and director details for their upcoming Assassin's Creed television series, with production set to begin in Italy in 2026. Johan Renck, known for directing Chernobyl, will helm the series, and nine cast members have been confirmed, though their roles are yet to be revealed. The article also touches on other Assassin's Creed projects, including upcoming games and an animated series.
Have Gamers Become Too Comfortable With Sequels and Remakes?
The article discusses the increasing prevalence of sequels and remakes in the gaming industry, questioning if gamers have become too comfortable with familiar titles. While acknowledging that some sequels and remakes push innovation, the author notes a decline in the number of new intellectual properties being developed and risks taken by major publishers due to rising development costs and the desire for guaranteed audiences.
Game and Mod Development
A director from the Assassin's Creed and Far Cry franchises argues that the game development industry needs to embrace asset reuse, stating that too much work is duplicated. This perspective highlights the efficiency and potential benefits of reusing existing game assets.
Asset reuse in videogames is essential, and we need to embrace it, says Assassin's Creed and Far Cry director:…
Alex Hutchinson, director of Assassin's Creed and Far Cry, argues that asset reuse in video games is essential and should be embraced. He points to successful examples from Japanese developers like FromSoftware and Sega's Yakuza series, contrasting them with past controversies and the current industry need for efficiency due to funding challenges.
French pirates adrift as major torrent site nuked by hacker who accuses it of hoarding user credit cards and DDoSing rivals: '6.6 million users. Years of lies. An empire built on extortion'
The major French private torrent tracker YggTorrent has been reportedly destroyed by a hacker named Gr0lum, who accused the site's owners of various illicit activities including DDoS attacks and hoarding user credit card information. Despite YggTorrent's claims of disinformation, the hacker's actions have led to the site's apparent demise, though its torrents have been dispersed to other trackers.
Games Inbox: Should Capcom remake Resident Evil 6?
This collection of reader letters discusses various gaming topics, including the potential for a Resident Evil 6 remake, the rising cost of amiibo figures, and the future of Xbox's hardware strategy. Other points of discussion include the design of Nintendo's Virtual Boy games, the marketing of Fortnite, and the perceived lack of major releases from Naughty Dog this generation.
Star Wars: Fate Of The Old Republic Adds Far Cry, Assassin’s Creed Veteran as Studio Art Director
Pascal Blanché, known for his work on Assassin's Creed and Far Cry: New Dawn, has joined Arcanaut Studios as Studio Art Director for Star Wars: Fate of the Old Republic. He will collaborate with director Casey Hudson on the upcoming title, which was revealed last year. The game does not yet have a release date.
Banquet For Fools is a CRPG like no other and the most interesting thing I've played this year, and between it and Esoteric Ebb, roleplaying fans are eating great right now
Banquet For Fools is a unique CRPG that draws comparisons to Morrowind for its unconventional art style and world-building. The game features party-based combat with real-time elements and a physics-heavy system, offering a challenging and chaotic experience. Developed by Hannah and Joseph Games, it aims to explore themes distinct from traditional fantasy.
Games Inbox: Will Project Helix be a successful comeback for Xbox?
Readers discuss the potential success of Microsoft's 'Project Helix' for Xbox, with concerns about its high cost and whether it's too late for a comeback. Other topics include the aging audience for single-player games, Nintendo's Direct presentations, and the challenges of reviving the Prince of Persia franchise.
Assassin's Creed Unity: Play in 60FPS on PS5 & Xbox Series X
This opinion piece discusses the persistent bugs and technical issues in Assassin's Creed Unity, even years after its release. While acknowledging its graphical strengths and some unique mechanics, the author highlights frequent glitches, mission failures, and a lackluster story, contrasting it with the enduring quality of Assassin's Creed and Assassin's Creed 2.
Roguelike deckbuilder TOKENS announced at the 2026 Pégases ceremony — MP3s & NPCs
TOKENS, a new roguelike deckbuilder inspired by the roaring twenties, has been announced by French studio Atelier QBD, led by veteran designer Quentin De Beukelaer. The game, which replaces cards with tokens and features strategic deck-building with Arcanas and Effigies, is set to release later this year on PC via Steam. A demo is also available.
Ubisoft Employee Says It’s “Far From Impossible” For It to Make a Big Hit Again
An anonymous Ubisoft employee believes the company can still produce a hit game despite widespread criticism for mismanagement and disappointing releases. The employee cited a lack of accountability within leadership for development issues and layoffs, but expressed optimism about a new structure involving "creative houses" aimed at addressing past problems and fostering innovation. This comes amidst ongoing employee concerns, union calls for CEO Yves Guillemot's resignation, and accusations of nepotism and lack of diversity.
"In a sense, we're kind of victims of ourselves" says Crimson Desert's chief marketer, who reckons it plunged over the announcement Kliff too early
Pearl Abyss marketing director Will Powers admits that Crimson Desert was announced too early, leading to confusion about the game's identity. He explained that the game has evolved significantly since its initial reveal six and a half years ago, becoming an amalgamation of its original concept and subsequent development, including the creation of a new engine. Powers believes this early announcement created an "air of mystique" but acknowledges it was a consequence of the team's own actions.