Splinter Cell
News, coverage and analysis tracking Splinter Cell across the outlets.
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The Blood Of Dawnwalker Review | TheXboxHub
The Blood of Dawnwalker, an RPG from Rebel Wolves and Bandai Namco, presents an ambitious world of vampires and human exploration but suffers from significant gameplay issues. While the presentation and story setup are promising, the combat is overly difficult and confusing, and traversal mechanics are buggy and frustrating, leading to a disappointing experience despite its potential.
In a world of Slime Rancher and Palworld, I still crave more Viva Piñata
This article reflects on Rare's 2006 title Viva Piñata, contrasting its charming life simulation gameplay with the studio's earlier, edgier titles and later Microsoft projects. Despite not being a commercial success, Viva Piñata is praised for retaining Rare's distinctive design magic and offering a surprisingly deep experience with a hidden dark side.
This free lockpicking puzzler you can play in your browser is unexpectedly one of the most thrilling games I've…
Lockpicks-11 is a thrilling browser-based puzzle game created for Ludum Dare 57 that distills the act of lockpicking into a series of varied and randomized challenges. Despite its simple premise and short development time, the game offers surprising tension and imaginative puzzle design, making it a standout experience for fans of the genre.
Ubisoft promises Ghost Recon news in August, and if you're hoping that means an update on the Splinter Cell remake then I admire your optimism but sorry, no
Ubisoft has announced that new information regarding the Ghost Recon franchise will be revealed on August 6th to celebrate its 25th anniversary. The article expresses skepticism about potential news for the Splinter Cell remake, highlighting Ubisoft's history of delays and issues with its game development and announcements, including the cancellation of the Sands of Time remake and the troubled development of Skull and Bones and Beyond Good and Evil 2.
Ubisoft promises new Assassin's Creed, Far Cry, and Ghost Recon games are coming, but says this year will be…
Ubisoft's financial report indicates a lighter release slate for the current fiscal year, with new premium titles and "other targeted premium games" to be announced later. However, the company anticipates a significantly larger content pipeline in fiscal years 2027-28 and 2028-29, featuring new installments in the Assassin's Creed, Far Cry, and Ghost Recon franchises, alongside an acceleration of its live services.
Syphon Filter: Losing the Plot
The Syphon Filter series, while perhaps not reaching the same critical acclaim as Metal Gear Solid or Splinter Cell, offered its own unique brand of globe-trotting spy adventures. The article discusses the series' place within the spy-themed video game genre.
Påstådda detaljer om Splinter Cell-remaken läcker ut
Alleged details about the Splinter Cell remake have surfaced, suggesting features like non-lethal options, a linear structure, destructible environments, and a light/darkness meter. The game is reportedly using the Snowdrop engine and may launch in the latter half of 2027, though its development is described as being in a 'fragile state'.
Splinter Cell Remake to Feature Destructible Environments, Expanded Non-Lethal Options – Rumor
A rumor suggests the upcoming Splinter Cell remake will feature destructible environments and expanded non-lethal gameplay options, utilizing the Snowdrop engine and DirectX 12 for enhanced visuals. The game is reportedly targeting PC, PlayStation 5, and Xbox Series X/S, with a potential release in 2027. Despite recent layoffs at Ubisoft Toronto, development on the remake is confirmed to be ongoing.
Rockstar workers hit back, PlayStation ditches physical discs, and chipmakers accused of price fixing - Patch Notes #59
Several significant developments have occurred in the gaming industry, including Rockstar Games facing accusations of pay inequity and crunch, Sony's PlayStation preparing to discontinue physical software production in January 2028, and major chipmakers being sued for alleged price-fixing. Additionally, Ubisoft has hired Christoph Hartmann to oversee its Tom Clancy franchises, while Krafton has agreed to pay bonuses to the Subnautica 2 developer Unknown Worlds following a legal dispute and CEO resignation. Microsoft is also reportedly testing a disc-to-digital feature for its Xbox consoles.
Ubisoft taps former 2K president Christoph Hartmann to oversee shooter franchises
Ubisoft has appointed former 2K president Christoph Hartmann to lead its new 'Creative House 2' division, which focuses on shooter franchises like The Division, Ghost Recon, and Splinter Cell. This move comes as Ubisoft restructures its studio ecosystem, which has also involved significant cost-cutting measures and layoffs.
