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The Elder Scrolls IV: Oblivion Remastered

News, coverage and analysis tracking The Elder Scrolls IV: Oblivion Remastered across the outlets.

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GamespotPositive

New Game Pass Games For April 2026: Hades 2, Kiln, And Vampire Crawlers Headline A Busy Month

Microsoft has announced the lineup of games coming to Xbox Game Pass in April 2026, featuring several day-one releases. Highlights include Hades II, Kiln, Replaced, and Vampire Crawlers. The service will also see the addition of titles like Final Fantasy IV, DayZ, and The Elder Scrolls IV: Oblivion Remastered, while some games will depart on April 15.

Gaming BoltNeutral

DayZ, Kiln, Hades 2, Replaced, and Many More Headline Game Pass in April

Microsoft has announced the first wave of games coming to Game Pass in April, including titles like DayZ, Hades 2, and Replaced. Several games are launching day-and-date on the service, such as Hades 2 on Xbox Series X/S and PlayStation 5. The article also lists games departing the service on April 15th.

GamespotVery positive

The Best PS5 Games In 2026

This article rounds up the best PlayStation 5 games available, covering a wide range of genres and styles from AAA blockbusters to indie darlings. It highlights recent favorites and modern classics, aiming to help players discover must-play titles for the console. The list includes critically acclaimed games like Astro Bot, Metaphor: ReFantazio, and Elden Ring: Shadow of the Erdtree, among many others.

PC GamerPositive

Hands-on with Nvidia's new Dynamic Multi Frame Generation: 5x and 6x modes push frame rates even higher than before, though you can have too much of a good thing

Nvidia has introduced an updated version of its Dynamic Multi Frame Generation (MFG) technology, featuring new 5x and 6x modes designed to push frame rates higher. While the technology dynamically adjusts frame generation modes based on monitor refresh rates and game performance, the article notes that excessive frame generation can lead to increased input latency and potential visual artifacts. Testing across games like Cyberpunk 2077, Dragon Age: The Veilguard, Hogwarts Legacy, and Oblivion Remastered shows that while MFG can significantly boost performance, its effectiveness is dependent on the game's inherent performance and the user's hardware, with competitive gamers likely to avoid it due to latency concerns.

CyberockkNeutral

Kingdom Come: Deliverance 2 Director Defends DLSS 5 Amid Backlash

Daniel Vávra, director of Kingdom Come: Deliverance 2, has defended Nvidia's DLSS 5 technology against criticism, calling the current backlash an "uncanny beginning" and asserting that the technology has significant future potential. He believes developers will learn to train DLSS 5 for specific art styles and character faces, potentially reducing the need for ray tracing. Vávra's comments come as the gaming community expresses skepticism over early demonstrations of DLSS 5's visual enhancements.

CyberockkNeutral

Kingdom Come: Deliverance 2 Director Defends DLSS 5 Amid Backlash

Daniel Vávra, director of Kingdom Come: Deliverance 2, has defended Nvidia's DLSS 5 technology against criticism, calling the current backlash an "uncanny beginning" and asserting that the technology has significant future potential. He believes developers will learn to train DLSS 5 for specific art styles and character faces, potentially reducing the need for ray tracing. Vávra's comments come as the gaming community expresses skepticism over early demonstrations of DLSS 5's visual enhancements.

DestructoidNeutral

2026 video game release date calendar

This article provides a comprehensive calendar of video game releases scheduled for 2026, including specific dates for titles like Grand Theft Auto 6 in November and early year releases such as Resident Evil Requiem. It details monthly releases across various platforms and lists notable titles with TBD release dates, promising to be updated as new information becomes available.

Retro GamerPositive

"There's a million ways that it could have gone wrong": How returning to The Elder Scrolls 4: Oblivion reshaped Todd Howard's stance on remastering Bethesda's RPGs

Bethesda Game Studios executive producer Todd Howard discussed the challenges and considerations behind remastering classic RPGs, specifically The Elder Scrolls 4: Oblivion. He explained the studio's approach to modernizing the game while preserving its original art style and gameplay, and revealed that the success of Oblivion Remastered has led them to consider future remasters of their titles.

Digital TrendsPositive

Intel Arc update adds pre-compiled shaders to speed up game load times by up to 3x

Intel has released a new Arc graphics driver update that includes a Graphics Shader Distribution Service to pre-compile shaders, significantly reducing game load times by up to 3x on Intel Arc B-series GPUs and Core Ultra processors. This feature, also supported by Microsoft's API, aims to eliminate shader compilation wait times common in PC gaming and improve in-game stuttering. The update includes support for major titles like Cyberpunk 2077 and God of War Ragnarok.

PC GamerPositive

Intel must also hate waiting for shaders to compile as it begins bundling pre-compiled code into Arc drivers for faster…

Intel is introducing a new service that bundles pre-compiled shaders into its graphics drivers for Arc GPUs, aiming to reduce game loading times by up to 50% and minimize stuttering. This initiative, part of Microsoft's Advanced Shader Delivery system, will also be supported by Nvidia for GeForce RTX users later this year and is already being utilized by the Xbox ROG Ally.

