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Ninja Gaiden

News, coverage and analysis tracking Ninja Gaiden across the outlets.

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PC GamerPositive

Based on player data, Capcom's pretty happy with the difficulty level of Onimusha: Way of the Sword: 'We think…

Capcom is satisfied with the difficulty level of Onimusha: Way of the Sword, based on player data. Director Satoru Nihei stated that while the game isn't intended to be as challenging as titles like Sekiro or Nioh, players do encounter points where they struggle and die, but are ultimately able to progress and feel a sense of accomplishment. The team aimed for a roughly 20-hour experience with a mostly linear structure and optional exploration elements.

FZ.seNeutral

Remakes och remasters är inget nytt fenomen

The article discusses the long history of video game remakes and remasters, arguing that the practice is not a new phenomenon driven by developer laziness. It defines remakes as games rebuilt from the ground up with updated assets and mechanics, while remasters involve graphical and audio enhancements to existing games. Examples from the 8-bit and 16-bit eras, as well as early PC titles, are provided to illustrate the historical prevalence of these updated versions.

Gaming BoltPositive

Wo Long 2: Wings of Ember Trailer Showcases Zuochi and the Importance of Insight Skills

A new trailer for Wo Long 2: Wings of Ember, showcased at Tokyo Game Show 2026, highlights the new boss Zuochi and the importance of Insight Skills for combat. The game, inspired by Nioh 3 and Ninja Gaiden, will launch on March 4th, 2027, for Xbox Series X/S, PlayStation 5, PC, and Nintendo Switch 2.

GamespotPositive

Not Everything Needs To Be A Soulslike, And Onimusha: Way Of The Sword Shows Why

The article argues that the industry's over-reliance on the Soulslike formula, pioneered by FromSoftware, has led to a lack of variety in action games. Onimusha: Way of the Sword is highlighted as a refreshing example of an action game that successfully deviates from this trend by focusing on diverse defensive mechanics rather than solely on reactive combat.

Metro UKNegative

15 video game franchises that need to end - Reader's Feature

A reader argues that numerous long-running video game franchises have overstayed their welcome and should be retired to encourage innovation. Titles like Assassin's Creed, Call of Duty, Halo, and The Last of Us are cited as examples of games that have become repetitive and are primarily cash grabs, with the author suggesting developers should focus on new intellectual properties instead.

IGNPositive

Wo Long 2: Wings of Ember Gets Release Date, Demo Available Now

Wo Long 2: Wings of Ember, the action-soulslike sequel from Team Ninja, is set to release on March 4, 2027, for PC, PlayStation 5, Xbox Series X, Nintendo Switch 2, and will be available day one on Xbox Game Pass Ultimate. A limited-time playable alpha demo is available now on PlayStation 5, Xbox Series X, and PC until September 30.

EurogamerVery positive

Wo Long 2: Wings of Ember isn't just a sequel - it's a culmination of everything Team Ninja has learned from Nioh, Ninja Gaiden, and Dead or Alive

Wo Long 2: Wings of Ember builds upon the foundations of its predecessor and Team Ninja's other titles like Nioh and Ninja Gaiden, offering a more fluid and vertical combat experience. The sequel introduces new mechanics and a steeper learning curve, promising a more rewarding challenge for players. A demo is available on PlayStation, Xbox, and PC.

Nintendo EverythingVery negative

Wo Long: Fallen Dynasty Complete Edition review for Nintendo Switch 2

Wo Long: Fallen Dynasty Complete Edition has arrived on Nintendo Switch 2, but suffers from extremely poor optimization, making it difficult to recommend. While the core gameplay offers a satisfying blend of action combat and Soulslike mechanics, both visual fidelity and performance are subpar, with inconsistent frame pacing and input lag impacting the experience. The game is playable, but until technical issues are addressed, players are advised to wait.

Metro UKNeutral

Games Inbox: Will there be a Trailer 3 for GTA 6?

Readers discuss the likelihood of a third trailer for Grand Theft Auto 6, express disappointment with Nintendo's Switch 2 priorities and Tomb Raider remake features, and debate the underutilization of the PlayStation 5 DualSense controller's touchpad. Other topics include the commercial struggles of PlatinumGames, the perceived decline of the Turok franchise, and the philosophy of digital ownership versus physical discs.

