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Rimworld

News, coverage and analysis tracking Rimworld across the outlets.

Latest coverage

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Massively OverpoweredNeutral

Massively OP Podcast Episode 584: Old men with old phrases

The Massively OP Podcast episode 584 covers recent MMO news including Funcom layoffs, RuneScape's development changes, and Enshrouded's launch. Hosts also discuss Dungeons and Dragons Online's promotional code, irresistible MMO hooks, and feature Dark Age of Camelot as the MMO Spotlight of the Week.

Gamedeveloper.comPositive

RocketWerkz' C# framework 'BRUTAL' is now available to all developers

RocketWerkz has open-sourced its C#-based game development framework, BRUTAL, offering an alternative to engines like Unity and Unreal Engine. The framework, which combines C# with C++ libraries and low-level graphics access, is free for commercial use with attribution requirements. This release comes amid growing developer concerns over the stability of third-party engine policies.

Rock Paper ShotgunPositive

RimWorld meets Moebius-esque roguelite colony sim Trailblazers: Into The March welcomes you aboard its hulking landships with a chonky-sounding demo

The roguelite colony sim Trailblazers: Into The March, developed by Strangers, has released a demo. The game draws inspiration from titles like RimWorld and FTL: Faster Than Light, featuring landship customization, real-time combat with tactical pause, and a unique art style reminiscent of Moebius. A release date has not yet been announced.

Retro GamerNegative

"Our industry is rotting" and AI "pushed things over the edge," so the creator of DayZ wants to change how games are made with some of the smartest devs in the industry

DayZ creator Dean Hall believes the game industry is fundamentally flawed and that AI development has exacerbated these issues. To combat this, Hall and his studio RocketWerkz have released "Brutal," an open-source C# framework intended to offer an alternative to mainstream engines like Unity and Unreal Engine, empowering developers with more control and independence.

FZ.seNeutral

ISK: Månadens Tshirt bär snyggt Toem 2-tryck!

This news roundup covers a variety of gaming topics, including reviews for Castlevania: Belmont's Revenge, Valor Mortis, and Gears of War: E-Day. It also features news on Grand Theft Auto VI's trailer release, S&box going free-to-play, and The Legend of Zelda: Ocarina of Time Remake.

Games IndustryNeutral

DayZ creator Dean Hall releases open-source game development framework Brutal

Industry veteran Dean Hall, known for DayZ, has launched Brutal, a free, open-source C# game development framework developed by his companies Ahwoo and RocketWerkz. Hall criticizes major engines like Unity and Unreal for failing to be accountable to developers and potentially exploiting them through restrictive licensing as agentic workflows emerge. Brutal aims to offer developers more control and options, with several projects already utilizing it.

FZ.sePositive

Rimworld migrerar från Unity till en egenutvecklad spelmotor

Ludeon Studios is migrating its long-running colony simulation game Rimworld from the Unity engine to its proprietary Waylith Engine, starting with update 1.7. This move is expected to significantly improve game performance, with the developers citing examples of drastically reduced loading times and improved frame rates, especially in late-game scenarios with many mods. The studio also confirmed they are developing a new game using the Waylith Engine.

PC GamerVery positive

RimWorld drops Unity for its own in-house engine, says your saves still work, so do most mods, and the whole thing runs…

Ludeon Studios announced that RimWorld is moving from the Unity engine to its proprietary Waylith Engine, promising significant performance improvements of 2-4x. Early tests show drastically reduced loading times for large modpacks and improved frame rates, with save games and most mods remaining compatible between versions. The studio also teased a new game being developed on the Waylith Engine.

Retro GamerPositive

RimWorld devs are "working on something new" after 13 years of the space construction sim, but "it may be a little while" before we hear more

Ludeon Studios, the developer behind the 13-year-old space construction sim RimWorld, has announced they are working on a new game. While details are scarce and it may be some time before more information is revealed, the studio confirmed the new project is using the same engine technology as RimWorld. This marks Ludeon Studios' second full game release.

Rock Paper ShotgunPositive

RimWorld switches engine from Unity to the devs' own, faster Waylith Engine, all apparently without breaking mods somehow

Ludeon Studios is switching RimWorld from the Unity engine to their in-house Waylith Engine in update 1.7, promising significant performance improvements of 2-4x. Remarkably, community mods and saves will remain compatible, though some older PCs may not run the new version. This move is seen positively, especially in light of Unity's past controversial fee changes.

