Onimusha: Way of the Sword’s Combat Feedback Was Inspired by Super Mario Odyssey, Says Director
Onimusha: Way of the Sword director Satoru Nihei revealed that Super Mario Odyssey's accessible yet dynamic action gameplay inspired the combat feedback in the new Onimusha title. Producer Akihito Kadowaki cited the Gundam series, particularly Gundam Versus, for its character design influence. The game achieved over one million sales on launch day, pushing the franchise past 10 million total sales.
Gaming Bolt
- Entities
- Nintendo Switch
- Character Design
- Miyamoto Musashi
- Ghost of Tsushima
- Onimusha: Way of the Sword
- Gundam Versus
- Sekiro: Shadows Die Twice
- Sales Milestone
- PlayStation 5
- Xbox Series X
- Game Design
- PC
- Action Game
- Nintendo
- Akihito Kadowaki
Original source
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