Splinter Cell
News, coverage and analysis tracking Splinter Cell across the outlets.- Påstådda detaljer om Splinter Cell-remaken läcker utAlleged details about the Splinter Cell remake have surfaced, suggesting features like non-lethal options, a linear structure, destructible environments, and a light/darkness meter. The game is reportedly using the Snowdrop engine and may launch in the latter half of 2027, though its development is described as being in a 'fragile state'.
- Rockstar workers hit back, PlayStation ditches physical discs, and chipmakers accused of price fixing - Patch Notes #59Several significant developments have occurred in the gaming industry, including Rockstar Games facing accusations of pay inequity and crunch, Sony's PlayStation preparing to discontinue physical software production in January 2028, and major chipmakers being sued for alleged price-fixing. Additionally, Ubisoft has hired Christoph Hartmann to oversee its Tom Clancy franchises, while Krafton has agreed to pay bonuses to the Subnautica 2 developer Unknown Worlds following a legal dispute and CEO resignation. Microsoft is also reportedly testing a disc-to-digital feature for its Xbox consoles.
- Ubisoft taps former 2K president Christoph Hartmann to oversee shooter franchisesUbisoft has appointed former 2K president Christoph Hartmann to lead its new 'Creative House 2' division, which focuses on shooter franchises like The Division, Ghost Recon, and Splinter Cell. This move comes as Ubisoft restructures its studio ecosystem, which has also involved significant cost-cutting measures and layoffs.
- Former 2K Games President Joins Ubisoft’s Creative House 2 as Its New General ManagerChristoph Hartmann, former president of 2K Games, has been appointed as the new general manager for Ubisoft's Creative House 2. He will oversee Tom Clancy franchises including The Division, Ghost Recon, and Splinter Cell. Ubisoft CEO Yves Guillemot expressed confidence in Hartmann's leadership to build lasting franchises.
- Ubisoft appoints former 2K and Amazon exec Christoph Hartmann to lead Creative House 2, overseeing Splinter Cell, The Division and Ghost ReconUbisoft has appointed industry veteran Christoph Hartmann as General Manager of its newly formed Creative House 2. This business unit will oversee major franchises including Splinter Cell, The Division, and Ghost Recon, as well as the recently acquired MOBA game March of Giants. Hartmann previously founded 2K Games and led Amazon's games division.
- Promising PS5 Action Game Announced a Year Ago Is Canceled – ReportThe PlayStation 5 action-adventure game Mudang: Two Hearts, developed by EVR Studio, has reportedly been canceled following the studio's bankruptcy filing. EVR Studio, which was also set to publish the game, declared bankruptcy on June 5, 2026, halting development on the project that was previously known as "Project TH" and had a 2024 release window.
- Summer Game Fest 2026 live report - all the news and announcements from Geoff Keighley's E3 but not E3 showcaseSummer Game Fest 2026 is set to feature a two-hour showcase hosted by Geoff Keighley, promising to reveal the future of video games. Expected announcements include Star Wars: Zero Company, a new Crazy Taxi game, and potential reveals for Guild Wars 3, Persona 6, and Mass Effect 5. The event will cover news and announcements live, with a YouTube stream starting earlier.
- 007: Nightfire review (2003)This 2003 review of 007: Nightfire for PC criticizes the game for its bugs, poor AI, and uninspired storytelling, deeming it a disappointment compared to other spy games like No One Lives Forever. Despite a detailed environment and some promising sequences, the game ultimately falls short of delivering a thrilling James Bond experience, with its multiplayer being only 'okay'.
- Nya Ghost Recon, Far Cry och Assassin's Creed inom tre år, lovar UbisoftUbisoft plans to release three major titles, including new installments in the Assassin's Creed, Far Cry, and Ghost Recon franchises, by March 2029. This strategy aims to improve the company's financial standing following a significant net loss and extensive restructuring.
- Splinter Cell veteran says realistic modern lighting has screwed up stealth games: "it gets very hard to tell what’s light, what’s shadow, what’s dark, what’s safe"Designer Clint Hocking believes that realistic modern lighting has made stealth games harder to develop and play. He argues that the sophisticated rendering and diffusion in current games obscure the clear distinctions between light and shadow that were present in older, "baked lighting" titles. Hocking, who has worked on games like Splinter Cell: Chaos Theory, suggests that developers need to rethink how they communicate visibility to players in modern titles.
