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Candy Crush Solitaire

News, coverage and analysis tracking Candy Crush Solitaire across the outlets.

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newest first, grouped by day
Checkpoint GamingVery negative

Xbox lays off more jobs and consolidates its studios in massive restructure

Xbox announced further layoffs, cutting 268 jobs and significantly restructuring its studios. Key developers like Bethesda and Activision will expand their remits, while Playground Games and Turn 10 Studios will merge. A dedicated team within Activision will now develop the next Halo game, and the futures of Ninja Theory and Arkane Studios remain uncertain.

Metro UKNegative

Call Of Duty creators Activision to make next Halo game as Xbox confirm layoffs

Microsoft has confirmed significant layoffs and studio restructuring within its Xbox division, including the closure of Ninja Theory. Activision will now develop the next Halo game, while 343 Industries will focus on supporting existing titles. This move comes amidst broader industry trends of layoffs and consolidation, with other studios like Rare and Bethesda also undergoing shifts in oversight.

PC GamerNegative

Xbox lays off 268 more employees, merges Obsidian into Bethesda, and puts Activision in charge of Halo

Xbox has announced another round of layoffs, cutting 268 employees and reorganizing several studios. Activision will now oversee the development of the next Halo game, while Obsidian Entertainment is being merged into Bethesda. Other studios like Playground Games and Turn 10 Studios are also being formally merged.

GamespotNegative

All The Major Xbox Changes Microsoft Announced Today: Layoffs, Halo Goes To Activision, And Lots More

Microsoft announced significant restructuring within its Xbox division, including 268 layoffs affecting various first-party studios like Halo Studios. Activision will now develop the next Halo game, while Bethesda expands to oversee Obsidian Entertainment. Several studios face potential closure or consolidation, such as Ninja Theory and the merging of Playground Games and Turn 10 Studios.

Gaming BoltNegative

Halo Studios Eliminates 268 Roles, Activision Working on Next Halo Amid Xbox’s Reorganization

Xbox has confirmed significant layoffs and studio reorganizations, with 268 roles eliminated at Halo Studios. Activision is now developing the next Halo title with a new team, while Halo Studios will maintain a small support team. Other studios like World's Edge, Rare, Obsidian, Playground Games, Turn 10 Studios, and King have also been affected by the restructuring.

Last Word GamingNeutral

Steam Database Unannounced Games Leaked - All Info

A significant leak from Steam's database has exposed information on dozens of unannounced and upcoming games, including details about projects related to Avengers, Dune, Warhammer, and Twin Peaks. Achievement lists for already announced titles like Kingdom Hearts IV and Gears of War: E-Day were also revealed, with some descriptions containing story and gameplay details. The vulnerability has since been patched, but the leaked data is circulating online.

Metro UKNeutral

Steam achievement leak reveals secret Twin Peaks and Alf games

A large Steam achievement leak has revealed several unannounced and upcoming video games, including titles based on Twin Peaks and Alf, a remaster of Shrek 2, and new entries in the Tetris and Slime Rancher series. The leak also exposed potential new games from Nickelodeon and Supercell, as well as a possible re-release of Telltale's The Walking Dead. Some achievements for games like Persona 6 and Kingdom Hearts 4 were also leaked, containing spoilers.

Last Word GamingNeutral

Steam Leak: Every Game Impacted (Unreleased & Unannounced)

A Steam error has inadvertently revealed achievement details for numerous unreleased and unannounced games, including Persona 6, Kingdom Hearts 4, and a remaster of Shrek 2. This leak has caused chaos for developers by exposing potential story spoilers and revealing titles that were not yet public.

Metro UKNeutral

Xbox boss confirms next gen Project Helix is more than one console

Xbox CEO Asha Sharma confirmed that the upcoming 'Project Helix' will consist of a family of devices, suggesting multiple console SKUs or models, potentially including options with and without disc drives, and possibly even a handheld device. Sharma emphasized the importance of affordability and efficiency in future hardware development due to component shortages, while also aiming to expand Xbox's portfolio of billion-dollar franchises.

Gamedeveloper.comNegative

Candy Crush maker King has declined staff's collective bargaining agreement

King, a Microsoft-owned studio known for Candy Crush, has declined its staff's collective bargaining agreement after a year of negotiations with Swedish trade unions. The company cited its current benefits and operating model as reasons for the decision, stating they are better for employees and the company's operations in Sweden. Union representatives expressed disappointment but remain committed to supporting King's staff.

