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Saros

News, coverage and analysis tracking Saros across the outlets.

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Push SquarePositive

Runs in Saros on PS5 Will Be Significantly Shorter Than Those in Returnal

Housemarque's upcoming roguelite shooter Saros will feature significantly shorter runs compared to Returnal, with individual biomes taking approximately 20-30 minutes to complete. The game will also include multiple save slots, autosave, and the ability to suspend runs, offering more flexibility and reducing player frustration.

N4GNeutral

Saros: The Big Preview - IGN

Saros is a new game that may appeal to fans of Returnal, though the author expresses a preference for Housemarque's earlier shoot 'em up titles like Stardust, Resogun, and Nex Machina. The preview suggests that players who enjoy the style of Returnal will likely find Saros engaging.

Two Average GamersNeutral

James Marsden Spills X-Men Secrets, and Servers Go Flyi... | TAG

This gaming news roundup covers several topics including a discount on a Tomtoc Nintendo Switch 2 carrying case, Crimson Desert potentially coming to Switch 2 with some compromises, and Sonya Walger cast as Freya in Amazon's God of War series. It also touches on James Marsden's X-Men line, a server rack tossing competition, rumored 2026 game releases, an unofficial browser port of The Legend of Zelda: The Wind Waker, free mobile games from Epic Games Store, a Silent Hill F DLC for Fatal Frame 2 Remake, Dispatch coming to Xbox, and Saros being made easier than Returnal based on player feedback. Finally, it notes Netflix's recent price increase.

GamespotPositive

The Best Video Game Soundtracks Of 2026 (So Far)

This article highlights some of the best video game soundtracks released in 2026 so far, featuring a diverse range of genres and musical styles. It provides links to listen on platforms like Spotify and YouTube, and notes if vinyl editions are available for collectors.

N4GNeutral

Housemarque on how Saros evolves Returnal's punishing formula

Housemarque, the studio behind Returnal, is developing a new PlayStation 5 exclusive titled Saros. Developer Gregory Louden discussed how the team is evolving Returnal's challenging gameplay formula for the new title.

EurogamerPositive

Saros has been made easier than Returnal due to player feedback, though creative director claims its still "a very challenging game"

Housemarque has made its upcoming sci-fi roguelike shooter Saros easier than Returnal, incorporating features like autosaves and multiple save slots based on player feedback. Creative director Gregory Louden stated that while the game remains challenging, these changes aim to allow more players to experience its content. The game will also feature permanent upgrades and shorter, approximately 30-minute run times, and is releasing exclusively on PlayStation 5.

N4GVery positive

Saros Preview - Speaking My Language - Game Informer

Game Informer had an excellent time playing Saros, Housemarque's latest roguelite, for three hours. The preview focused on learning the game's unique language mechanics.

N4GVery positive

After 3 hours, Saros is a PS5 must-play and GOTY contender - Gamesradar

The upcoming game Saros is being hailed as a must-play title for PlayStation 5 and a potential Game of the Year contender. The article also references Returnal as a phenomenal and favorite PS5 game, noting its difficulty.

N4GVery positive

Saros Preview - Speaking My Language - Game Informer

The upcoming game Saros is generating excitement among players who enjoyed the challenging gameplay of Returnal. One commenter specifically praised Returnal as their favorite PlayStation 5 title and expressed anticipation for Saros, having not followed its development closely since the initial trailer.

Push SquareNeutral

'We're Only Talking About the PS5': Saros Director on Cancelled PC Port Reports

Saros director Gregory Louden stated that discussions are currently focused solely on the PlayStation 5 launch, amidst reports that Sony is scaling back its PC porting strategy. Bloomberg suggests that conversions for games like Saros and Ghost of Yotei have been cancelled, with the company aiming for greater exclusivity.

Push SquareVery positive

Round Up: 'Already a GOTY Contender': 5 Things We Learned from Saros PS5 Previews

Previews for Housemarque's upcoming PlayStation 5 exclusive, Saros, highlight its evolution from Returnal with more approachable yet still challenging gameplay. The game features enhanced gun variety, a new shield mechanic for absorbing bullets, and a high-risk, high-reward 'Eclipse' system. Saros also incorporates a more overt narrative structure with character interactions in its hub world, drawing comparisons to Hades.