GamespotNeutral

Gamers Are "Completely Wrong" In Criticisms Of DLSS 5, Nvidia CEO Says

Nvidia CEO Jensen Huang has responded to criticism of the company's new DLSS 5 technology, stating that gamers are "completely wrong." Huang explained that DLSS 5 uses generative AI for content control at the geometry level, not post-processing, and remains optional for developers and players. While some developers like Bethesda Game Studios and Capcom have expressed enthusiasm for its potential in enhancing visuals and immersion, early demonstrations, such as those for Starfield and Resident Evil Requiem, have drawn criticism for their appearance, which developers have stated are early looks that will be further refined.

GamespotPositive

Starfield For PlayStation 5 Is Now Available to Preorder

Starfield is now available for preorder on PlayStation 5, with the Standard Edition costing $50 and the Premium Edition at $70. The PlayStation 5 version launches on April 7 and includes a major update with new features. Bethesda's space-faring RPG, originally released for Xbox Series X|S and PC, is also seeing its largest update since launch alongside the PS5 release.

PC GamerNegative

Bethesda weighs in on negative DLSS 5 reaction: 'This will all be under our artists’ control, and totally…

Nvidia's new DLSS 5 technology, showcased with Starfield and The Elder Scrolls IV: Oblivion Remastered, has received a largely negative reaction from players due to its perceived AI filter-like appearance. Bethesda, however, states that artists will have full control over its implementation and that it will be optional for players. Nvidia clarified that DLSS 5 is not a simple filter but a hardware-level technology that impacts lighting and uses game data for its output.

IGNNegative

'This Will All Be Under Our Artists' Control': Bethesda Commits to 'Further Adjusting' DLSS 5 Use in Starfield Following 'AI Slop' Backlash - IGN

Bethesda has stated that its artists will have full control over the implementation of Nvidia's DLSS 5 technology in Starfield, following backlash from players who criticized the AI-generated facial visuals. The company will be further adjusting the lighting and final effects to ensure they align with the game's artistic vision, emphasizing that the use of DLSS 5 will be optional.

GamespotNegative

Nvidia's DLSS 5 Teases AI-Powered, Photo-Realistic Lighting--And The Backlash Is Strong

Nvidia has announced DLSS 5, a new AI-powered technology that aims to create photorealistic lighting and material changes at a per-pixel level. While demonstrated with striking results on games like Resident Evil Requiem and Starfield, the announcement has drawn significant backlash from some developers and players who feel it alters artistic intent and applies an "airbrush filter." The technology is slated for release later this year and requires high-end hardware, with early previews suggesting substantial VRAM demands.

Checkpoint GamingNegative

Nvidia unveils its controversial DLSS 5 AI upscaling feature

Nvidia has announced DLSS 5, its latest AI upscaling technology, which aims to enhance lighting and textures in games. However, the feature has drawn criticism for its impact on character faces, with some games like Starfield showing altered facial structures. While optional, DLSS 5 utilizes generative AI and will be supported by major publishers, with a release expected in the fall.

Gaming BoltNeutral

Fallout 5 Being Made by Another Studio Wouldn’t be Surprising, Say Former Bethesda Developers

Former Bethesda developers discussed the possibility of Fallout 5 being developed by an external studio, citing Bethesda Game Studios' focus on The Elder Scrolls 6. They suggested that releasing a new Fallout game during the run of the Amazon adaptation could be advantageous. However, other industry figures believe Bethesda will keep its major franchises in-house and expand its own development teams.

PC GamerNegative

DLSS 5 clearly overwrites game characters with AI beauty standards, but Nvidia says devs have 'artistic…

Nvidia has announced DLSS 5, a new AI upscaling technology that uses "3D-guided neural rendering" to enhance game visuals. While Nvidia claims developers will have artistic control, early demonstrations show significant alterations to character models, leading to controversy and comparisons to "AI slop filters." The technology is set to launch in the fall with support for several upcoming games.

Retro GamerNegative

Nvidia announces DLSS 5 in uncanny video putting games through obvious AI filter, Bethesda's Todd Howard joins devs hyping it up: "We got it running in Starfield, it was amazing how it brought it to life"

Nvidia has announced DLSS 5, an AI-powered rendering technique that the company claims is its most significant breakthrough since real-time ray tracing. Demonstrations in games like Starfield and Resident Evil Requiem show dramatic visual changes, though some online have criticized the results as uncanny and similar to AI photo filters. Bethesda's Todd Howard expressed enthusiasm, stating DLSS 5 "brought it to life" in Starfield.

CGmag OnlineVery positive

DLSS 5 Moves NVIDIA’s Upscaling Tech Toward Full Neural Rendering

NVIDIA unveiled DLSS 5 at GTC, a new neural rendering system designed to enhance real-time game graphics with photorealistic lighting and materials. Expected to launch this fall, DLSS 5 uses an AI model to process color and motion data, aiming for cinematic realism at up to 4K resolution. Several major studios, including Bethesda, Capcom, and Ubisoft, are already implementing the technology in upcoming titles like Starfield and Assassin's Creed Shadows.