Metro UKNegative

Xbox to double down on its 'strongest franchises' as boss sets crazy new goals

Xbox CEO Asha Sharma has outlined ambitious goals to reverse the brand's fortunes by fiscal year 2027, focusing on strengthening major franchises like Minecraft, Call of Duty, and Halo, and prioritizing 'biggest new ideas'. The plan includes improving profits and player growth, with a long-term ambition to entertain half a billion people daily by 2030. This strategy shift emphasizes console revenue and established IPs, potentially at the expense of newer or less established titles.

EGamers.ioNeutral

Xbox’s growth plan lands after the layoffs — and the clock runs to 2027

Xbox CEO Asha Sharma outlined a plan to return the company to player and revenue growth by fiscal year 2027, following recent layoffs and studio spin-offs. The strategy focuses on strengthening the core platform, growing games into global franchises, transforming Minecraft into a creator platform, and expanding existing worlds. Sharma aims to double daily active users to over a billion by 2030, with a significant portion of growth expected from mobile titles like Candy Crush and expanded use of Minecraft.

Retro GamerNegative

200 million new Xbox players weren't enough to offset falling revenue in its latest fiscal year, CEO says: "We…

Despite attracting over 200 million new players to Xbox and its games in fiscal year 2026, Microsoft's gaming division experienced a decline in revenue. CEO Asha Sharma acknowledged the gap between audience growth and business performance, stating that investments in player value are expected to drive growth by the end of fiscal year 2027. The company also underwent significant restructuring, including layoffs and spinning out several first-party studios.

GamespotNegative

Rising Costs Have Forced These Gamers To Make Tough Decisions

Rising costs for consoles like the PlayStation 5 and Xbox Series X, alongside the shift to digital-only games and increased development expenses, are making video games a luxury item. Gamers are facing tough decisions about upgrading hardware or even affording new releases, with some professionals finding it harder to justify the costs for their work.

Gamedeveloper.comVery negative

Opinion: Welcome to the house of pain, brought to you by Xbox

Xbox is facing significant layoffs and studio closures despite massive investments in mergers and acquisitions, including the $70 billion purchase of Activision Blizzard King. CEO Asha Sharma cited a failure to meet growth expectations for Game Pass and multi-platform strategies as reasons for the 'reset,' which has resulted in over 7,000 job cuts across the company since January 2024, with more planned.

Metro UKVery negative

Xbox has lost five studios – so who is left to make new video games?

Xbox has undergone significant layoffs, impacting approximately 3,200 staff members and leading to five studios divesting from the company. Xbox leadership aims to refocus on core franchises and expand its daily audience to over a billion people through its services. The article details the remaining studios, their current projects, and their future prospects under this new strategy.

GamespotNegative

Xbox Wants To Entertain 1 Billion People Every Day. It Can’t Even Explain How

Xbox CEO Asha Sharma outlined a goal for the company to entertain over one billion people daily, a target that seems ambitious given recent layoffs and the current reach of Xbox services. While mobile games like Candy Crush and Minecraft, along with other Microsoft titles, contribute to daily active users, they fall significantly short of the one billion mark. The strategy for achieving this goal, particularly through mobile gaming and potentially third-party titles, remains unclear.

Invision CommunityNegative

Xbox Announces Biggest Restructure in Company History as Thousands of Jobs Are Cut | Invision Game Community

Xbox is undergoing its largest restructuring, involving approximately 3,200 job cuts and changes to its studio structure. Xbox President Asha Sharma stated the current business model is unsustainable due to increasing costs and slower-than-expected growth. Several studios like Compulsion Games and Double Fine Productions will become independent, while others like Ninja Theory and Undead Labs are expected to transition to new ownership.

EurogamerNegative

Xbox CEO Asha Sharma wants the company to "entertain more than a billion people" every day: here's why that's a deeply unrealistic thing to say

Xbox CEO Asha Sharma stated her ambition for the company to entertain over a billion people daily, a goal that significantly exceeds current industry peaks like Fortnite and Roblox. This statement follows news of Xbox studios splitting off and approximately 3,600 layoffs. While challenging, Sharma believes this can be achieved, potentially leveraging King's mobile success with Candy Crush to reach the ambitious target.

Shack NewsNegative

Xbox confirms mass layoffs, Double Fine Productions and Compulsion Games to go independent

Xbox CEO Asha Sharma announced significant changes, including layoffs affecting 3,200 employees and four studios becoming independent or sold. Compulsion Games and Double Fine Productions are now independent, retaining their IP rights, while Ninja Theory and Undead Labs have been sold to new owners. Sharma cited an unhealthy business model with low profit margins as the reason for these drastic measures.