Deus Ex
News, coverage and analysis tracking Deus Ex across the outlets.
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“Whoa, that looks cool!” or… upcoming indie games you may not have heard of – GTOGG’s picks – GTOGG
This article highlights several promising upcoming indie games that may have flown under the radar. Featured titles include Project Shadowglass, a love letter to immersive sims; Silver Pines, a survival horror metroidvania; and HABROMANIA, a quirky point & click adventure with a dark secret. Other notable mentions are Am I Nima, a psychological horror game with a unique premise, and The Bagman, a retro-style stealth horror adventure inspired by Clock Tower.
Warren Spector’s Thick as Thieves Drops PvPvE for Co-op Focus
Warren Spector's upcoming stealth game, Thick as Thieves, has shifted its development focus from PvPvE multiplayer to a co-op and singleplayer experience. This pivot aims to recapture the essence of classic stealth games like Thief, with the development team at OtherSide Entertainment believing this direction better suits the genre and player expectations. While the original PvPvE concept was intriguing, the team is now prioritizing a more traditional stealth experience that can be enjoyed with a friend or alone.
Immersive sim pioneer Warren Spector's new stealth game Thick as Thieves makes the blessed pivot, dropping PvPvE in…
OtherSide Entertainment's new stealth game, Thick as Thieves, led by immersive sim pioneer Warren Spector, is removing its previously announced PvPvE elements. The game will now focus on single-player and co-op gameplay, a change the studio states will enhance the core stealth mechanics.
Eidos-Montréal's latest round of layoffs reportedly follows the cancellation of an "almost complete" open-world game
Eidos-Montréal has reportedly laid off approximately 124 employees following the cancellation of an "almost complete" open-world game tentatively titled Wildlands. Studio head David Anfossi has also departed. The game, which had been in development since early 2019, reportedly suffered from numerous issues including engine changes, narrative conflicts, and an exploding budget.
Rumour: Deus Ex Dev Spent Hundreds of Millions on an Open World Action Game Before Mass Layoffs Hit
Eidos Montreal reportedly spent hundreds of millions of dollars on an open-world action game codenamed P11, which was nearly complete before its cancellation. This cancellation, alongside mass layoffs affecting 124 employees, occurred after the studio was sold to Embracer Group in 2022. The troubled project reportedly went through four different game engines during its development.
Embracer Group has laid off 124 employees at Eidos Montreal
Eidos Montreal, developer of Deus Ex and Marvel's Guardians of the Galaxy, has laid off 124 employees, with studio head David Anfossi also departing. This marks the latest in a series of redundancies at the studio under parent company Embracer Group, attributed to changing project needs and a cost reduction program.
Deus Ex developer Eidos Montréal announces mass job cuts, alongside departure of studio head David Anfossi
Eidos Montréal has announced significant layoffs affecting 124 employees and the departure of studio head David Anfossi, citing "changing project needs." The Embracer Group-owned studio, known for the modern Deus Ex games and Marvel's Guardians of the Galaxy, is undergoing restructuring. This follows similar job cuts at other major companies like Epic Games and Crystal Dynamics.
Deus Ex Dev Eidos-Montréal Announces Mass Layoffs Alongside Departure of Head of Stuido David Anfossi
Eidos-Montréal, the studio behind Deus Ex and Tomb Raider, has announced significant layoffs. The departure of studio head David Anfossi was also confirmed alongside the workforce reduction.
Eidos Montreal Layoffs Due to Cancellation of “Wildlands,” In Development Since 2019 – Rumor
Eidos Montreal has laid off 124 employees following the cancellation of its internal project codenamed "Wildlands," which had been in development since 2019. The cancellation is also reportedly responsible for the shelving of a new Deus Ex title. Sources indicate "Wildlands" was nearly complete and in the debugging phase, with development plagued by engine changes, a massive budget, and narrative conflicts.
Deus Ex game studio Eidos Montreal cuts 124 jobs
Eidos Montreal has laid off 124 employees due to changing project needs, with studio head David Anfossi also departing. The studio, owned by Embracer Group, has worked on titles like Deus Ex and Marvel's Guardians of the Galaxy. This follows a period of significant restructuring for Embracer Group.