Former 2K Games President Joins Ubisoft’s Creative House 2 as Its New General Manager
Christoph Hartmann, former president of 2K Games, has been appointed as the new general manager for Ubisoft's Creative House 2. He will oversee Tom Clancy franchises including The Division, Ghost Recon, and Splinter Cell. Ubisoft CEO Yves Guillemot expressed confidence in Hartmann's leadership to build lasting franchises.
Ubisoft appoints former 2K and Amazon exec Christoph Hartmann to lead Creative House 2, overseeing Splinter Cell, The Division and Ghost Recon
Ubisoft has appointed industry veteran Christoph Hartmann as General Manager of its newly formed Creative House 2. This business unit will oversee major franchises including Splinter Cell, The Division, and Ghost Recon, as well as the recently acquired MOBA game March of Giants. Hartmann previously founded 2K Games and led Amazon's games division.
Promising PS5 Action Game Announced a Year Ago Is Canceled – Report
The PlayStation 5 action-adventure game Mudang: Two Hearts, developed by EVR Studio, has reportedly been canceled following the studio's bankruptcy filing. EVR Studio, which was also set to publish the game, declared bankruptcy on June 5, 2026, halting development on the project that was previously known as "Project TH" and had a 2024 release window.
Summer Game Fest 2026 live report - all the news and announcements from Geoff Keighley's E3 but not E3 showcase
Summer Game Fest 2026 is set to feature a two-hour showcase hosted by Geoff Keighley, promising to reveal the future of video games. Expected announcements include Star Wars: Zero Company, a new Crazy Taxi game, and potential reveals for Guild Wars 3, Persona 6, and Mass Effect 5. The event will cover news and announcements live, with a YouTube stream starting earlier.
007: Nightfire review (2003)
This 2003 review of 007: Nightfire for PC criticizes the game for its bugs, poor AI, and uninspired storytelling, deeming it a disappointment compared to other spy games like No One Lives Forever. Despite a detailed environment and some promising sequences, the game ultimately falls short of delivering a thrilling James Bond experience, with its multiplayer being only 'okay'.
Nya Ghost Recon, Far Cry och Assassin's Creed inom tre år, lovar Ubisoft
Ubisoft plans to release three major titles, including new installments in the Assassin's Creed, Far Cry, and Ghost Recon franchises, by March 2029. This strategy aims to improve the company's financial standing following a significant net loss and extensive restructuring.
Splinter Cell veteran says realistic modern lighting has screwed up stealth games: "it gets very hard to tell what’s light, what’s shadow, what’s dark, what’s safe"
Designer Clint Hocking believes that realistic modern lighting has made stealth games harder to develop and play. He argues that the sophisticated rendering and diffusion in current games obscure the clear distinctions between light and shadow that were present in older, "baked lighting" titles. Hocking, who has worked on games like Splinter Cell: Chaos Theory, suggests that developers need to rethink how they communicate visibility to players in modern titles.
Former Splinter Cell Creative Director Says Realistic Graphics Are Causing Problems for Modern Stealth Games
The former creative director of Splinter Cell believes that advancements in realistic graphics, particularly lighting and shadows, are creating challenges for modern stealth game design. These graphical improvements make it harder for both players and developers to implement traditional stealth mechanics effectively.
Far Cry 2 and Assassin's Creed Hexe creative director launches a new studio, a few months after surprise exit from…
Veteran developer Clint Hocking, formerly the creative director for Ubisoft's Assassin's Creed Hexe and Far Cry 2, has launched a new independent game studio named Build Machine Games. The studio is described as lean, fast, bold, and ambitious, and is currently hiring for positions in Canada to begin work on its first prototype.
2017's Ghost Recon Wildlands is a gloriously chaotic shooter that's more than the sum of its parts
Ghost Recon Wildlands, released in 2017, is a gloriously chaotic open-world tactical shooter that offers a sprawling world and engaging gameplay loops. Despite some repetition in missions and a lack of deep stealth mechanics, the game's emergent chaos and satisfying tactical moments make it a worthwhile experience. The article highlights the game's strengths in its early missions and its ability to create memorable, unplanned scenarios.