Bloodborne
News, coverage and analysis tracking Bloodborne across the outlets.
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Toaplan Arcade Garage: Flying Fire Shark Review – How I learned to stop worrying and love the bomb
This review covers Toaplan Arcade Garage: Flying Fire Shark, a collection featuring the shoot 'em up classics Flying Shark and Fire Shark, along with their international variants. Developed by M2, the collection offers extensive customization options and faithfully preserves the original arcade experiences. While Flying Shark felt somewhat underwhelming compared to its sequel, the "Super Easy Mode" provides an accessible entry point for newcomers, and the overall package is praised for its excellent soundtrack and M2's meticulous attention to detail in preserving these retro titles.
Bloodborne May Not Be Getting A Sequel Or Remaster, But How About An Umbrella?
While a Bloodborne sequel or remaster remains unlikely, fans can now purchase official merchandise from the fashion label SuperGroupies, including an umbrella, necktie set, card holder, laptop sleeve, and book cover. These items, inspired by in-game elements and characters, are available for preorder starting September 15 and are expected to ship in April 2027. The article also briefly mentions an upcoming "R-rated" animated feature and FromSoftware's work on Elden Ring and The Duskbloods.
Deep in FromSoftware's sicko arc, Elden Ring and Dark Souls boss Hidetaka Miyazaki says "you can't make anything that's as fun" just by following the same old rules
FromSoftware director Hidetaka Miyazaki believes that adhering strictly to established rules in game development leads to stale and uninteresting experiences. He emphasizes that focusing on what the developers find interesting has been key to the studio's success across titles like Elden Ring and Dark Souls, allowing them to create unique and fun games.
Weekend Console Download Deals for Sept. 4: Last chance for PlayStation's Gamescom Sale
This weekend features significant sales on PlayStation, Xbox, and Nintendo Switch titles, with many deals ending soon. Notable discounts include God of War Ragnarok, Red Dead Redemption 2, and various titles from Capcom and the PlayStation Gamescom Sale.
"Top-down Zelda meets Bloodborne": action RPG Withering Realms is out now in early access, should you fancy riding the shoulders of a horrible doll
The action RPG Withering Realms, described as a blend of top-down Zelda and Bloodborne, has launched in early access. Developed by Moonless Formless, the game features a 1920s occult catastrophe setting where players control a ghost child on a marionette, exploring gothic environments and battling over 110 monster types. The early access build offers an estimated 15-42 hours of gameplay, with plans for additional languages and content.
The Duskbloods Hands-on Preview – Calling all Bloodsworn
A hands-on preview of FromSoftware's upcoming PvPvE multiplayer game, The Duskbloods, reveals a game that blends elements of Elden Ring and Bloodborne with its own unique mechanics. Players compete to gather 'Virtue' by defeating enemies and other players, with alliances being temporary and strategic. Despite initial connectivity issues during a network test, the game showcased impressive gothic art direction and fluid combat on the Nintendo Switch, though its long-term appeal may depend on future content and progression systems.
The Duskbloods is Comparable to Elden Ring, Bloodborne “In Terms of Sheer Volume,” Says Director
FromSoftware director Hidetaka Miyazaki stated that The Duskbloods will offer a comparable volume of lore and worldbuilding to Elden Ring and Bloodborne. He also mentioned that the game will feature extensive loadout customization and gameplay systems designed to appeal to players who may not be skilled at PvP, despite its PvPvE structure. The Duskbloods is in development exclusively for the Nintendo Switch 2 and will launch with one map, with more content planned post-release.
The Duskbloods’ Closed Network Test Attracted More Applicants Than Elden Ring Nightreign
The Duskbloods' closed network test attracted a surprising number of applicants, reportedly rivaling FromSoftware's Elden Ring. Producer Yasuhiro Kitao expressed surprise at the turnout, especially considering it was for a single platform, the Nintendo Switch, unlike Elden Ring's test which was on Xbox Series X/S and PlayStation 5. Despite the success of Elden Ring, Hidetaka Miyazaki reassured fans that FromSoftware remains focused on single-player experiences.
The Duskbloods Network Test review - FromSoftware offers multiplayer vampires
FromSoftware's upcoming Nintendo Switch 2 exclusive, The Duskbloods, offers a multiplayer-focused experience with fast-paced combat reminiscent of Dark Souls and Bloodborne. The Network Test revealed a competitive knockout tournament structure where players collect 'Virtue' to survive elimination phases, with options for temporary alliances and permanent 'kin' summons. While the core gameplay loop is compelling and features unique characters, its long-term appeal and integration of story elements remain to be seen.
47 video game things that spark joy
This article compiles a list of small, often overlooked moments in video games that bring players joy, ranging from humorous bugs and satisfying combat mechanics to clever design choices and nostalgic elements. Contributors share personal anecdotes about specific instances that enhance their gaming experience, highlighting the unique pleasures the medium can offer.
Is The Duskbloods multiplayer and PvP only?
