NO LAW
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Neon Giant Reveals How a Small Veteran Team Built NO LAW’s Dense Open-World City
Neon Giant, a KRAFTON, Inc. studio, detailed its 'Density Over Scale' approach to building the cyber-noir city of Port Desire for their upcoming open-world shooter NO LAW. Using Unreal Engine 5 technologies like Nanite and Lumen, the small team focused on creating a highly detailed and reactive urban environment with thousands of dynamic NPCs and interactive elements, rather than sheer size. Creative Director Tor Frick highlighted how UE5's tech allowed them to bypass traditional bottlenecks and build their desired uncompromised world.
No Law Creative Director Discusses How Unreal Engine 5 Was Used to Create Port Desire
Developer Neon Giant showcased how they are using Unreal Engine 5 for their open-world shooter No Law, focusing on "density over scale" for the city of Port Desire. Creative director Tor Frick highlighted features like Nanite and Lumen for visual fidelity and dynamic lighting, and MetaHuman for NPCs. The team also discussed similarities and differences with Cyberpunk 2077, emphasizing No Law's more intimate and personal experience. The game is planned for PC, PlayStation 5, and Xbox Series X/S.
No Law Trailer Offers A Closer Look At Port Desire, Its Stories, and The Peacekeepers
Neon Giant's upcoming open-world shooter RPG, No Law, was showcased in a new trailer focusing on its setting, Port Desire, and the Peacekeepers faction. The game aims to offer a detailed world with emergent stories, drawing comparisons to Cyberpunk 2077. No Law is slated for release this year on PlayStation 5, PC, and Xbox Series X/S.
Jesper Kyd interview - ‘I am in love with video game music’
Composer Jesper Kyd discusses his lifelong passion for video game music, tracing its evolution from the early demo scene to modern orchestral and electronic scores. He emphasizes the importance of melody and originality, drawing inspiration from his formative years with the Commodore 64 and Amiga. Kyd also touches on his work across various titles like Assassin's Creed and State of Decay 3, his approach to scoring open-world games, and his thoughts on the future of music composition in the industry, including the role of AI.
15 First Person Shooter (FPS) Games of 2026
This article highlights upcoming first-person shooter games slated for release in 2026, showcasing a diverse range of titles from militaristic combat to sci-fi horror. Featured games include Marathon, Halo: Campaign Evolved, Better Than Dead, Resident Evil Requiem, John Carpenter's Toxic Commando, Hell Let Loose: Vietnam, DEFECT, NO LAW, Road to Vostok, MOUSE: P.I. For Hire, ExeKiller, ILL, Rogue Point, Witchfire, and Valor Mortis, each offering unique gameplay mechanics and settings.
The Game Awards 2025 - All Winners and Announcements - NintendoFuse
The Game Awards 2025, hosted by Geoff Keighley, celebrated the best of video games with numerous awards and announcements. Clair Obscur: Expedition 33 was a major winner, taking home Game of the Year and several other accolades. The event also featured trailers and reveals for upcoming titles like Grand Theft Auto VI, Diablo IV: Lord of Hatred, and Star Wars: Fate of the Old Republic.
Krafton surpasses $2bn in revenue for the first time in its history
Krafton has achieved a record-breaking year, surpassing $2.05 billion in revenue for the first time in its history, driven primarily by its PUBG franchise which saw double-digit growth. The company also reported a significant increase in operating profit and detailed revenue breakdowns across mobile, PC, and console platforms. Krafton plans to focus on expanding its intellectual properties and transitioning into an AI-first company, with 15 projects in development.