Baldur's Gate 3
News, coverage and analysis tracking Baldur's Gate 3 across the outlets.
Latest coverage
Games industry mourns sudden BioWare closure - "Anyone who participated in this travesty should be ashamed"
The gaming industry is mourning the sudden closure of BioWare, a legendary RPG developer, with many former employees and industry peers sharing their sadness and reflecting on the studio's legacy. The closure, which follows significant layoffs across Electronic Arts studios including Respawn and Maxis, has drawn criticism towards EA and those involved in the decision, with many expressing anger that talented developers are left jobless.
Baldur's Gate 3 boss says BioWare "led the way in making RPGs big," and that the OG dev of the D&D series shutting down is a "loss for all of us"
Larian Studios boss Swen Vincke expressed deep disappointment and sadness over the shutdown of BioWare, the original developer of the Baldur's Gate series. Vincke acknowledged BioWare's significant role in popularizing RPGs and called the studio's closure a substantial loss for the entire industry, thanking them for their contributions to gaming.
The Daily Grind: What’s your reaction to yesterday’s BioWare news?
The article discusses the news of BioWare's closure, noting the emotional impact on the staff and the significance of their past titles like Mass Effect and Dragon Age. It prompts readers to share their own reactions, memories, and whether the news was expected or surprising.
BG3's Swen Vincke's response to BioWare's closure breaks my heart. "BioWare won't show up anymore when discussing upcoming RPGs."
Electronic Arts has confirmed the closure of BioWare, the acclaimed studio behind Dragon Age and Mass Effect, resulting in approximately 400 layoffs. This decision, attributed partly to the commercial performance of Dragon Age: The Veilguard, has been met with widespread shock and sadness across the industry, with figures like Larian CEO Swen Vincke expressing deep regret over the loss of a pioneering RPG developer.
Mass Effect 5 was aiming to offer a "level of autonomy and choice" that could vault it into orbit with Larian and CD Projekt's top RPGs, former dev says post-cancellation
Former BioWare developers have shared insights into the canceled Mass Effect 5, revealing ambitions for unprecedented player autonomy and choice that aimed to rival titles like Baldur's Gate 3 and Cyberpunk 2077. The closure of BioWare and the cancellation of the game have led to significant job losses and disappointment among fans and developers alike.
Snabbkollen: Turordning eller realtid i rollspel?
This article discusses the ongoing debate in role-playing games between turn-based and real-time combat systems. It presents poll results showing a slight preference for real-time combat, citing examples like The Witcher 3 and Elden Ring, over turn-based systems found in Baldur's Gate 3 and classic Final Fantasy titles.
The most desirable RTX Spark laptop, but not for your average PC gamer
The Asus ProArt P16 is a desirable laptop with genuine gaming chops, excellent local AI support, and serious creative power, but its high price and some quality control issues make it unsuitable for the average PC gamer. While it offers impressive performance for an Arm-based device, compatibility issues with anti-cheat software limit its gaming prowess, making it a better fit for creators and AI enthusiasts who also game.
GTA 6 could beat Clair Obscur: Expedition 33's record-breaking Game Awards haul - but I wouldn't bet on it
This article discusses the potential for Grand Theft Auto VI to receive numerous nominations at The Game Awards, comparing its prospects to Clair Obscur: Expedition 33's record-breaking haul last year. While GTA 6 is expected to be nominated in major categories like Game of the Year and Best Game Direction, the author suggests it's unlikely to surpass Clair Obscur's nine wins due to certain categories being inaccessible for a major studio title.
Controversial Battlefield 6 XP changes have been reversed, with Battlefield Studios saying they were "unintended"
Battlefield Studios has reversed controversial changes to XP earn rates in Battlefield 6's Season 5, stating the reduction was unintended. Players had suspected the change was a deliberate nerf to encourage purchases of the new Ultimate Shortcut Kit. The article also briefly touches on Grand Theft Auto 6's eligibility for The Game Awards 2026 and Rockstar Games' ongoing employment tribunal.
GTA 6 squeaks into eligibility for The Game Awards 2026 by the smallest of margins - but can it break Clair Obscur: Expedition 33's record number of wins?
Grand Theft Auto 6 will be eligible for The Game Awards 2026 by a narrow margin, releasing on November 19, 2026, just before the November 20 cut-off. The article speculates on its potential to break Clair Obscur: Expedition 33's record of nine wins, noting the immense anticipation for Rockstar's title. Separately, Rockstar Games faces scrutiny over recent firings at Rockstar North, which affected employees are calling union-busting.
