The Elder Scrolls 6
News, coverage and analysis tracking The Elder Scrolls 6 across the outlets.- Skyrim and Fallout 4 artist says Bethesda's Todd Howard has too many yes men: "A lot of people were afraid to…Former Bethesda colleague Dennis Mejillones suggests that Todd Howard, a key figure in games like Skyrim and Fallout 4, faces a problem with 'yes men' due to his celebrity status, potentially hindering critical feedback. This contrasts with Kurt Kuhlmann's view that Howard was too often pulled away from Starfield's development, highlighting a debate on how much direct input Howard should have.
- From Arena to Skyrim, Elden Ring streamer beats Bethesda's entire RPG series "first try" with 0 damage – and "if Elder Scrolls 6 comes out in my lifetime," he'll do it all againStreamer GinoMachino has successfully completed a no-damage run of all mainline Elder Scrolls games from Arena to Skyrim, a feat that took over 11 hours. He expressed his eagerness to repeat the challenge if The Elder Scrolls VI is released during his lifetime.
- Is a blizzardy Skyrim return persuading me to retry Elder Scrolls Online? Not really, but naval combat and underwater exploration mightZenimax has revealed upcoming content for The Elder Scrolls Online, including naval combat and underwater exploration planned for 2026. New Thieves Guild and Sheogorath-themed quests are set to arrive in summer 2025, following a 'season zero' event in April. The developer also teased a return to a blizzardy Skyrim-like zone for early 2027.
- The 14 most exciting new video game releases of April 2026April 2026 is set to be a busy month for new video game releases, with at least 14 titles catching the eye of critics. Notable releases include Darwin's Paradox, a Starfield PlayStation 5 port, Pokémon Champions, and the highly anticipated Saros. The month also features new entries in various genres, from stealth platformers and roguelikes to party games and fighting games, across multiple platforms including PlayStation 5, Xbox Series X/S, Nintendo Switch, and PC.
- A $1,000 PS6 And Xbox Helix Are Dangerous For The Future Of GamingThis article discusses concerns about the future of gaming, particularly regarding potential high-priced next-generation consoles like a hypothetical $1,000 PlayStation 6 and Xbox Helix. It touches on the anticipation for upcoming titles like Halo, The Elder Scrolls VI, and Gears of War: E-Day, while also noting the current perceived lack of major first-party releases from PlayStation compared to Xbox.
- Xbox summer showcase will include deep dive on new Gears Of WarMicrosoft has announced its annual Xbox Games Showcase for June 7, which will feature a deep dive into the upcoming Gears Of War prequel, Gears Of War: E-Day. The presentation will also include first gameplay looks and major news on other titles from Xbox's first-party studios and third-party partners. New Xbox president Asha Sharma confirmed the event, which will be followed by a dedicated segment for Gears Of War: E-Day.
- A Forgotten Elder Scrolls Game Is Shutting Down SoonBethesda Game Studios' free-to-play spin-off, The Elder Scrolls: Blades, will cease operations on June 30, rendering the game inaccessible. The mobile and Nintendo Switch title, released in 2019, will see all in-game store items available for a single currency before servers go offline. This shutdown follows the closure of The Elder Scrolls Legends and joins a trend of service games ending their run.
- Games Inbox: Is there really going to be a Zelda: Ocarina Of Time remake?Readers discuss the possibility of a remake for The Legend of Zelda: Ocarina of Time, with some expressing excitement and others skepticism about Nintendo's approach. Other topics include potential Star Fox game ideas, PlayStation 5 price increases, and the design of narrative-driven games like Life Is Strange.
- Todd Howard defends "VO line flub" in Oblivion Remastered since "it's part of the game’s character," but some bugs only stick around because they're "so complicated"Todd Howard defended the decision to leave voice-over line flubs and other bugs in The Elder Scrolls IV: Oblivion Remastered, stating they are part of the game's character. He explained that fixing some bugs is too complicated, and that the team prioritizes which issues to address on a case-by-case basis.
- OG God of War devs didn't expect the PS2 classic to take 4 years to make, but they "didn't know any better" and "crunched like motherf***ers"Original God of War developers at Sony Santa Monica Studio did not anticipate the PS2 classic would take four years to complete, admitting to intense crunch periods due to youth and enthusiasm. While crunch is now largely discouraged, the article reflects on the extended development times of early titles compared to modern games and the ongoing discussion about work-life balance in the industry.