- Former Splinter Cell Creative Director Says Realistic Graphics Are Causing Problems for Modern Stealth GamesThe former creative director of Splinter Cell believes that advancements in realistic graphics, particularly lighting and shadows, are creating challenges for modern stealth game design. These graphical improvements make it harder for both players and developers to implement traditional stealth mechanics effectively.
- Far Cry 2 and Assassin's Creed Hexe creative director launches a new studio, a few months after surprise exit from…Veteran developer Clint Hocking, formerly the creative director for Ubisoft's Assassin's Creed Hexe and Far Cry 2, has launched a new independent game studio named Build Machine Games. The studio is described as lean, fast, bold, and ambitious, and is currently hiring for positions in Canada to begin work on its first prototype.
- 2017's Ghost Recon Wildlands is a gloriously chaotic shooter that's more than the sum of its partsGhost Recon Wildlands, released in 2017, is a gloriously chaotic open-world tactical shooter that offers a sprawling world and engaging gameplay loops. Despite some repetition in missions and a lack of deep stealth mechanics, the game's emergent chaos and satisfying tactical moments make it a worthwhile experience. The article highlights the game's strengths in its early missions and its ability to create memorable, unplanned scenarios.
- chaotic works: UK BASED - BEDROOM BUILDERS & AAA VETS FROM USA TO POLANDchaotic works, an independent UK-based studio founded in 2023, is developing its debut title, Project S, a premium multiplayer PC and console game aiming to redefine the open-world experience. The studio, comprised of indie developers and veterans from franchises like Fallout and Far Cry, emphasizes emergent, systemic gameplay and strong social dynamics. Project S is currently in closed playtesting and focuses on creating challenging, dynamic gameworlds where players forge bonds and rivalries.
- Undersökning – vad tycker du om Indiespelklubbens första period?This article seeks feedback on the initial period of the Indiespelklubben, asking members for their opinions on the games, content, and future desires. It also includes discussions on major game surprises, popular threads like Forza Horizon 6 and Project Helix, and a poll on Ubisoft's best game series.
- 007 First Light-Rules of Spycraft: Mysterious Bond Game Surfaces on PlayStation ForumA mysterious title, '007 First Light-Rules of Spycraft,' has surfaced on the PlayStation 5 subreddit, hinting at a potential new James Bond game. The title suggests a focus on espionage mechanics and spycraft, leveraging modern technology for immersive gameplay. The leak also speculates on Sony's potential involvement due to their exclusive content strategy and ownership of film rights.
- Snabbkollen – Ubisofts bästa spelserie?Ubisoft, a veteran game developer since 1986, is known for its recurring game series. This article asks readers to vote for their favorite Ubisoft franchise from a list including Assassin's Creed, Far Cry, Rainbow Six, Splinter Cell, and The Division, with an option to suggest others in the comments.
- 20 years after Kojima announced a Metal Gear Solid movie was happening, Sony announces a Metal Gear Solid movie is…Sony has announced a Metal Gear Solid movie is in development, a project first revealed by Hideo Kojima 20 years ago. Despite past interest from actors and directors, the film adaptation has struggled to progress beyond pre-production. This announcement marks a significant step forward for the long-gestating project.
- Indie dev sees Ubisoft fail to bring back Splinter Cell for 13 years, says fine, I'll do it myself with a "short, focused stealth" game "inspired by classic PS2-era games"Indie developer Benjamin Rose is creating a new stealth action game called Lizard State, inspired by classic PlayStation 2-era titles, due to the long absence of new mainline Splinter Cell games. The game features a short, focused campaign with interconnected levels, an advanced light/shadow system, and reactive AI, aiming to capture the essence of classic stealth gameplay. While Ubisoft is working on a Splinter Cell remake, Rose is proceeding with his spiritual successor, which is slated for release soon on PC.
- If you're sick of waiting for Ubisoft to make a new Splinter Cell, this newly announced indie stealth game might fill the Sam Fisher-shaped hole in your lifeThe indie stealth game Lizard State has been announced, aiming to fill the void left by the lack of new Splinter Cell titles. Developed by Benjamin Rose, the game features unique mechanics like 'mimic cameras' that turn into spider-like gadgets and a player-controlled electric spider bot. While currently in an early alpha build, the game shows promise for satisfying stealth gameplay and is available to wishlist on Steam.