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Slay the Spire

News, coverage and analysis tracking Slay the Spire across the outlets.

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PC Gamer

Slay the Spire 2 devs weren't going to make a sequel, but then the publisher handling the first game's ports…

Mega Crit initially did not plan to develop Slay the Spire 2, but the impending closure of Humble Games, the publisher for the first game's console and mobile ports, necessitated a sequel. The studio found it difficult to update the PC version while other platforms were unsupported, leading to the decision to create a new title. Slay the Spire 2 has since justified its existence with new characters and co-op features.

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Jay Is Games

How Indie Games Are Quietly Reinventing the Luck Mechanic - Walkthrough, Tips, Review

Indie game developers are increasingly treating randomness and luck as core design elements rather than afterthoughts. Games like Slay the Spire and Hades demonstrate how to implement controlled chaos, where luck feels earned and navigable, enhancing player agency and replayability. This intentional design approach, influenced by player psychology and digital platform expectations, aims to create engaging experiences that reward skill over pure fortune.

Retro Gamer

Slay the Spire 2 devs wanted to keep updating the original instead of making a sequel, but then their publisher shut…

Mega Crit developers initially preferred to continue updating Slay the Spire rather than create a sequel. However, the shutdown of their publisher, Humble Games, which handled console and mobile ports, created uncertainty for the original game's future. This led Mega Crit to pursue Slay the Spire 2, a project that was ultimately decided by a coin flip.

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Droid Gamers

Best Android Card Games – Updated!

This guide highlights the best card games available on Android devices, ranging from traditional TCGs to unique indie titles. Featured games include Balatro, Magic the Gathering: Arena, GWENT, Slay The Spire, Yu-Gi-Oh! Master Duel, Legends of Runeterra, and more, each offering distinct gameplay experiences for mobile players.

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Retro Gamer

Slay the Spire 2 "may not be perfectly balanced yet," Half-Life writer and Valve veteran Erik Wolpaw says, but with 1,500 hours in the first game he has no doubt Mega Crit will pull it off

Valve writer Erik Wolpaw, known for his work on Half-Life 2 and Portal, shared his thoughts on Slay the Spire 2, stating that while it may not be perfectly balanced yet, he has confidence in developer Mega Crit. Wolpaw, who has over 1,500 hours in the original Slay the Spire, is currently playing the sequel extensively, both solo and in co-op.

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PC Gamer

Erik Wolpaw, co-writer of Portal and Portal 2 adores Burnout Paradise and has 1,500 hours in Slay the Spire: 'This…

Writer Erik Wolpaw, known for his work on Portal and Portal 2, discusses his extensive gaming history and current preferences. He expresses a deep affection for Slay the Spire, having accumulated over 1,500 hours, and also highlights Burnout Paradise as a game he will never uninstall. Wolpaw also touches on his experiences with Soulslike games like Nioh and Dark Souls 3, and his appreciation for the strategic depth of Slay the Spire.

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Droid Gamers

The Best Android Roguelikes – Updated!

This article provides a curated list of the best roguelike and roguelite games available on Android. It highlights titles such as Slay the Spire, Dead Cells, Vampire Survivors, and Crying Suns, detailing their unique gameplay mechanics and features. The guide aims to help players discover top-tier roguelike experiences on the Play Store.

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PC Gamer

Slay the Spire 2 dev says an early idea was to actually reduce the card pool, but players hated it: 'We need new…

Casey Yano, co-creator of Slay the Spire and co-founder of Mega Crit Games, discussed the design of Slay the Spire 2 in a new interview. He revealed that an early idea was to reduce the card pool, but playtesters disliked it. Yano also drew inspiration from the Dark Souls series for character build progression and mentioned Balatro as an example of natural game mechanic scaling.

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Retro Gamer

Slay the Spire 2 almost had fewer new cards because of the co-creator's love for Dark Souls, but testers "were…

Slay the Spire 2 co-creator Casey Yano initially wanted the sequel to feature fewer new cards for returning characters, inspired by the Dark Souls series' approach to build replication. However, playtesters expressed a strong desire for more new content, leading Mega Crit Games to adjust the design. This decision has contributed to the early success of Slay the Spire 2.

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Games Press

Stochastic Walk Releases Free Public Demo for Match Morphosis — the Roguelike Match-3 Deckbuilder Built Solo with a Custom C Engine

Stochastic Walk has released a free public demo for their upcoming PC title, Match Morphosis, a Roguelike Match-3 Deckbuilder. Developed solo by Ernes Budiman using a custom C engine, the game challenges players to match tiles and build synergies in procedurally generated runs. The demo is available now on Steam, offering a glimpse into the game's strategic depth and low system requirements.

