Skip to content
feed.gg
Game219 articles

Returnal

News, coverage and analysis tracking Returnal across the outlets.

Latest coverage

newest first, grouped by day
N4GVery positive

Saros Looks Like Returnal, But Feels Unlike Anything Else Housemarque Has Made - Gamespot

Housemarque's upcoming PlayStation 5 exclusive, Saros, offers a gameplay experience distinct from their previous work, including Returnal. A three-hour hands-on preview suggests the studio is set to deliver another memorable title.

Tech RadarNeutral

Saros developer doesn't think Returnal 'was that hard of a game', but admits that the team 'did pay a lot more attention to the onboarding experience' for its spiritual successor

Housemarque's associate design director Mitja Roskaric stated that Returnal was not an overly difficult game, but acknowledged that its onboarding experience required more attention. For their new title, Saros, the team focused on rewarding movement and implementing permanent progression systems to improve the learning curve compared to Returnal's roguelike mechanics. Saros is set to launch on PlayStation 5 on April 30.

N4GNeutral

Saros Looks Like Returnal, But Feels Unlike Anything Else Housemarque Has Made - Gamespot

The upcoming game Saros from Housemarque is described as a bullet hell title, distinct from their previous work like Returnal. While not on the author's most anticipated list which includes Grand Theft Auto 6 and Fable, the author notes interest in potential remakes and other titles like Pragmata and Nioh 3.

Retro GamerPositive

In pursuit of the ideal roguelike, Saros runs are shorter than Returnal's as Housemarque wanted to "keep the feeling of danger" and "reduce the feeling of helplessness"

Housemarque's upcoming sci-fi roguelike shooter, Saros, will feature shorter runs than Returnal to maintain a sense of danger while reducing player helplessness. Lead game designer Abebe Tinari explains that mechanics like teleportation between areas aim to balance risk and reward, allowing players to practice specific biomes or bosses without committing to a full, lengthy run.

PlaystationVery positive

Saros hands-on report: intense sci-fi action in a beautiful, deadly alien world

Housemarque's upcoming PlayStation 5 title, Saros, offers intense sci-fi action with a cosmic horror twist. Players will embody Enforcer Arjun, who resurrects upon death to continue exploring the alien planet Carcosa. The game features deep combat mechanics involving weapon switching, a unique shield system that absorbs enemy projectiles, and an 'eclipse' mechanic that increases risk for greater rewards.

IGNNeutral

Housemarque Has Made PS5 Exclusive Saros Kinder in Response to Returnal Feedback — but It's Still Fundamentally Difficult

Housemarque has adjusted its PlayStation 5 exclusive game, Saros, to be more accessible based on player feedback from Returnal. Despite these changes, the game is still designed to be fundamentally challenging for players.

IGNVery positive

Saros: The Big Preview

Housemarque's upcoming game, Saros, aims to build upon the success of Returnal with a new cosmic horror bullet-fest. Early impressions suggest the game will surpass its predecessor in gameplay and atmosphere.

Retro GamerVery positive

3 hours in, Saros is a triumph for PS5 – this twitchy sci-fi roguelike shooter perfectly evolves on Returnal, and…

Saros, the spiritual successor to Returnal, is shaping up to be a triumph for the PlayStation 5, evolving the 'bullet ballet' roguelike shooter formula with intense combat and satisfying progression. Developed by Housemarque, the game features a new shield mechanic that encourages players to absorb enemy fire, offering a fresh challenge beyond Returnal's established gameplay loop. With shorter, more focused runs and a deep upgrade system, Saros promises a compelling and evolved experience for fans of the genre.

CGmag OnlineVery positive

SAROS Hands-On Preview: A Beautiful World for a Bullet Ballet

A preview of SAROS, a new roguelike from Housemarque, highlights its "bullet ballet" combat and striking visuals, drawing comparisons to Returnal. The game features a permanent progression system, evolving combat mechanics, and a unique "Eclipse" mechanic that escalates challenges and rewards. Voice actor Rahul Kohli lends his talents to the lead character, Arjun Devraj, and Creative Director Gregory Louden provided insights into the game's design.

GamespotNeutral

Saros Gameplay Breakdown With Boss Fight (w/ Commentary)

This article provides a gameplay breakdown of Saros, highlighting its boss fights and commentary. It also features trailers and gameplay reveals for other titles including Crimson Desert, HOARDER, PAYDAY: Aces High, MARVEL Tokon: Fighting Souls, and GUILTY GEAR STRIVE.