- "We try to lean in on the things where our idea of what Starfield should be aligns with the feedback that's…Bethesda Game Studios is actively incorporating player feedback into Starfield's ongoing development, focusing on areas where their vision aligns with community desires. Updates, such as the upcoming Free Lanes update, aim to enhance exploration and add more variation to in-game systems, building upon previous smaller patches and community-driven content.
- Todd Howard says "leaks don't help" Bethesda or players, especially when it comes to Oblivion: "Everyone is gonna have a different version"Bethesda Game Studios' Todd Howard stated that game leaks, particularly concerning The Elder Scrolls 4: Oblivion Remastered, cause player anxiety and do not benefit developers or players. He believes leaks lead to varied player expectations, especially when official details are scarce.
- Oblivion turns 20 today, and I need Bethesda to return to its roots for Elder Scrolls 6The Elder Scrolls IV: Oblivion celebrates its 20th anniversary, prompting reflection on Bethesda's past design choices and the uncertain direction of future RPGs, particularly The Elder Scrolls VI. The author expresses a desire for Bethesda to return to the series' roots.
- Howard Says Starfield Development Was Harder Than Expected, Vows Wider Hardware Support for TES VITodd Howard revealed that Starfield's development was more challenging than anticipated. He also confirmed that Bethesda is aiming for broader hardware scalability in The Elder Scrolls VI and future titles.
- Howard Says Starfield Development Was Harder Than Expected, Vows Wider Hardware Support for TES VIBethesda Game Studios director Todd Howard stated that Starfield's development was more challenging than anticipated, and the company plans to offer wider hardware support for The Elder Scrolls VI. The studio also announced the upcoming Free Lanes and Terran Armada expansions for Starfield, launching on April 7, 2026, clarifying that this content is not a "Starfield 2.0" but rather an expansion of existing gameplay.
- "There's a million ways that it could have gone wrong": How returning to The Elder Scrolls 4: Oblivion reshaped Todd Howard's stance on remastering Bethesda's RPGsBethesda Game Studios executive producer Todd Howard discussed the challenges and considerations behind remastering classic RPGs, specifically The Elder Scrolls 4: Oblivion. He explained the studio's approach to modernizing the game while preserving its original art style and gameplay, and revealed that the success of Oblivion Remastered has led them to consider future remasters of their titles.
- The Elder Scrolls 6 Isn't Being Rushed, And Bethesda Seems Fine With ItBethesda Game Studios director Todd Howard stated that The Elder Scrolls 6 is not being rushed, as the company is in a strong position with its existing popular titles. Development is ongoing, with the team leveraging experience gained from building Starfield with the Creation Engine 2. Howard also mentioned that Microsoft's acquisition of ZeniMax Media has been a significant industry change.
- The Elder Scrolls 6 Director Says “We Have Millions of People Playing Our Other Games”Todd Howard, director at Bethesda Game Studios, stated that the majority of the studio is focused on The Elder Scrolls 6, acknowledging its long development cycle compared to previous titles. He highlighted the challenge of serving existing player bases for games like Skyrim and Fallout 76 while developing new titles, and also commented on the industry-wide struggle with determining investment in game projects due to high expenses and uncertain returns.
- There's no rush on The Elder Scrolls 6, Todd Howard says, because Bethesda has the "benefit of having so many millions of people playing our other games"Bethesda Game Studios director Todd Howard stated that there is no rush to release The Elder Scrolls 6, as the studio benefits from having millions of players engaged with their other titles like Fallout and Starfield. He explained that the longer development and reveal cycle for The Elder Scrolls 6 is a shift from how games like Skyrim and Fallout 4 were handled.
- Resident Evil-Styled Remakes Wouldn’t be Viable for Bethesda’s RPG, Says Former DeveloperFormer Bethesda developer Nate Purkeypile stated that full remakes on the scale of Resident Evil 2 and 4 are not viable for Bethesda's open-world RPGs due to their complex systems. He also noted that a "from scratch" remake would be prohibitively expensive. The discussion also touched on the possibility of Fallout 5 being developed by an external studio while Bethesda focuses on The Elder Scrolls 6.