FZ.sePositive

Från Wily till Malenia – så skapas en bra boss

This article explores what makes a boss battle memorable in video games, from the initial presentation and tone-setting to the challenge and learning curve. It highlights examples like Malenia from Elden Ring and Mike Tyson from Punch-Out!!, praising FromSoftware's approach to boss design for its focus on player skill and learning.

IGNVery positive

Ninja Gaiden Legitimized the American Xbox Console for Japanese Developers

Ninja Gaiden is lauded as one of the greatest pure action games ever made, with its combat, controls, and replayability still holding up today. The game's inclusion of native widescreen support in 2004, before it was common, is highlighted as a forward-thinking feature that legitimized the American Xbox console for Japanese developers.

Metro UKVery positive

The best action game of 2025 is a game nobody bought - Reader’s Feature

A reader argues that Ninja Gaiden 4, despite poor sales, is the best pure action game of last year and potentially this generation. The article praises its combat, traversal mechanics, and enemy design, while acknowledging pacing issues and lack of variety compared to earlier titles.

EurogamerPositive

Koei Tecmo's next project is a new IP that's just been revealed… by the Japanese government

Koei Tecmo has revealed a new intellectual property codenamed 'Fuji', selected for support by Japan's Ministry of Economy, Trade and Industry. The project aims to be a worldwide hit, expanding beyond games into other media, and is described as an action game with oriental-style aesthetics.

Metro UKNeutral

Games Inbox: Will Summer Game Fest 2026 be worth staying up for?

Readers discuss their anticipation for Summer Game Fest, with hopes for announcements like Resident Evil Code: Veronica and Alien: Isolation 2. There's also commentary on Marvel's Wolverine, God of War Laufey, and the ongoing debate about game sales, digital vs. physical releases, and the importance of exclusives.

Noisy PixelPositive

Phantom Blade Zero Delayed to October 29, Pre-Orders Open This Summer

Phantom Blade Zero has been delayed to October 29, 2026, from its original September 9, 2026 release date. Developer S-Game cited a need for further polishing of character models and environments as the reason for the delay. Pre-orders for the action RPG on PlayStation 5 and PC will open this summer, with a new trailer and a dedicated State of Play presentation planned.

PC GamerNeutral

Dead or Alive creator was once held at gunpoint by LAPD, says former colleague: 'It was a real Dead or Alive…

A former colleague of Tomonobu Itagaki, the creator of Dead or Alive and Ninja Gaiden, recounted an incident where Itagaki was held at gunpoint by the LAPD. The article highlights Itagaki's eccentric personality and his contributions to the gaming industry.

Noisy PixelVery positive

Phantom Blade Zero Enters Final Stages of Development, Devs Emphasize No AI Visual Tech

Developer S-Game announced that Phantom Blade Zero is in its final development stages and will not use AI visual technology, with all content crafted by human artists. The team emphasized their commitment to traditional artistry, using 3D scans, motion capture from martial artists, and hand-drawn maps. Phantom Blade Zero is an action RPG inspired by Chinese Wuxia culture and other media, set to release on PlayStation 5 and PC on September 9, 2026.

Good morning gamersVery positive

THE MESSENGER - Ninja Gaiden Demastered

The Messenger, a new pixel art ninja platformer from Sabotage Studio and Devolver Digital, is set to release on August 30, 2018, for PC, PlayStation 4, Xbox One, and Nintendo Switch. The game features a unique mechanic allowing players to switch between 8-bit and 16-bit aesthetics and gameplay styles, paying homage to classic NES and Super NES titles like Ninja Gaiden.

Saturday Morning GamingVery positive

Brutally Difficult Video Games That Will Take You Forever To Beat

This article ranks brutally difficult video games that offer a fair challenge and require significant player effort to beat. It highlights titles like The Binding of Isaac: Rebirth, FTL: Faster Than Light, and Risk of Rain, distinguishing them from games with artificial difficulty stemming from hardware limitations. The author also briefly discusses Super Meat Boy as an example of a highly difficult platformer.

Saturday Morning GamingPositive

Why Older Games Where more Difficult to Complete

Older video games, particularly from the NES, SNES, and Nintendo 64 eras, were often more difficult due to limitations in cartridge storage space and the high cost of games. Developers extended gameplay by increasing difficulty and puzzle complexity, as well as omitting features like mini-maps. This design choice contrasted with modern games that prioritize accessibility and shorter completion times.