GTA 6 will be eligible for 2026 GOTY at The Game Awards, but Rockstar is barely beating the buzzer
Grand Theft Auto VI is set to be eligible for The Game Awards 2026, with its November 19 release date narrowly meeting the November 20 cutoff. This strategic timing is discussed as a potential advantage for Rockstar Games and Take-Two Interactive in securing awards, alongside other potential nominees like Baldur's Gate 3 and The Legend of Zelda: Ocarina of Time remake.
Nvidia's RTX Spark makes for an impressive Arm-based gaming laptop but not one I'd recommend you buy just for…
Nvidia's RTX Spark SoC offers an impressive, albeit expensive, Arm-based solution for gaming laptops, particularly excelling in AI workloads. While the Asus ProArt P16 demonstrates strong efficiency and performance comparable to some x86 gaming laptops, its high cost and limitations in single-core performance and emulation compatibility make it difficult to recommend for the average PC gamer. It represents a fascinating glimpse into the future of PC hardware, especially for those heavily invested in AI and creative tasks.
Hidden content made Baldur's Gate 3 special, but Fallout co-creator worries RPGs are ditching secrets because "nobody thinks people will find things on their own"
Fallout co-creator Timothy Cain expresses concern that modern RPGs are becoming too linear and are ditching hidden content because developers and publishers are prioritizing unseen content and common player experiences. He argues that this trend, exemplified by the move away from unguided exploration and optional dialogue, diminishes the sense of discovery that made older RPGs special, though he acknowledges that beloved studios like Larian and FromSoftware may continue to include such features.
"We are here to give you something to believe in": the former Disco Elysium devs of Summer Eternal reveal new RPG Red Rooster, a game of fire, water and alternate selves
Former Disco Elysium developers have formed a new studio, Summer Eternal, and revealed their upcoming RPG, Red Rooster. The game is described as a spiritual successor to Disco Elysium, featuring a 3D real-time third-person perspective, a magic realist setting, and a physics-powered sandbox with a focus on fire and alternate selves. The studio aims for an anti-capitalist approach to game development, though the game is still in early pre-production and seeking funding.
Baldur's Gate 3 actor says her role as an iconic goblin is the reason Atlus cast her in hit JRPG Metaphor:…
Voice actor Holly-Marie Michael revealed that her role as the goblin Sazza in Baldur's Gate 3 directly led to her casting as Catherina in Atlus's upcoming RPG, Metaphor: ReFantazio. Michael's Cockney accent for Sazza was specifically requested for the English dub of Catherina, highlighting how a notable performance in one acclaimed RPG can open doors to another.
RPGs are simply better when you're an idiot
This article argues that role-playing games are more engaging when they embrace player failure and incompetence, rather than solely selling a power fantasy. It highlights how games like Disco Elysium and Baldur's Gate 3, along with tabletop RPGs, create richer narratives and more satisfying successes by allowing for mistakes and unexpected consequences.
Jason may or may not appear fully nude in GTA 6, but either way we've now seen his dong
A new 25-minute development build leak of Grand Theft Auto 6 shows protagonist Jason with fully modeled genitals, and co-protagonist Lucia topless. It remains unclear if this level of nudity will be present in the final game or if it's due to developer tools. The article also touches on the changing public perception of nudity in games, referencing past controversies like Mass Effect's alien boobies and GTA's Hot Coffee incident.
Clive Barker’s Hellraiser: Revival review – we have such sights to show you
Clive Barker's Hellraiser: Revival is a hyper-sexual survival horror game that boldly embraces the franchise's themes of sadomasochism, offering a faithful yet derivative experience. While its handling of sex and violence is uncompromising and its Labyrinth sections are well-realized, the gameplay suffers from ropey combat and poor enemy AI, making it a janky but fascinating adaptation.
This stealth RPG looks at The Blood of Dawnwalker's time limit discourse and says screw it, we're going full…
Studio Zubio is developing a stealth RPG called Bunderkin: The Ocular Eclipse, which features a three-day time loop mechanic inspired by The Legend of Zelda: Majora's Mask. The game is currently seeking funding on Kickstarter and has already surpassed its goal. The developers cite stealth classics like Metal Gear Solid and Tom Clancy's Splinter Cell as influences.
Former Halo art director claps back at founding Xbox member for implying 343 Industries had a "laziness"…
Former Halo art director Glenn Israel responded to claims made by founding Xbox member Laura Fryer, who described Halo Studios (formerly 343 Industries) as a "ghost town" during the development of Gears of War 2. Israel refuted Fryer's recollection, stating that while the studio had "systemic issues," it was not "rife with laziness" and that Fryer's timeline and observations were inaccurate.