GamespotVery positive

Saros Looks Like Returnal, But Feels Unlike Anything Else Housemarque Has Made

Housemarque's upcoming PlayStation 5 exclusive, Saros, shares similarities with its previous title, Returnal, but aims to redefine the experience with a new protagonist, Arjun Devraj, and a distinct 'bullet ballet' combat system. The game explores themes of regret, power, and corruption on the alien planet Carcosa, featuring a challenging roguelite structure with permanent upgrades and a transformative 'eclipse' mechanic that drastically alters gameplay and atmosphere.

GamespotVery positive

Saros Looks Like A Big Step Up From Returnal

Saros appears to be a significant step up from Returnal, offering a new take on the roguelike genre. The article mentions trailers and gameplay reveals for various other games including Crimson Desert, Pokemon Champions, HOARDER, and Guilty Gear Strive.

Gaming BoltVery positive

Saros Developer Wanted to Turn Projectiles Into “Opportunities,” New Ancient Ruins Gameplay Revealed

New gameplay footage for Housemarque's Saros showcases the Ancient Ruins biome and its boss, Bastion. Creative director Gregory Louden described the game's loop as a "playground" where projectiles are opportunities to power up the player's weapon. Saros is set to launch on April 30th for PlayStation 5.

Gaming BoltVery positive

Saros Gameplay Showcases Full Run on Shattered Rise, the First Biome, in Glorious 4K/60 FPS

Housemarque and Sony have released new gameplay footage of Saros, a bullet-hell roguelite shooter and spiritual successor to Returnal. The footage showcases the first biome, Shattered Rise, running in 4K/60 FPS on a PlayStation 5, highlighting combat mechanics, weapon upgrades, and the protagonist's unique barrier ability. Saros is set to release on April 30th for PlayStation 5.

Push SquareVery positive

Have Another 30 Seconds of Pure Saros PS5 Gameplay Before Previews Drop

Housemarque has released another short gameplay clip of Saros, showcasing a new biome with a purple sky. The successor to Returnal, this PlayStation 5 exclusive is set to launch on April 30th and promises refined third-person shooting gameplay with new ideas. Media previews are expected soon, offering more insight into the upcoming title.

Metro UKNeutral

Games Inbox: Is Crimson Desert being underrated?

This article compiles reader opinions on Crimson Desert, with some players finding it addictive and a deep sandbox simulation, while others consider it disappointing and barebones. The discussion also touches on other games like Resident Evil, Grand Theft Auto 6, and the practices of companies like Rockstar Games.

Rock Paper ShotgunNegative

Intel Core Ultra 7 270K Plus and Intel Core Ultra 5 250K Plus review: another skippable CPU series

Intel's Core Ultra 7 270K Plus and Core Ultra 5 250K Plus processors offer improved multitasking and efficiency over previous generations but fail to surpass AMD's current offerings or even Intel's own 14th Gen chips in gaming performance. While they run cooler and are more affordably priced, their gaming benchmarks are not compelling enough for an upgrade, suggesting potential buyers might consider waiting for Intel's next generation or opting for AMD's Ryzen processors.

Gaming BoltNegative

Sony Expected to Officially Confirm the End of First-Party PS5 Titles on PC – Rumor

Sony is reportedly planning to stop releasing major first-party single-player titles on PC, with an official confirmation expected soon. This rumor follows the PC release of Death Stranding 2: On the Beach and comes amid discussions about the performance of previous PC ports like Returnal and Marvel's Spider-Man 2. While some titles like Horizon Hunters Gathering will still launch on both PS5 and PC, Sony appears to be prioritizing console exclusivity for its major single-player games.

Push SquareVery positive

Saros Dev Explains How the PS5 Game Is More Approachable, Customisable Than Returnal

Housemarque's upcoming PlayStation 5 exclusive, Saros, will feature more approachable progression and customization options compared to Returnal. Associate design director Matti Hälki explained that while Saros will still be challenging, players can unlock permanent buffs and abilities through an upgrade tree and customize difficulty using the Carcosan Modifiers system. Unlike Returnal, players can also instantly return to previously visited biomes.

Gaming BoltPositive

Death Stranding 2: On the Beach PC Peaks at Nearly 56,000 Concurrent Steam Players

Death Stranding 2: On the Beach has achieved a strong launch on PC, peaking at nearly 56,000 concurrent players on Steam, significantly outperforming the original game and its Director's Cut. The game also boasts an 'Overwhelmingly Positive' user review score. This success contrasts with other PlayStation Studios titles on PC, such as Ghost of Tsushima: Director's Cut and God of War, which had lower peak player counts.