DestructoidNeutral

2026 video game release date calendar

This article provides a comprehensive calendar of video game releases scheduled for 2026, including specific dates for titles like Grand Theft Auto 6 in November and early year releases such as Resident Evil Requiem. It details monthly releases across various platforms and lists notable titles with TBD release dates, promising to be updated as new information becomes available.

Tech RadarPositive

Housemarque says it 'hancrafted levels, art, design, and combat encounters' and 'kind of connect them in a procedural matter' to create Saros' ever-changing levels

Housemarque's upcoming PlayStation 5 title, Saros, will feature handcrafted levels that are procedurally connected, leading to altered layouts and new paths upon respawning. Creative director Gregory Louden and art director Simone Silvestri highlighted the game's roguelike mechanics and the team's extensive playtesting to ensure a fluid player experience.

Rock Paper ShotgunNegative

Saros director won't say whether it's coming to PC, following report Sony plan to stop porting over their big singleplayer guns

The director of the upcoming game Saros, Gregory Louden, declined to comment on potential PC portage, following reports that Sony plans to limit releases of its major single-player titles to PlayStation 5. While Saros is confirmed for PlayStation 5, its PC availability remains uncertain, unlike the previously PC-ported Returnal.

N4GVery positive

Saros Looks Like Returnal, But Feels Unlike Anything Else Housemarque Has Made - Gamespot

Housemarque's upcoming PlayStation 5 exclusive, Saros, offers a gameplay experience distinct from their previous work, including Returnal. A three-hour hands-on preview suggests the studio is set to deliver another memorable title.

Tech RadarNeutral

Saros developer doesn't think Returnal 'was that hard of a game', but admits that the team 'did pay a lot more attention to the onboarding experience' for its spiritual successor

Housemarque's associate design director Mitja Roskaric stated that Returnal was not an overly difficult game, but acknowledged that its onboarding experience required more attention. For their new title, Saros, the team focused on rewarding movement and implementing permanent progression systems to improve the learning curve compared to Returnal's roguelike mechanics. Saros is set to launch on PlayStation 5 on April 30.

N4GNeutral

Saros Looks Like Returnal, But Feels Unlike Anything Else Housemarque Has Made - Gamespot

The upcoming game Saros from Housemarque is described as a bullet hell title, distinct from their previous work like Returnal. While not on the author's most anticipated list which includes Grand Theft Auto 6 and Fable, the author notes interest in potential remakes and other titles like Pragmata and Nioh 3.

Retro GamerPositive

In pursuit of the ideal roguelike, Saros runs are shorter than Returnal's as Housemarque wanted to "keep the feeling of danger" and "reduce the feeling of helplessness"

Housemarque's upcoming sci-fi roguelike shooter, Saros, will feature shorter runs than Returnal to maintain a sense of danger while reducing player helplessness. Lead game designer Abebe Tinari explains that mechanics like teleportation between areas aim to balance risk and reward, allowing players to practice specific biomes or bosses without committing to a full, lengthy run.

PlaystationVery positive

Saros hands-on report: intense sci-fi action in a beautiful, deadly alien world

Housemarque's upcoming PlayStation 5 title, Saros, offers intense sci-fi action with a cosmic horror twist. Players will embody Enforcer Arjun, who resurrects upon death to continue exploring the alien planet Carcosa. The game features deep combat mechanics involving weapon switching, a unique shield system that absorbs enemy projectiles, and an 'eclipse' mechanic that increases risk for greater rewards.

Retro GamerVery positive

3 hours in, Saros is a triumph for PS5 – this twitchy sci-fi roguelike shooter perfectly evolves on Returnal, and…

Saros, the spiritual successor to Returnal, is shaping up to be a triumph for the PlayStation 5, evolving the 'bullet ballet' roguelike shooter formula with intense combat and satisfying progression. Developed by Housemarque, the game features a new shield mechanic that encourages players to absorb enemy fire, offering a fresh challenge beyond Returnal's established gameplay loop. With shorter, more focused runs and a deep upgrade system, Saros promises a compelling and evolved experience for fans of the genre.