Ninja Gaiden
News, coverage and analysis tracking Ninja Gaiden across the outlets.
Latest coverage
Wo Long 2: Wings of Ember Gets Release Date, Demo Available Now
Wo Long 2: Wings of Ember, the action-soulslike sequel from Team Ninja, is set to release on March 4, 2027, for PC, PlayStation 5, Xbox Series X, Nintendo Switch 2, and will be available day one on Xbox Game Pass Ultimate. A limited-time playable alpha demo is available now on PlayStation 5, Xbox Series X, and PC until September 30.
Wo Long 2: Wings of Ember isn't just a sequel - it's a culmination of everything Team Ninja has learned from Nioh, Ninja Gaiden, and Dead or Alive
Wo Long 2: Wings of Ember builds upon the foundations of its predecessor and Team Ninja's other titles like Nioh and Ninja Gaiden, offering a more fluid and vertical combat experience. The sequel introduces new mechanics and a steeper learning curve, promising a more rewarding challenge for players. A demo is available on PlayStation, Xbox, and PC.
Wo Long: Fallen Dynasty Complete Edition review for Nintendo Switch 2
Wo Long: Fallen Dynasty Complete Edition has arrived on Nintendo Switch 2, but suffers from extremely poor optimization, making it difficult to recommend. While the core gameplay offers a satisfying blend of action combat and Soulslike mechanics, both visual fidelity and performance are subpar, with inconsistent frame pacing and input lag impacting the experience. The game is playable, but until technical issues are addressed, players are advised to wait.
Games Inbox: Will there be a Trailer 3 for GTA 6?
Readers discuss the likelihood of a third trailer for Grand Theft Auto 6, express disappointment with Nintendo's Switch 2 priorities and Tomb Raider remake features, and debate the underutilization of the PlayStation 5 DualSense controller's touchpad. Other topics include the commercial struggles of PlatinumGames, the perceived decline of the Turok franchise, and the philosophy of digital ownership versus physical discs.
Från Wily till Malenia – så skapas en bra boss
This article explores what makes a boss battle memorable in video games, from the initial presentation and tone-setting to the challenge and learning curve. It highlights examples like Malenia from Elden Ring and Mike Tyson from Punch-Out!!, praising FromSoftware's approach to boss design for its focus on player skill and learning.
Ninja Gaiden Legitimized the American Xbox Console for Japanese Developers
Ninja Gaiden is lauded as one of the greatest pure action games ever made, with its combat, controls, and replayability still holding up today. The game's inclusion of native widescreen support in 2004, before it was common, is highlighted as a forward-thinking feature that legitimized the American Xbox console for Japanese developers.
The best action game of 2025 is a game nobody bought - Reader’s Feature
A reader argues that Ninja Gaiden 4, despite poor sales, is the best pure action game of last year and potentially this generation. The article praises its combat, traversal mechanics, and enemy design, while acknowledging pacing issues and lack of variety compared to earlier titles.
Koei Tecmo's next project is a new IP that's just been revealed… by the Japanese government
Koei Tecmo has revealed a new intellectual property codenamed 'Fuji', selected for support by Japan's Ministry of Economy, Trade and Industry. The project aims to be a worldwide hit, expanding beyond games into other media, and is described as an action game with oriental-style aesthetics.
Games Inbox: Will Summer Game Fest 2026 be worth staying up for?
Readers discuss their anticipation for Summer Game Fest, with hopes for announcements like Resident Evil Code: Veronica and Alien: Isolation 2. There's also commentary on Marvel's Wolverine, God of War Laufey, and the ongoing debate about game sales, digital vs. physical releases, and the importance of exclusives.
Phantom Blade Zero Delayed to October 29, Pre-Orders Open This Summer
Phantom Blade Zero has been delayed to October 29, 2026, from its original September 9, 2026 release date. Developer S-Game cited a need for further polishing of character models and environments as the reason for the delay. Pre-orders for the action RPG on PlayStation 5 and PC will open this summer, with a new trailer and a dedicated State of Play presentation planned.
Dead or Alive creator was once held at gunpoint by LAPD, says former colleague: 'It was a real Dead or Alive…
A former colleague of Tomonobu Itagaki, the creator of Dead or Alive and Ninja Gaiden, recounted an incident where Itagaki was held at gunpoint by the LAPD. The article highlights Itagaki's eccentric personality and his contributions to the gaming industry.
Phantom Blade Zero Enters Final Stages of Development, Devs Emphasize No AI Visual Tech
Developer S-Game announced that Phantom Blade Zero is in its final development stages and will not use AI visual technology, with all content crafted by human artists. The team emphasized their commitment to traditional artistry, using 3D scans, motion capture from martial artists, and hand-drawn maps. Phantom Blade Zero is an action RPG inspired by Chinese Wuxia culture and other media, set to release on PlayStation 5 and PC on September 9, 2026.
THE MESSENGER - Ninja Gaiden Demastered
The Messenger, a new pixel art ninja platformer from Sabotage Studio and Devolver Digital, is set to release on August 30, 2018, for PC, PlayStation 4, Xbox One, and Nintendo Switch. The game features a unique mechanic allowing players to switch between 8-bit and 16-bit aesthetics and gameplay styles, paying homage to classic NES and Super NES titles like Ninja Gaiden.
Brutally Difficult Video Games That Will Take You Forever To Beat
This article ranks brutally difficult video games that offer a fair challenge and require significant player effort to beat. It highlights titles like The Binding of Isaac: Rebirth, FTL: Faster Than Light, and Risk of Rain, distinguishing them from games with artificial difficulty stemming from hardware limitations. The author also briefly discusses Super Meat Boy as an example of a highly difficult platformer.
Why Older Games Where more Difficult to Complete
Older video games, particularly from the NES, SNES, and Nintendo 64 eras, were often more difficult due to limitations in cartridge storage space and the high cost of games. Developers extended gameplay by increasing difficulty and puzzle complexity, as well as omitting features like mini-maps. This design choice contrasted with modern games that prioritize accessibility and shorter completion times.
By: ninja lord
The author expresses concern that Ninja Gaiden Sigma 3 might not be difficult enough, stating that the primary appeal of the series for players like themselves is its challenging gameplay. They hope the difficulty will not be reduced, as it forms the core substance of the games.
By: airdash
The author argues that Ninja Gaiden, particularly on Master Ninja difficulty, offers a significant challenge for players who do not opt for easier paths. This is presented as a counterpoint to an unspecified claim about the game's difficulty.
By: Josh
A discussion about the Ninja Gaiden series touches on the lack of an official release date for an upcoming game, with speculation pointing towards a 2011 release. The conversation also delves into the difficulty of Ninja Gaiden 2 and the challenges of beating the first Ninja Gaiden on Xbox.
Ninja Gaiden 3 for Xbox 360 and PS3 officially announced
Tecmo Koei has officially announced Ninja Gaiden 3 for Xbox 360 and PlayStation 3, revealed at Tokyo Game Show 2010. While details are scarce and original mastermind Tomonobu Itagaki is not involved, the game will feature Ryu Hayabusa in a more humanistic and violent portrayal. A separate Ninja Gaiden 3DS title is also in development.