Ghost of Tsushima
News, coverage and analysis tracking Ghost of Tsushima across the outlets.
Latest coverage
Ghost of Yotei launches its team-based multiplayer Legends mode today
Sucker Punch has released the co-op Legends mode for Ghost of Yotei, allowing up to four players to team up and face waves of enemies. The mode features distinct classes like Archer, Mercenary, Samurai, and Shinobi, with missions available in four difficulty levels. A challenging raid is planned for release next month.
Ghost of Yotei devs tried to add Zelda: Breath of the Wild-style rock climbing, but discovered "rock climbing is not a core aspect of being a wandering ronin"
Developers for Ghost of Tsushima explored adding a climbing mechanic similar to The Legend of Zelda: Breath of the Wild, but ultimately removed it. Directors Nate Fox and Jason Connell stated the feature did not align with the game's ronin fantasy and was cut to maintain focus on core gameplay pillars.
Ghost of Yotei's Free Legends PS5 Update Looks Generous in the Live Service Age
Sucker Punch is releasing a free multiplayer expansion called Ghost of Yotei Legends for Ghost of Yotei on March 10, 2026, for PlayStation 5. This expansion, developed alongside the main game, features new boss characters, classes, and replayable missions with unlockable cosmetics through gameplay, avoiding season passes or additional purchases.
Ghost of Yōtei Legends: everything you need to know about the online co-op multiplayer mode
Sucker Punch Productions detailed the upcoming online co-op multiplayer mode for Ghost of Yōtei, titled Legends, launching March 10 for PlayStation 5. The mode expands on Ghost of Tsushima's Legends with new mechanics, classes, difficulty levels, and mission types, including story missions, incursions, survival, and an upcoming raid. Legends will be available as a free update for all owners of Ghost of Yōtei.
Sales data indicates Sony's PS5 ports are increasingly losing audience share on PC, but only because of release timing
Analysis from Newzoo suggests Sony's PC ports are losing audience share due to delayed release dates compared to simultaneous multi-platform launches. While PC versions of PlayStation titles typically account for 13% of total players, simultaneous releases see PC contribute around 44%. This trend is observed across various titles, with recent ports showing smaller PC shares than earlier ones.
Tim Sweeney muzzled, Highguard crumbles, and the slow demise of Bluepoint - Patch Notes #43
This week's gaming news includes Devolver Digital's charity partnership, the potential acquisition of Warner Bros. Games by Paramount, and the permanent shutdown of Highguard. Unity is delisting publishers from the Greater China region, while Sony's Bluepoint Games reportedly pitched a Bloodborne remake before its closure and is reconsidering its PC strategy. Epic Games' Tim Sweeney is now restricted from criticizing Google until 2032 as part of a settlement.
A Big Shift For PlayStation Could Be Bad News For One Of Its Best Studios
Sony is reportedly scaling back its PC porting strategy, potentially impacting its acquisition Nixxes, a studio known for its high-quality PC ports of PlayStation titles. This shift mirrors past issues with other acquired studios like Bluepoint Games, raising concerns about Nixxes' future role within Sony's first-party development structure.
Sony will no longer bring its first-party games to PCs, marking a major shift
Sony is reportedly shifting its strategy and will no longer release major single-player PlayStation 5 games on PC, reversing a trend that began in 2020. While some online titles and games from external developers will still receive PC ports, this decision may limit future access to Sony's flagship titles on the platform. The change is attributed to weaker sales of recent PC ports and concerns about brand dilution.
Sony Pulls Back on PC Ports - Ghost of Yotei, Wolverine Won't Come to PC
Sony is reportedly scaling back its PC porting strategy, with upcoming exclusives like Ghost of Yotei and Marvel's Wolverine no longer planned for PC releases. This shift is attributed to lower-than-expected sales of previous PC ports and concerns that bringing exclusives to PC may damage the PlayStation brand's identity.
PlayStation Stops PC Releases For Single Player Titles, Starting With Ghost of Yōtei and SAROS
Sony appears to be shifting its strategy, making single-player titles like Ghost of Yōtei and SAROS exclusive to the PlayStation 5 and ceasing PC releases for them. While multiplayer titles will still launch on PC, this move signifies a return to stricter console exclusivity for Sony's first-party single-player games, potentially influenced by market trends and revenue considerations.
