Pragmata
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Onimusha: Way of the Sword Demo Impressions: Combat That Rewards Patience — Too Much Gaming | Video Games Reviews, News, & Guides
Capcom released a demo for Onimusha: Way of the Sword, showcasing its deliberate combat system that emphasizes precise timing for parries, dodges, and counters. The demo, available on PlayStation 5, highlights the game's focus on methodical encounters rather than fast-paced action, with a challenging boss fight teasing the game's potential.
Onimusha: Way of the Sword gets September release date, and a playable demo available right now
Onimusha: Way of the Sword is set to release on September 25th for PC, PlayStation 5, and Xbox Series X/S, with a playable demo available now. This marks the first new mainline entry in Capcom's action-RPG series since 2006's Onimusha: Dawn of Dreams. The game's trailer focused more on narrative elements, and it has been compared to Nioh and Nioh 2.
Pragmata director Yonghee Cho says it's not a sad dad game for a very simple reason: 'I'm not a sad dad,…
Pragmata director Yonghee Cho stated that the game is not a 'sad dad' title because he himself is a happy father of two. He explained that the relationship between protagonists Hugh and Diana is intended to highlight companionship and cooperation, making it relatable to a wider audience. Cho emphasized that the development team consciously focused on a 'buddy type feeling' rather than solely a parent-child dynamic.
Pragmata Director Regrets Announcing it Too Early
Pragmata director Yonghee Cho expressed regret over announcing the game too early, citing the pressure from high player expectations following its initial 2020 reveal. Despite multiple delays from its original 2022 release, player interest has served as a significant motivator for the development team. The game is now available on PC, PlayStation 5, Xbox Series X/S, and Nintendo Switch.
Capcom did not expect people to like the first Pragmata trailer so much, and like Todd Howard wincing at The Elder Scrolls 6, kind of regretted announcing it so early
Capcom director Yonghee Cho and producer Naoto Oyama discussed the development of Pragmata, admitting they did not expect the initial trailer to generate such high player interest. This early reveal, despite leading to delays and internal reboots, ultimately served as a significant motivator for the development team. Cho also drew a parallel to Todd Howard's experience with The Elder Scrolls 6's early announcement, acknowledging a degree of regret but also the positive impact of sustained player anticipation.
UK Charts: 007 First Light Leaves The Competition Shaken
007 First Light debuted at number one on the UK physical sales charts, pushing LEGO Batman: Legacy of the Dark Knight to second place. Several other titles saw significant movement, with Tomodachi Life: Living the Dream falling out of the top 40 entirely.
Nvidia announces that a DLSS 4.5 update for Ray Reconstruction is finally on its way, promising better ray-traced and path-traced graphics for 'similar performance' as the old model
Nvidia announced an upcoming update for DLSS 4.5 Ray Reconstruction, which will integrate its AI-powered ray tracing denoiser with the newer transformer-based upscaling algorithm. This update, expected in August, will be available in at least 27 games, including Cyberpunk 2077 and Alan Wake 2, promising improved lighting accuracy and temporal stability without sacrificing performance.
DLSS 4.5 Ray Reconstruction Improvements Detailed, Out in August
Nvidia has detailed its upcoming DLSS 4.5 Ray Reconstruction technology, set to launch in August for all Nvidia GeForce RTX GPUs. This new iteration utilizes a second-generation transformer model to enhance image quality in games employing ray tracing and path tracing. The technology unifies denoising with DLSS Super Resolution, offering improved performance and visual fidelity by generating higher-quality pixels in noisy ray-traced frames.
Tomodachi Life: Living the Dream was April 2026's best-selling game in the US
Tomodachi Life: Living the Dream was the best-selling game in the US in April 2026, generating over $41 million. Pragmata and Crimson Desert followed in second and third place, respectively. The report also noted growth in console and subscription spending, with Fortnite leading in monthly players.
