Baldur's Gate 3
News, coverage and analysis tracking Baldur's Gate 3 across the outlets.
Latest coverage
Baldur's Gate 3's Astarion teams up with The Blood of Dawnwalker's Coen to ponder "the ennui of immortality"
Neil Newbon, the voice actor for Baldur's Gate 3's Astarion, and Will de Renzy-Martin, actor for The Blood of Dawnwalker's Coen, discuss the themes of immortality and the vampire trope. They explore how both games delve into the complexities of eternal life and the human condition, with Newbon emphasizing the importance of portraying the person beneath the vampire.
Mass Effect successor Exodus won’t let you bang the octopus party member
Archetype Entertainment's upcoming RPG Exodus, developed by former BioWare staff, will feature romance options similar to Mass Effect but will not allow players to romance an intelligent octopus character. The game's director stated that romance scenes will be tasteful and fade to black, unlike the more explicit scenes in Baldur's Gate 3. Meanwhile, updates on the next Mass Effect game remain scarce, with concerns about Electronic Arts' potential interference and monetization strategies impacting BioWare's development.
The GamesRadar+ RPG Club is sinking its fangs into The Blood of Dawnwalker – here's your invitation
GamesRadar+ is launching its RPG Club with a focus on The Blood of Dawnwalker, an upcoming RPG from Rebel Wolves, a studio founded by veterans of The Witcher 3: Wild Hunt. The article highlights the game's similarities to The Witcher 3, its unique time mechanics, and its vampire protagonist, Coen. The club will track the host's progress over 30 in-game days on the hardest difficulty.
With wall-running and surprisingly weighty combat, Guild Wars 3 is aiming high: "If we hadn't been making MMOs for 26 years I don't think we could have built this"
Guild Wars 3 is aiming for a more visceral, action-RPG-like combat experience with a new momentum system that allows for wall-running and impactful attacks. Developer ArenaNet is focusing on making the MMO accessible for both new and returning players, with a launch planned for PlayStation 5 and PC.
Long Rest Tavern is a cozy D&D management game with some familiar faces from Baldur's Gate 3 – and yes,…
Dungeons & Dragons: Long Rest Tavern is a cozy management simulation game set in the D&D universe, featuring familiar elements from Baldur's Gate 3. Developed by Homo Ludens and published by Dotemu, the PC title is slated for a 2027 release. Players can customize their tavern, hire staff with various skills, and even tame mimic chests, offering a unique way to engage with the D&D world.
Until Dawn 2 gets January release date and freaky new trailer with Baldur's Gate 3 star embracing his inner Ghost…
Until Dawn 2 is set to release on January 28, 2027, with a new trailer showcasing its horror anthology elements and a team of ghost hunters. Developer Firesprite revealed the release date and pre-order information during a PlayStation State of Play event. The game will challenge players to guide the ghost-hunting YouTubers 'Dead True' safely off Akishima Island.
Cassette Beasts 2002 tells an exciting new story, unless you continue your last one
Cassette Beasts 2002, the sequel to the popular monster-collecting RPG, introduces new beasts, refined mechanics, and a new story set in London. Players can choose to start a fresh narrative or continue their save file from the original game. The title is slated for a March 2027 release on PC, PlayStation 5, Xbox Series X|S, and Nintendo Switch.
Former Dragon Age lead says Baldur's Gate 3 studio Larian is taking a "risk" by making Divinity right after its 2023 RPG hit, but he applauds the devs for it
Former BioWare producer Mark Darrah believes Larian Studios is taking a calculated risk by focusing on a new Divinity game immediately after the success of Baldur's Gate 3. He applauds Larian's strategy of focusing on one project at a time, contrasting it with BioWare's past issues of juggling multiple series.
Baldur's Gate 3's Mizora becomes a fully-fledged companion thanks to a new mod, just in case you fancy adding a calculating cambion to your crew
A new mod for Baldur's Gate 3 allows players to recruit the character Mizora as a fully-fledged companion. The mod adds Mizora to the party in the third act, complete with new dialogue and reactions to story events, utilizing repurposed in-game assets. This mod follows similar community efforts to expand the game's companion roster.
New Tides of Annihilation star isn't aiming to copy Baldur's Gate 3 actor Jennifer English, director says: "Both of them have their own unique style"
Tides of Annihilation has replaced Jennifer English with Angela Sant'Albano as the voice of Gwendolyn due to English's health. Director Ary Chen stated that both actors bring unique styles, and English remains involved as an advisor. The game is still without a release window.