PC GamerNegative

Microsoft's approach to age verification in Australia is further proof that Valve is taking the everloving piss

Valve's new age verification requirements in Australia, which mandate credit card details, are criticized for being ill-suited to the market and potentially malicious compliance. Microsoft's alternative approach, using account history to verify adult status, is presented as a more user-friendly alternative, despite general reservations about age verification systems.

PC GamerPositive

PC Gamer magazine's new issue is on sale now: The Witcher 3: Wild Hunt – Songs of the Past

The latest issue of PC Gamer magazine features an exclusive preview of CD Projekt Red's new expansion for The Witcher 3: Wild Hunt, titled Songs of the Past, with developer interviews and unseen images. The issue also celebrates the Real-Time Strategy genre with a list of 14 recommended titles and previews several other upcoming games, including Exodus and Halo: Campaign Evolved.

GamespotVery positive

RimWorld Hits A New Low Price, But You’ll Only Have 24 Hours To Grab It

RimWorld is currently available at a 29% discount on Fanatical for a limited 24-hour period, marking its deepest discount to date. The article highlights the game's chaotic AI storytelling and engaging simulation mechanics, noting that this sale also extends to its expansions, Anomaly and Odyssey.

Retro GamerVery positive

The Sims and Rimworld collide in a new 24/7 "persistent, player-driven" MMO where the community collaborates…

SEED is a new persistent, player-driven MMO simulation that combines elements of The Sims and Rimworld. Players colonize a planet, build autonomous characters with unique personalities, and collaborate to create functional societies that persist even when offline. The game is launching in Early Access via a standalone launcher, with a Steam release planned for later in the year.

PC GamerPositive

The challenges of developing the colony sim, from Dungeon Keeper to Dwarf Fortress and beyond

This article analyzes the development challenges inherent in the colony simulation genre, tracing its evolution from Dungeon Keeper to modern titles like Dwarf Fortress, RimWorld, and Maia. It highlights how simulating autonomous AI characters and managing complex interlocking systems, while ensuring effective player communication, are key difficulties developers face. The piece also touches on the genre's unique ability to generate emergent narratives through AI interactions.

Rock Paper ShotgunVery positive

Guide a living landship through a deadly fungal world in Trailblazers, a roguelite colony sim inspired by Rimworld, Moebius, and Darkest Dungeon

Trailblazers: Into The March is a roguelite colony sim where players manage a living landship navigating a dangerous fungal world. Inspired by games like Rimworld and Darkest Dungeon, players must balance crew needs, manage resources, and defend their ship from environmental threats and enemies, all while keeping a sentient fuel source happy. The game is currently in playtest access and does not have a release date.

GamespotVery positive

Save Up To 95% Off Thousands Of Games In The GOG Summer Sale

GOG has launched its Summer Sale, featuring discounts of up to 95% on over 8,000 games until July 9. Notable deals include Fallout 4 Game of the Year Edition for $16, Control Ultimate Edition for $6, and the Yakuza Complete Collection for $44.79. The sale also offers significant price reductions on popular titles like Baldur's Gate 3, Uncharted: Legacy of Thieves Collection, and various indie games.

Rock Paper ShotgunPositive

Star Trek: Outposts Unknown's demo introduces an upbeat settlement builder, though my crew of clocking-out ship slackers wouldn't last a day in RimWorld

The demo for Star Trek: Outposts Unknown offers a cheerful take on the settlement builder genre, where players assist an alien civilization rather than merely surviving. Unlike typical colony sims, the game features a Starfleet mothership providing support and a place for crew to rest, though managing resources and crew morale remains crucial. The preview notes that while the game is more relaxed, it still requires strategic planning to avoid idle periods and ensure progress.

Massively OverpoweredPositive

Some Assembly Required: Could MMORPGs benefit from computer ‘storytellers?’

This article explores how computer-controlled storytellers, similar to those in Rimworld and Paralives, could enhance the player experience in MMORPGs. The author suggests that dynamic event systems and human Game Masters, as seen in Ultima Online, could break player routines and create more memorable gaming moments. While acknowledging the significant development effort, the potential for transforming stale MMOs is highlighted.

Games PressPositive

Dwarf Fortress-Inspired OfMiceAndMechs Launches Steam Page

Solo developer MarxMustermann has launched the Steam page for OfMiceAndMechs, a roguelike, base builder, and factory builder inspired by Dwarf Fortress and RimWorld. The game, which has been in development for nine years, throws players into a dystopian open world where survival depends on strategic planning and adaptability, with features including dungeon exploration, automated production chains, and base fortification.