Why Pragmata disappeared for 6 years, and how Capcom built a new IP while the games industry imploded
Capcom director Yonghee Cho and producer Naoto Oyama discuss the challenging six-year development of the new IP Pragmata, including early announcement regrets and the evolution of its hacking and shooting gameplay. Despite production difficulties and the COVID-19 pandemic, the game achieved strong player satisfaction upon its 2026 release, with the developers highlighting the importance of strong character design and player feedback in its success.
Pragmata's developers take all your comparisons to Xbox 360 shooters as a 'huge compliment', though I'm not convinced by their theory for why players are making the connection
Developers of the upcoming game Pragmata are flattered by comparisons to Xbox 360 and PlayStation 3 era shooters, viewing it as a compliment to their innovative approach. Director Yonghee Cho and producer Naoto Oyama believe the similarities stem from that era's experimentation with new game types. The article also notes the game's blend of third-person shooting and hacking minigames, and suggests player hunger for linear, single-player action titles.
Six best games of May 2026 - from Forza Horizon 6 to 007 First Light
May 2026 saw a strong lineup of game releases, with titles like 007 First Light, Forza Horizon 6, Yoshi And The Mysterious Book, Lego Batman: The Legacy Of The Dark Knight, Mixtape, and Mina The Hollower standing out. IO Interactive's James Bond game received critical acclaim, while Forza Horizon 6 offered a top-tier arcade racing experience in Japan. Yacht Club Games' Mina The Hollower garnered high praise and is a strong contender for indie awards.
Tomodachi Life: Living the Dream is 2026's top new release by revenue to date | Newzoo charts
Tomodachi Life: Living the Dream topped Newzoo's revenue charts for new releases in 2026 and overall console revenue in April, attributed to Nintendo's install base. New titles like Pragmata and Windrose also saw strong debuts, though displacing established live-service games remains challenging.
Famitsu software sales (5/18/26 – 5/24/26) – Top 30
Famitsu has released its weekly Japanese software sales data for the period of May 18-24. Nintendo Switch titles dominated the charts, with Tomodachi Life: Living the Dream leading sales. Several new releases, including Yoshi and the Mysterious Book and Tales of Arise: Beyond the Dawn Edition, appeared in the top rankings.
Pragmata leads love when you say it feels like a PS3 game, because that was a time when "a lot of different developers and publishers were experimenting"
Capcom's Pragmata is drawing comparisons to the PlayStation 3 and Xbox 360 era, which director Yonghee Cho and producer Naoto Oyama view as a compliment. They suggest this feeling stems from a time when developers were more experimental, a quality they aimed to replicate in Pragmata. The article also reflects on the broader trend of decreased experimentation in the AAA gaming industry compared to that earlier console generation.
'Of Course': Pragmata Director Wants a Sequel to Happen Just as Much as You Do
Pragmata director Yonghee Cho expressed his desire for a sequel to the newly released game, stating he wants to see it happen as much as players do. While focused on promoting the current game's success, Cho acknowledged that the decision for a sequel rests with Capcom and not solely with him.
Quoteworthy
The director of the upcoming game Pragmata has expressed interest in developing a sequel, stating that it would be desirable but ultimately not his decision. The comment was made in an interview regarding the game's development.
'Launching the Game Is Just the Beginning': Don't Trade In 007 First Light for PS5
IO Interactive plans extensive post-launch support for its single-player campaign game, 007 First Light, with a roadmap for TacSim content to be revealed soon. The developer, also known for its Hitman series, aims to evolve the game based on player feedback, similar to its long-term support for Hitman's World of Assassination. The game has shown strong performance on the PlayStation 5.
A Pragmata sequel? Well, "of course" Capcom's game director would love one, but alas, he is "not the only one who decides"
Capcom's Pragmata director Yonghee Cho expressed a desire for a sequel to the recently released space-based game, though he noted that the decision rests with multiple parties. Producer Naoto Oyama is currently focused on players experiencing the base game. Capcom USA COO Rob Dyer has previously hinted that Pragmata could become a franchise.
ShackStream: Pragmata on The Stevetendo Show! Episode 709
This article is a preview of the upcoming game Pragmata, focusing on gameplay. The content suggests spending quality time with the game.