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Fallout New Vegas

News, coverage and analysis tracking Fallout New Vegas across the outlets.

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Rock Paper ShotgunPositive

"IT FLIPS UP," Fallout New Vegas modders yell after releasing a funky Pip-Boy based on cancelled entry Van Buren's design docs

Modders working on the Fallout: The New West project, which aims to recreate Black Isle Studios' cancelled Fallout game Van Buren, have released a new Pip-Boy design for Fallout: New Vegas. This 'Lil Pip 3000' is based on Van Buren's original design documents and features a unique flipping-up lid animation. Alongside the Pip-Boy, a Wattz Weapon Pack with five laser guns inspired by Van Buren has also been released.

The Xbox HubNeutral

Reality TV’s Casino Obsession: Vegas Dates, Poker Nights and the Casino Floor as a Set Piece

Casinos have become a recurring set piece in reality television due to the inherent drama and stakes they provide. Shows like Discovery Channel's Secret Life of a Vegas Casino and past series like The Casino highlight the appeal of these locations. This trend extends to game shows and video games, with titles like Fallout: New Vegas and GTA Online incorporating casino environments.

Retro GamerNeutral

RPG legend behind Fallout: New Vegas does "everything" he can to stop save scumming, but he wishes he'd "been more cynical about player behavior" in Pillars of Eternity

RPG director Josh Sawyer discusses his approach to game design, particularly concerning player behavior and save scumming. He expresses regret for not being more cynical about player tendencies in games like Pillars of Eternity, contrasting it with solutions found in Baldur's Gate 3 and his design choices in Fallout: New Vegas. Sawyer emphasizes the importance of considering player psychology to create more engaging experiences.

PC GamerPositive

'Open world fatigue' is one reason indie RPG Entropy is borrowing from the classics: 'PS1, PS2, GameCube games really never outstayed their welcome'

Lead developer James Wragg of Lovely Hellplace discusses 'open world fatigue' in modern games, contrasting it with the more concise and intentional design of older titles from the PlayStation 1, PlayStation 2, and GameCube eras. His upcoming RPG, Entropy, aims to blend simple JRPG combat with tactical elements, drawing inspiration from classics like Fallout and XCOM.

PC GamerNeutral

We're probably not getting a new Fallout game until well into the 2030s, but that's no reason to stop talking…

The Fallout series is unlikely to see a new mainline entry until the 2030s, with The Elder Scrolls 6 taking priority for Bethesda. The article discusses the long wait for Fallout 5, the potential for remasters of earlier titles like Fallout 1 and 2, and explores various ideas for spinoffs and new directions for the franchise beyond traditional RPGs.

EurogamerNeutral

The Elder Scrolls Online is partly why Skyrim never got a Fallout: New Vegas-style spin-off, says Bethesda veteran

Former Skyrim co-lead designer Kurt Kuhlmann suggests that The Elder Scrolls Online's ongoing success occupied the fanbase, preventing a Fallout: New Vegas-style spin-off for Skyrim. Kuhlmann also noted that series creator Todd Howard was protective of the franchise, potentially avoiding a situation similar to the perceived rivalry between Bethesda and Obsidian over Fallout games.

IGNNegative

The Elder Scrolls Doesn't Have a New Vegas-Like Spinoff Because Todd Howard Is 'Very Protective' of the Franchise, Former Dev Claims

A former Bethesda developer claims that The Elder Scrolls franchise has not seen a spinoff similar to Fallout: New Vegas because Todd Howard is highly protective of the IP. This suggests a reluctance to experiment with the series outside of its core RPG formula.

Retro GamerNeutral

The Elder Scrolls hasn't had a Fallout: New Vegas-style spin-off because of a "very protective" Todd…

Veteran designer Kurt Kuhlmann suggests that The Elder Scrolls never received a Fallout: New Vegas-style spin-off due to Todd Howard's protective stance over the franchise. Kuhlmann implies that the success of Fallout: New Vegas created a perception of competition between Bethesda and Obsidian, which Howard may have wanted to avoid repeating with The Elder Scrolls.

PC GamerNeutral

Former Elder Scrolls designer Kurt Kuhlmann on Fallout: New Vegas diehards: 'I don't know that Todd wanted to…

Former Elder Scrolls designer Kurt Kuhlmann discusses the perception that Obsidian Entertainment makes better Fallout games than Bethesda, noting Todd Howard's protectiveness over the series. He suggests The Elder Scrolls Online helped alleviate pressure by providing a current Elder Scrolls experience for fans.

EurogamerNeutral

Skyrim loremaster says The Elder Scrolls never got a Fallout: New Vegas-style game because Bethesda is "very protective" over its golden goose

Former Skyrim developer Kurt Kuhlmann suggests Bethesda's protective stance over The Elder Scrolls franchise prevented the creation of a Fallout: New Vegas-style spin-off. He believes Bethesda, particularly Todd Howard, wanted to avoid comparisons that favored external studios like Obsidian Entertainment, unlike what happened with Fallout: New Vegas. While The Elder Scrolls Online provided an ongoing experience, Kuhlmann implies a missed opportunity for a different kind of Elder Scrolls game.

