Control
News, coverage and analysis tracking Control across the outlets.
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'I’d love to do a proper sci-fi score one day' — Control Resonant composer shares what kind of game he'd like to work on next, says 'one thing is sure: I’m not much good for a My Little Pony game'
Petri Alanko, composer for Remedy Entertainment's Control and Alan Wake 2, expressed a desire to create a science fiction score for a game, particularly enjoying emotional psycho-thrillers. He stated he would not be a good fit for 'cute cartoon-like games' such as My Little Pony.
Control Resonant composer used Dylan's 'involuntary hero' backstory and his 'dysfunctional' relationship with Hedron to inform him of the soundtrack, which offered 'a whole dimension' for the score
Control Resonant composer Petri Alanko discussed how the game's setting and the complex relationship between protagonist Dylan and antagonist Hedron influenced the soundtrack. He explained that Dylan's role as an 'involuntary hero' and the 'dysfunctional' dynamic with Hedron provided significant material for the score, which also incorporated 'human vocals' to add a unique dimension.
No Man’s Sky Is Coming To iPhone And iPad
No Man's Sky is launching on iPhone and iPad on October 28, with progress syncing from other platforms. Developer Hello Games has been working on the iOS port for years, ensuring it runs on devices as old as 2019. The game will feature optimized touch controls and will be among several indie titles highlighted during Apple's App Store Indie Games Week.
Every Remedy game has an 'absolute evil lurking' at its core that affects the music, says Control Resonant composer, and he uses the player's 'intelligence and the ability to think' to portray the 'psychological aspect' in the soundtrack
Petri Alanko, composer for Control, discusses how Remedy Entertainment infuses a sense of 'absolute evil' and psychological depth into the soundtracks of all their games. He emphasizes that Remedy trusts players' intelligence to interpret these themes, avoiding overt guidance and instead using musical cues to evoke emotional responses.
Control Resonant Interview – Worldbuilding, Melee Combat, Side Content, And More
In an interview about Control Resonant, Remedy Entertainment developers discussed the game's melee combat, drawing inspiration from titles like Ninja Gaiden and Doom Eternal. They also detailed advancements in their in-house engine and world editor, NWED, built upon lessons learned from Alan Wake 2, enabling larger and more dynamic environments. The discussion also touched upon the game's narrative tools, AI, audio systems, and the push for real-time path tracing to achieve naturalistic lighting.
This Control-inspired action game set in a 'planet-scale alien mind' has one of the most stunning art styles…
Etre is an upcoming action-adventure game from developer Studio Lifeforms, featuring a striking art style inspired by 1970s and 80s graphic novels. Set within a 'planet-scale alien mind,' the game draws mechanical inspiration from Remedy's Control and promises a movement-based combat system with unique enemies. While the combat visuals appear somewhat flat in early footage, the game's unique aesthetic is highly praised.
Leave It To Control Resonant To Make City Buses Scary
Remedy Entertainment's Control Resonant masterfully transforms mundane objects, like city buses, into terrifying enemies through its unique blend of horror and surrealism. This approach, inspired by David Lynch, challenges player familiarity and creates a sense of dread, exemplified by the Hiss Transporter enemy. The game builds upon the concept of Altered Items established in the original Control, recontextualizing everyday items into sinister tools of destruction.
Now this is spelhelg!
Several individuals share their gaming plans for the weekend, spanning various genres and titles. Plans include playing Control, Gears of War: E-Day, Pocky & Rocky Reshrined, My Summer Vacation, Tyranny, Resident Evil 4, Galactic Racer, and the new puzzle game Order of the Sinking Star.
'Dylan is an involuntary hero, although he chooses to become one, he just doesn’t know it in the beginning' — Control Resonant composer explains the design process for Dylan's theme song, revealing his track 'is essentially Jesse's theme backwards'
Control Resonant composer Petri Alanko discussed the creation of Dylan's theme song, explaining it is Jesse's theme played backwards but with a focus on growth and seeking permission for existence. Alanko detailed how Dylan's music represents his journey from an involuntary hero to a chosen one, contrasting with Jesse's more grounded power theme. The interview also touched upon the 'Sibling Theme' and the end credits track 'The One I Once Knew' featuring Amelia Jones.
Control Resonant composer says studios should avoid 'AI music' and care more about the soundtrack if they 'value and respect your IP and your game' — 'Respect the client: the gamers, the fans, dammit'
Control Resonant composer Petri Alanko urges game studios to prioritize and invest more in their soundtracks, strongly advising against the use of AI-generated music. He emphasizes that valuing music is crucial for respecting intellectual property, the game itself, and the players.