Marvel's Wolverine and other PS5 games not coming to PC claims report
Sony Interactive Entertainment is reportedly shifting its strategy away from releasing major single-player PlayStation 5 exclusives on PC, with plans for titles like Marvel's Wolverine and Ghost of Yōtei being scrapped. This change, driven by declining PC sales for sequels and a desire to bolster PlayStation 5 sales, contrasts with previous years where many PS5 exclusives eventually launched on PC. While multiplayer titles may still see PC releases, the company appears to be returning to a stricter exclusive-focused approach for future console generations.
Sorry, first-party PlayStation games aren't coming to PC anymore
Sony is reportedly reversing its strategy of releasing first-party PlayStation 5 games on PC, with future tentpole single-player titles likely to remain console exclusives. This shift follows reports of poor PC port sales performance and concerns that PC releases may harm future console sales. While some online and previously announced PC titles will still launch multi-platform, Sony appears to be moving towards a more exclusive model similar to Nintendo.
Report: Sony losing interest in bringing major PlayStation titles to PC
Sony is reportedly scaling back its strategy of releasing major PlayStation 5 titles on PC due to unimpressive sales and concerns about brand dilution. While some titles like Death Stranding 2 and Kena: Scars of Kosmora are still slated for PC release, plans for others have allegedly been scrapped. This contrasts with competitors Microsoft and Nintendo, who continue to support PC and their own hardware respectively.
Kiss goodbye to Ghost of Yotei on PC: Sony is U-turning on its 'let's put our games on PC' strategy and bunkering back down with console exclusives, says Bloomberg
Sony is reportedly reversing its strategy of releasing PlayStation exclusive games on PC, according to a Bloomberg report. Titles like Ghost of Yotei and Saros are expected to remain console-exclusive, ending a policy that began around 2020. This move comes despite previous success and internal discussions about the profitability of PC ports.
The complete guide to game subscription services in 2026
This guide details the current state of gaming subscription services as of February 2026, analyzing pricing, library sizes, and platform support across major offerings like Xbox Game Pass, PlayStation Plus, and Nintendo Switch Online. It highlights recent price hikes, tier restructurings, and the evolving landscape of cloud gaming and bundled services, offering insights for consumers to determine the best value.
Bloodborne remake and much more rejected by FromSoftware according to indie dev
Despite owning the intellectual property, Sony has reportedly been unable to secure a Bloodborne remake or PC port because FromSoftware, specifically director Hidetaka Miyazaki, has not approved such projects. Indie developer Brandon Sheffield also claimed multiple studios have pitched Bloodborne-related games, but FromSoftware's decision is final. Bluepoint Games, which developed the Shadow of the Colossus remake, also had its pitches for a Bloodborne remake and a Ghost of Tsushima spin-off rejected.
Ghost of Yotei (PS5)
Ghost of Yotei offers a relaxing open-world experience on PlayStation 5, featuring locked 60 FPS performance and graphics comparable to Ghost of Tsushima. While the gameplay systems are slightly more complex and exploration is enjoyable, the story and final boss difficulty were found to be less compelling than its predecessor. The game supports offline play, though a day one patch was downloaded to fix bugs and improve the UI.
Report: Bluepoint shuttered after pitching Bloodborne remake and other PlayStation spinoffs
Sony has reportedly shuttered Bluepoint Games, known for its remakes of Demon's Souls and Shadow of the Colossus, after a project cancellation and failed pitches. The studio's proposal for a Bloodborne remake was allegedly vetoed by FromSoftware, and subsequent ideas for other PlayStation titles were also rejected.
Bluepoint pitched a Bloodborne remake, but FromSoftware turned it down, not Sony
Bluepoint Games pitched a remake of Bloodborne to FromSoftware, but the project was ultimately turned down by FromSoftware, not Sony. Despite Sony's acquisition of Bluepoint and their success with the Demon's Souls remake, FromSoftware decided against pursuing a Bloodborne remake, with director Hidetaka Miyazaki reportedly hesitant to let others touch his work.
Outgoing Sucker Punch boss hopes studio can make games in 'shorter periods of time'
Outgoing Sucker Punch studio head Brian Fleming hopes the studio can reduce its game development cycles from five years to four. He emphasized that the focus should be on designing games that can be built in shorter periods rather than increasing team size or relying on AI. Fleming also touched on the studio's stance against making light of sensitive topics following a past incident.