The Sixth Axis

Mini Tank Mayhem Review – Tower Defence + Slay The Spire + Advance Wars?

Mini Tank Mayhem is a tower defence game that blends roguelike deck-building elements with strategic unit placement. It offers multiple factions and commanders, each with unique decks and abilities, encouraging diverse strategies. While the core gameplay loop is familiar, the game's strength lies in its combination of established mechanics and varied build options.

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Two Average Gamers

Drop-In, Drop-Out: Best Games for Unpredictable Schedules | TAG

This guide highlights games suitable for players with unpredictable schedules, focusing on titles that allow for easy pausing and resuming without penalty. It emphasizes features like frequent autosaves, low memory burden, and self-contained sessions. Games like Vampire Survivors, Stardew Valley, and Forza Horizon 5 are recommended for their interruptible nature, while console features like Xbox Quick Resume and Nintendo Switch Sleep Mode are noted as crucial aids.

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Jay Is Games

Why Indie Tactical Games are Entering a New Golden Age in 2026 - Walkthrough, Tips, Review

The indie game scene is experiencing a resurgence in complex, high-stakes tactical titles, offering an alternative to simplified AAA strategy games. Developers are focusing on punishing but fair mechanics, 'Ironman' modes, and deep systems that reward player mastery. Games like Final Fantasy Tactics and Tactics Ogre: Reborn are highlighted as inspirations for this trend.

Happy Gamer

Slay the Spire 2 Roadmap Skips Release Dates to Avoid ‘Sloppy’ Launch

MegaCrit has released a roadmap for Slay the Spire 2 that deliberately omits release dates, prioritizing game quality over hype and avoiding a potentially 'sloppy' launch. This approach contrasts with many AAA studios and emphasizes a 'done when it's done' philosophy, a strategy also seen with Hollow Knight: Silksong. The decision is praised as a refreshing change after numerous rushed game releases, aiming to protect the legacy of the original Slay the Spire.

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Eurogamer

Slay the Spire 2 roadmap suggests we won't get matchmaking but does promise "whimsy" – here's what's new

Mega Crit has outlined the roadmap for Slay the Spire 2's early access period, focusing on bug fixes, system improvements, and content updates. The developers emphasize a healthy pace and creative freedom over strict deadlines, ruling out features like matchmaking but promising continued "whimsy." The game has seen significant player engagement, with millions of runs completed since its launch.

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Two Average Gamers

Slay The Spire 2 Crashes Again—Fans Rage With Review Bo... | TAG

This week's gaming news includes the release of Pragmata on April 17 for PlayStation, Xbox, and PC, with a Nintendo Switch release on April 24, accompanied by a Diana Amiibo. Square Enix is releasing the Final Fantasy 7 Ascend the Shinra Building board game for $40, focusing on cooperative strategy. Additionally, the developers of Invincible Vs have acknowledged and plan to address issues with rage quitting during the game's open beta.

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Rock Paper Shotgun

If you need more Shakespeare with your Slay the Spire, check out demon lawyer deckbuilder The Killing Stone

The Killing Stone is a new deckbuilder roguelite that blends card battles with contract law haggling, featuring a distinct Elizabethan dialogue option. The game draws comparisons to Slay the Spire and Monster Train, with voice acting from Liam O'Brien and Emma Gregory.

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Rock Paper Shotgun

With DLSS 5, Nvidia look to rewrite the truth before our eyes

Nvidia's DLSS 5 technology, which generates 100% of the on-screen image using AI, is analyzed for its potential impact on video games. While presented as a performance enhancer, concerns are raised about its aesthetic control, hardware demands, and Nvidia's increasing influence over game rendering, potentially shifting it from an optional feature to a default standard.

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Eurogamer

What we've been playing - "I do not have three thumbs, Nintendo"

Several individuals share their recent gaming experiences. Kelsey finds Pokémon Champions disappointing due to performance issues, while Marie celebrates a speedrun record for Jak and Daxter and enjoys Lego Batman: The Videogame. Bertie is focusing on Slay the Spire and warming to Luigi's Mansion 3 despite control scheme complaints. Matt is impressed by No Man's Sky's new creature-battling update, comparing it to Pokémon.

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Two Average Gamers

The Best Roguelikes for 30-Minute Sessions (We Actually Timed These) | TAG

This guide identifies roguelike games genuinely suitable for 30-minute play sessions, distinguishing between games that can be paused and those with naturally short, complete runs. It highlights titles like Vampire Survivors, Brotato, Balatro, Hades, and Dicey Dungeons as perfect fits, while also discussing games like Into the Breach and Slay the Spire that work well with save-and-quit features despite longer individual runs. The article aims to help busy gamers find satisfying experiences within limited time constraints.

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