It Never Ends: Eidos Montreal Confirms Mass Layoffs Including Veteran Studio Head
Eidos Montreal has confirmed a reduction in workforce affecting 124 employees, including the departure of studio head David Anfossi. The layoffs are attributed to changing project needs and follow several rounds of job cuts and project cancellations since the studio's acquisition by Embracer Group in 2022.
Rumour: Mass Eidos Montreal Layoffs Caused by Cancellation of Key Project 'Years' in the Making
Eidos Montreal has confirmed layoffs affecting 124 employees, reportedly due to the cancellation of a major original game project that had been in development for several years. The studio, acquired by Embracer Group in 2022, has faced multiple project cancellations and rounds of layoffs since its last release.
Eidos Montreal continues 3 straight years of layoffs as the Deus Ex studio fires 124 devs and 12-year studio head…
Eidos Montreal, known for the Deus Ex series, has announced another round of layoffs, impacting 124 employees and marking the third consecutive year of workforce reductions. Studio head David Anfossi, who has been with the company for 12 years, is also departing. The studio cited changing project needs and the need to concentrate efforts as reasons for the cuts.
Eidos Montreal Lays Off Over 100 Employees, Studio Head Leaves
Eidos Montreal has laid off 124 employees, citing "changing project needs" and a need to focus efforts where the studio can be "most effective." Additionally, studio head David Anfossi is departing the company after many years. This news comes amidst a wave of layoffs impacting the broader video game industry.
Deus Ex Dev Eidos-Montreal Conducts Mass Layoffs Affecting 124 People
Eidos-Montreal has conducted mass layoffs, resulting in 124 employees losing their jobs and studio head David Anfossi departing. The developer cited changing project needs as the reason for the cuts, which affect various disciplines. This follows recent downsizing trends in the industry, including over 1,000 job cuts at Epic Games.
Deus Ex: Invisible War's audio director says 'there was room for improvement,' but remains proud of the…
Alexander Brandon, audio director for Deus Ex: Invisible War, expressed that while there was room for improvement, he remains proud of the game's soundtrack and overall content. He highlighted the main theme and the thematic expression in the music, despite acknowledging the game's divisive reception and simpler systems compared to its predecessor.
Deus Ex: Human Revolution could've had a track from the original game's composer but it was rejected for not being the 'right fit,' and in hindsight he says they were right
Deus Ex composer Alexander Brandon revealed that a track he composed for Deus Ex: Human Revolution was rejected by Eidos Montreal because it wasn't considered the 'right fit.' Brandon, who also discussed not being able to score Deus Ex: The Fall, ultimately agrees with the decision in hindsight, acknowledging Michael McCann's great work on Human Revolution.
Game Music Legend Can’t Find Work: 50 Applications, 1 Interview
A veteran composer with credits on classic games like Deus Ex and Unreal has reportedly applied to 50 jobs in the last year and received only one interview, highlighting significant challenges in the current game industry hiring market. This situation reflects broader trends of layoffs and cost-cutting measures impacting experienced professionals across various development roles, raising concerns about the sustainability of innovation and talent retention.
It's brutal out there: Deus Ex and Unreal composer says he's submitted 50 resumes and gotten one interview in…
Composer Alexander Brandon, known for his work on Deus Ex and Unreal, has experienced significant difficulty finding employment in the game industry, submitting 50 resumes with only one interview. Brandon also co-hosted a Game Developers Conference roundtable discussing the impact of AI on game audio production, highlighting concerns about job displacement and the ethical implications of AI in development.
Xbox Partner Preview March 26: S.T.A.L.K.E.R. 2 and The Expanse Lead Sci-Fi Gaming Showcase
Xbox announced an upcoming Partner Preview event for March 26th, highlighting S.T.A.L.K.E.R. 2: Heart of Chornobyl and The Expanse: Osiris Reborn as key sci-fi titles. The showcase will also feature Stranger Than Heaven and new Xbox Game Pass announcements, aiming to deliver a significant sci-fi gaming experience.