The Duskbloods is a multiplayer-only PvPvE game from FromSoftware that emphasizes combat against enemies and bosses over player-versus-player encounters. Matches are structured in multiple rounds, similar to a battle royale, where players earn Virtue Points by defeating enemies and collecting them, with eliminations occurring after each round. While PvP combat becomes more likely as matches progress, game director Hidetaka Miyazaki assures players that extensive PvP skill is not required to succeed.
Will The Duskbloods be on PC and consoles?
The Duskbloods is currently a Nintendo Switch 2 exclusive, with no immediate plans for release on PC, PlayStation 5, or Xbox Series X. While FromSoftware owns the IP and collaborated with Nintendo, there's a possibility of a multiplatform release after an initial exclusivity period, similar to Monster Hunter: Rise. The article also touches on the exclusivity of Bloodborne on PlayStation 4 due to Sony's ownership of the IP.
The Duskbloods is a Switch 2 exclusive because Nintendo was the "right partner" and "very receptive" to FromSoftware's weird idea, says Hidetaka Miyazaki
Hidetaka Miyazaki revealed that FromSoftware's upcoming game, The Duskbloods, is a Nintendo Switch 2 exclusive because Nintendo was receptive to the studio's unique ideas. He highlighted Nintendo's strengths in player onboarding and feedback as crucial for the game's complex systems. This marks FromSoftware's first day-one release on a Nintendo console since Lost Kingdoms 2 in 2003.
The Duskbloods is Exclusive to Switch 2 Because Nintendo was “The Right Partner”, Says Director
FromSoftware director Hidetaka Miyazaki explained that The Duskbloods is exclusive to the Nintendo Switch 2 because Nintendo was the "right partner," offering significant support and feedback throughout development. Miyazaki highlighted Nintendo's strengths in player onboarding and conveying complex game mechanics, which is crucial for the unique systems in The Duskbloods. He also clarified that the game has no direct connection to Bloodborne, despite the similar naming conventions.
The Duskbloods Has No Connection to Bloodborne, Says Director
Director Hidetaka Miyazaki has stated that FromSoftware's upcoming game, The Duskbloods, has no connection to Bloodborne, despite similarities in title and visual style. Miyazaki expressed regret over using the word "blood" in the title due to frequent comparisons. While the network test may not reveal much lore, the full release will clarify the differences between the two games. Former PlayStation executive Shuhei Yoshida also commented on the lack of a PlayStation 5 or PC version for Bloodborne. The Duskbloods is a Nintendo Switch 2 exclusive featuring PvPvE gameplay, though FromSoftware will continue to develop single-player titles.
Stop the Bloodborne hunt, Miyazaki says The Duskbloods is totally unrelated: "I almost regret putting the word…
FromSoftware director Hidetaka Miyazaki has clarified that The Duskbloods is not connected to Bloodborne, despite fan speculation due to thematic similarities and the inclusion of 'Blood' in the title. Miyazaki stated that the game, a PvPvE action title for the Nintendo Switch, will reveal its distinct lore upon full release, differentiating it from Bloodborne and other FromSoftware titles like Dark Souls and Demon's Souls.
Hidetaka Miyazaki On The Duskbloods: “Maybe PvPvE Wasn’t The Best Way To Refer To It”
Hidetaka Miyazaki, president of FromSoftware, discusses the vampire-themed multiplayer game The Duskbloods, admitting the initial 'PvPvE' label might have been confusing. He elaborates on the game's design, inspirations from vampire literature and board games, and the unique Sigil system intended to create player drama. Miyazaki also touches on character design, drawing parallels to Ultraman for the character Zork, and the importance of balancing gameplay and narrative elements.
What is The Duskbloods? From Software’s Switch 2 Exclusive Explained
The Duskbloods is a new PvPvE game from FromSoftware, described as a Nintendo Switch 2 exclusive. Matches involve up to eight players competing over 30 minutes to earn 'Virtue' by killing enemies and completing objectives, with players being culled over several rounds until three remain for a final arena battle. The gameplay mechanics draw comparisons to Elden Ring and Bloodborne, featuring similar combat but with enhanced player mobility and a unique Sigil customization system inspired by tabletop RPGs.
I’ve Never Played Anything Like The Duskbloods, And I Cannot Wait To Play More
A preview of FromSoftware's upcoming Nintendo Switch 2 exclusive, The Duskbloods, reveals a unique PvPvE experience that blends competitive multiplayer with objective-based PvE elements. Director Hidetaka Miyazaki describes the game as a 'festival' with a focus on player-driven 'drama' through a new 'Sigil' system, aiming to upend expectations for the studio.
Mortal Shell 2 review - the perfect Soulslike for beginners
Mortal Shell 2 offers an accessible Soulslike experience, drawing inspiration from Elden Ring with its new open world. While it lacks major innovations and its open world design is questionable, the game features an impressive shell system, a stamina-free combat mechanic, and extensive customization options. It stands as a solid third choice in the genre for players intimidated by FromSoftware's titles.