Gaming BoltNegative

Bethesda is Too Protective of The Elder Scrolls to Allow New Vegas-Style Spinoffs, Says Skyrim Co-Lead

Former Skyrim co-lead Kurt Kuhlmann stated that Bethesda is highly protective of The Elder Scrolls franchise, preventing the creation of New Vegas-style spinoffs. This contrasts with the Fallout series, where Obsidian Entertainment developed Fallout: New Vegas. While Todd Howard is protective, The Elder Scrolls Online has helped alleviate pressure, and anticipation for The Elder Scrolls 6 remains high, with Xbox CEO Asha Sharma praising an early build.

FZ.sePositive

Bethesda försäkrar att Obsidian ska få behålla sin identitet

Bethesda has assured employees of Obsidian Entertainment that the studio will retain its distinct creative identity and operate as a separate team following its acquisition by Xbox. Bethesda Game Studios will continue to lead the Fallout franchise, with both studios collaborating on a new Fallout project.

Gamedeveloper.comNeutral

Report: Bethesda president tells Obsidian staff it won't lose 'creative identity' after merge

Bethesda president Jill Braff reportedly assured Obsidian Entertainment staff that their 'creative identity' will remain intact following the merger into Bethesda. The move, announced by parent company Xbox, involves a change in reporting structure rather than creative oversight. Obsidian leadership will continue to lead the studio, which will report to Braff, while Bethesda Game Studios will continue to lead the Fallout franchise, with both teams collaborating on a new Fallout project.

Retro GamerNegative

Obsidian will keep its "creative identity" under Bethesda, Fallout and Elder Scrolls boss says in leaked memo

A leaked memo from Bethesda president Jill Braff suggests Obsidian Entertainment will maintain its creative identity while reporting to Bethesda following Xbox's recent layoffs and restructuring. Despite assurances, concerns remain about Obsidian's future, particularly regarding its original IP development and the shift towards franchise-led projects, especially with reports of layoffs and a new Fallout game collaboration.

EurogamerNeutral

Obsidian's "creative identity and strengths" will remain intact, promises Bethesda, as it takes control of Fallout: New Vegas studio

Following Xbox's recent reorganisation, Obsidian Entertainment is being moved under Bethesda's umbrella. Bethesda president Jill Braff assured staff that Obsidian's creative identity will remain intact, with CEO Feargus Urquhart continuing to lead the studio. This move comes as Bethesda Game Studios leads the Fallout franchise, with early work on a new Fallout project already underway.

The Xbox HubNeutral

The Best Video Games With Gambling Scenes For Modern Digital Entertainment

This article highlights video games featuring gambling scenes, despite increasing regulatory scrutiny on in-game gambling mechanics like loot boxes. Titles such as Grand Theft Auto Online, Red Dead Redemption 2, Fallout: New Vegas, and the poker-inspired roguelike Balatro are discussed for their engaging gambling elements.

Retro GamerNegative

Baldur's Gate 3 publishing lead worries for Fallout: New Vegas dev Obsidian as Bethesda takes over management of the studio, says he "can't imagine that feels great"

Baldur's Gate 3 publishing lead Michael Douse expressed concern over Bethesda taking over management of Obsidian Entertainment, suggesting it would be a difficult situation for the studio. This news comes amid significant layoffs at Xbox, impacting both Bethesda and Obsidian, and follows the unveiling of a new collaborative Fallout game and remasters of Fallout 3 and Fallout: New Vegas.

Gaming BoltNegative

Xbox is Avoiding its Layoff Target of 1,600 More Cuts by End of Fiscal Year – Rumor

A report suggests Xbox will miss its target of 1,600 layoffs by restructuring divisions and divesting studios instead. Companies like Double Fine, Ninja Theory, Undead Labs, and Compulsion Games are becoming independent or being sold. This comes after 268 roles were eliminated, with further consolidation and potential studio closures, including Ninja Theory, being discussed.

Gaming BoltVery negative

What the Hell is Going on With Halo and Xbox?

Xbox Game Studios has announced significant layoffs at Halo Studios, formerly 343 Industries, with 268 roles eliminated. A smaller team will continue to support existing Halo titles, while a new, separate team under Activision will develop the next mainline Halo installment. This move is part of a broader strategy to accelerate franchise output and streamline development, though it has led to widespread criticism regarding job security and studio management.

Gaming BoltNegative

Obsidian Will Retain Leadership and “Creative Identity” Under Bethesda – Rumor

A rumor suggests that Obsidian Entertainment will maintain its leadership and creative identity while reporting to Bethesda under a new organizational structure within Xbox. This change comes amidst significant layoffs and restructuring within Xbox, raising concerns for Obsidian's future despite assurances of continued creative independence and ongoing work on a new Fallout project.