Ghost of Tsushima
News, coverage and analysis tracking Ghost of Tsushima across the outlets.- Report: Bluepoint shuttered after pitching Bloodborne remake and other PlayStation spinoffsSony has reportedly shuttered Bluepoint Games, known for its remakes of Demon's Souls and Shadow of the Colossus, after a project cancellation and failed pitches. The studio's proposal for a Bloodborne remake was allegedly vetoed by FromSoftware, and subsequent ideas for other PlayStation titles were also rejected.
- Bluepoint pitched a Bloodborne remake, but FromSoftware turned it down, not SonyBluepoint Games pitched a remake of Bloodborne to FromSoftware, but the project was ultimately turned down by FromSoftware, not Sony. Despite Sony's acquisition of Bluepoint and their success with the Demon's Souls remake, FromSoftware decided against pursuing a Bloodborne remake, with director Hidetaka Miyazaki reportedly hesitant to let others touch his work.
- Outgoing Sucker Punch boss hopes studio can make games in 'shorter periods of time'Outgoing Sucker Punch studio head Brian Fleming hopes the studio can reduce its game development cycles from five years to four. He emphasized that the focus should be on designing games that can be built in shorter periods rather than increasing team size or relying on AI. Fleming also touched on the studio's stance against making light of sensitive topics following a past incident.
- Ghost of Yōtei Legends Co-Op Mode Launches March 10 as Free Update — Too Much Gaming | Video Games Reviews, News, & GuidesSucker Punch Productions announced that Ghost of Yōtei's co-op multiplayer mode, Legends, will launch on March 10 as a free update. The mode will feature up to four players with various classes and include Survival, Story, and Incursion mission types, with a raid planned for a future update.
- Resident Evil Requiem shows how sequels can drive sales of previous releasesAnnouncing new franchise titles, such as Resident Evil Requiem, Control: Resonant, and Ghost of Yōtei, significantly boosts sales and player engagement for their predecessors. This effect is amplified by targeted promotions, increased marketing, and strategic discounting, creating a "second launch period" for older games.
- Ghost of Tsushima: Director's Cut - The Weight of the BladeGhost of Tsushima: Director's Cut on PlayStation 5 enhances the action-adventure experience with deeper narrative exploration and historical fidelity. The expansion, particularly the Iki Island content, delves into the protagonist Jin Sakai's complex past and the moral ambiguities of the samurai code, offering a more profound and challenging experience than the original.
- Sony Reveals New PS5 Controller: Icon Blue DualSense - New Game NetworkSony has announced the Icon Blue Special Edition DualSense wireless controller for the PlayStation 5, set to release on October 20, 2025, in North America and October 28 in Mexico and Chile for $84.99 USD. The controller features layered blue shades inspired by the PS5 console's light and includes a glossy touchpad pattern. Alongside the controller, Sony revealed other PlayStation-themed merchandise, including an Astro Bot lunch box and The Last of Us Ellie mini backpack.
- PS Plus Games: Monthly Lineup, Predictions & Discussion Hub (2025)This article serves as a hub for PlayStation Plus subscribers to discuss monthly games across Essential, Extra, and Premium tiers. It details how the monthly games are announced and claimed, lists the May 2025 lineup including Ark: Survival Ascended, Balatro, and Warhammer 40,000: Boltgun, and encourages community predictions and discussions about past titles and subscription value.
- Games Like Elden Ring: Top Alternatives for Fantasy RPG FansThis article explores games that offer experiences similar to Elden Ring, focusing on challenging combat, expansive open worlds, and deep lore. It highlights titles like Dark Souls Remastered, The Witcher 3: Wild Hunt, and Ghost of Tsushima, discussing their unique artistic directions and gameplay mechanics. The piece also touches upon platform availability across PC, PlayStation, and Xbox consoles, suggesting alternatives for fans seeking similar thrills.
- Managing My Backlog 2021The author discusses the challenges of managing a large video game backlog, especially with the increase in digital and free-to-play titles. Strategies proposed include limiting new purchases until existing games are finished and prioritizing playing backlog titles. Several games are mentioned as examples of titles the author intends to play or complete.
- PlayStation Studios: All Sony First-Party Developers and What They're Working OnSony's first-party development teams, known collectively as PlayStation Studios, are working on a variety of new games across multiple platforms including PlayStation 5 and PC. The article details each studio's history, location, and current known projects, ranging from racing simulations and 3D platformers to narrative horror and large-scale multiplayer titles.