Control Resonant composer says 'it was a great relief that we exited The Oldest House' but it was key that he 'tried not to re-do Inception' as it would have been 'a tad tacky' and 'reduced Remedy’s concept to something less worthwhile'
Control 2 composer Petri Alanko discussed how the game's new open-world setting in Manhattan influenced his approach to the soundtrack. He aimed to avoid replicating Christopher Nolan's Inception, stating it would have been 'tacky' and diminished Remedy Entertainment's concept. Alanko focused on accentuating the protagonist Dylan's journey and his feeling of insignificance within the epic scale of the environment.
Games Inbox: Will there be an official GTA 6 and PS5 console bundle?
Readers discuss the potential for a Grand Theft Auto 6 and PlayStation 5 console bundle, with some expressing surprise at the lack of an official announcement. Other topics include the pricing of the PlayStation 5 Pro, the multiplayer modes in Teardown, the appeal of retro games like Dizzy and Alien Breed, and disappointment with the sequel to Control.
'With Remedy, it’s about philosophy and the emotional layer' — Control Resonant composer says to create Remedy's atmospheric music, he records sounds on a 'daily basis' that he'll later manipulate into harmonies: 'The weirder, the better'
Control Resonant composer Petri Alanko discusses his unique approach to creating atmospheric music for Remedy Entertainment games, often using unconventional sounds captured daily. He emphasizes that the weirder the source material, the better the outcome, and relies heavily on intuition and emotional connection rather than a strict audio bible.
Control Resonant Ending Explained – Where Does the Story Go From Here?
This article delves into the complex ending of Control Resonant, exploring the implications of the Patterning, the Hedron, and the fates of Jesse and Dylan Faden. It examines the potential connections to Remedy's wider universe, including Alan Wake 2, and poses questions about future DLC or sequels.
Control Resonant composer says it's his duty to 'represent the story,' but sometimes offers it 'in a different light, as contradicting the on-screen events can be really delicious'
Control composer Petri Alanko discusses his role in crafting the game's musical score, viewing it as an "emotional vessel" that represents the story. He emphasizes the importance of the music existing independently while also serving the narrative, sometimes by offering a light that contradicts on-screen events for dramatic effect. Control is available on PlayStation 5, Xbox Series X/S, and PC.
I've spent seven hours exploring the Steam Autumn Sale, and these are the 10 best games on discount I'd recommend picking up while you still can
This guide highlights ten of the best game deals available during the Steam Autumn Sale, which ends on October 8. The article recommends a variety of titles across different genres, including "Arc Raiders," "The Outlast Trials," "Final Fantasy 7 Remake Intergrade," and "Resident Evil 4 Remake," noting record-low prices and significant discounts on acclaimed games and classics.
Control Resonant composer says his inspiration comes from concept art, which brings forth 'melodies' and 'a feeling' — 'That feeling combined with the ability to 'hear' pictures - synesthesia, to be exact - are my go-to tools at the ground zero point'
Control Resonant composer Petri Alanko discussed his unique creative process, which heavily involves synesthesia allowing him to 'hear' music from concept art. He praised Remedy Entertainment's transparency culture and detailed how visual inspiration leads to melodies and feelings for the game's soundtrack. Control Resonant is available on PlayStation 5, Xbox Series X/S, and PC.
Control Resonant Accolades Trailer Highlights Strong Critical Acclaim for the Paranatural Thriller
Remedy Entertainment has released an accolades trailer for Control Resonant, highlighting the critical praise the game has received since its launch. The game currently holds an 83 Metascore and a 91 percent "Very Positive" rating on Steam. Updates have already been released, including a hotfix for enemy balance and a larger patch adding New Game++ and quality-of-life improvements.
Control Resonant Guide – All 17 Abilities And The Best Ones
This guide for Control details all 17 Parautilitarian Abilities available to Dylan Faden, categorizing them into Traversal and Combat types. It offers recommendations for the best abilities to equip for various scenarios, considering their utility and potential synergies.
All Unsupervised Science testing facility locations in Control Resonant
This guide details the locations and solutions for all six Unsupervised Science Testing Facilities in Control Resonant. It explains how to solve the Power Distribution and Soda Machine puzzles within each facility and what rewards are obtained upon completion, including the Untapped Scrunchie artifact.