Games Inbox: Are retro video games becoming more popular?
This collection of reader letters discusses the growing popularity of retro gaming, the anticipation and potential console exclusivity of Grand Theft Auto 6, and the perceived resurgence in quality of Sonic the Hedgehog games. Other topics include Capcom's future releases, Sony's State of Play, and the long wait for Nintendo's Zelda remakes.
Fable is "15-20 hours" long, Xbox confirms, but you can "literally play it forever" if you treat it more like a life sim than an RPG
Xbox has confirmed that the upcoming Fable RPG will feature a main story length of 15-20 hours, aligning with previous titles in the series. Associate game directors Will Kennedy and Craig Littler stated that side content can double this playtime, and the life simulation aspects allow for potentially limitless engagement.
Fable's story will be '15-20 hours' long, according to its game director, although the game's life…
Playground Games' Fable reboot will feature approximately 15-20 hours of mainline quest gameplay, with an additional 15-20 hours of side content and exploration. Associate game directors Will Kennedy and Craig Litter noted that the game's life systems offer potentially limitless playtime. The RPG has been delayed to 2027 to avoid launching alongside Grand Theft Auto 6.
Steam Week in Review: Here are the top 10 most popular genres on Steam
A new report analyzing Steam revenue data reveals that sandbox games have the highest 'hit rate,' meaning the largest percentage of games within the genre earn over $100,000. First-person shooters, RPGs, and simulation games also show strong performance. The study used the Boxleiter method to estimate sales based on review counts.
Star Wars Zero Company's permadeath makes it a better RPG than most RPGs, even though it's not really an RPG
Star Wars: Dark Forces' permadeath system makes it a more impactful RPG than many traditional titles, despite its tactical game origins. The developer Bit Reactor has successfully integrated systemic and authored storytelling, creating a profound sense of consequence through permanently killable characters.
Astarion Gets His Own Official Baldur’s Gate 3 Prequel Novel This September
A prequel novel focusing on the character Astarion from Baldur's Gate 3, titled 'Baldur's Gate 3: Astarion,' will be released on September 29, penned by T. Kingfisher. Larian Studios' senior writer Stephen Rooney consulted on the project to ensure lore consistency. An audiobook narrated by Neil Newbon, the voice actor for Astarion, will also be available.
I'm locked out of Lae'zel's best ending in my Baldur's Gate 3 no weapons run, and I totally regret…
The author details their experience completing Baldur's Gate 3 with a self-imposed no weapons challenge, leading to regret over missing Lae'zel's best ending due to the inability to use the Orphic Hammer. Despite the success of the challenge, the player reflects on the unintended consequences and the game's dynamic combat system.
Warlock's magic system was built on game-bending player choices
Invoke Studios is focusing on player agency through a deep magic system for their upcoming single-player action-adventure game, Warlock, set in the Dungeons & Dragons universe. Founder Jeff Hattem explained that instead of trying to replicate the boundless choices of the tabletop RPG, the team is building systemic interactions between spells, the environment, and enemies. This approach allows for emergent gameplay, turning unexpected player actions into features and rewarding creative problem-solving.
"Somebody will make the Half-Life 2 of AI" - after the Rideshare controversy, Saber CCO says something will come along and "change people's minds" about gen-AI
Saber Interactive's Chief Creative Officer Tim Willits believes a groundbreaking game akin to "Half-Life 2 of AI" will emerge, changing public perception of generative AI in gaming. Despite recent controversy surrounding its use in "Rideshare Stimulator," Saber is experimenting with AI, with Willits emphasizing the need for innovation and the potential for AI to create new experiences, drawing parallels to the initial skepticism surrounding Steam.
Warlock is "building on the shoulders of giants" as a D&D game, but just like Baldur's Gate 3 you…
Invoked Studios' upcoming Dungeons & Dragons game, Warlock, was showcased at Gamescom Opening Night Live 2026, featuring cinematics, combat, and exploration. Creative director Jeffrey Hattem stated the game builds on D&D's legacy while adding unique elements and new spells, aiming to be accessible to both newcomers and long-time fans. Hattem also distinguished Warlock from Baldur's Gate 3, emphasizing its standalone narrative.