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Thief

News, coverage and analysis tracking Thief across the outlets.

Latest coverage

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PC GamerVery negative

'This is the bit where the comet hits the earth and the dinosaurs die:' Tim Sweeney revisits scathing 26-year-old eulogy for beloved studio Looking Glass

Epic Games CEO Tim Sweeney's 2000 statement on the closure of Looking Glass Studios, which described the event as an 'economically realistic day' and criticized the studio's overhead and niche appeal, has resurfaced. While Sweeney stands by his assessment that game businesses must be profitable, industry figures have criticized his 'asshole CEO' mindset, highlighting the artistic impact of studios like Looking Glass and the often illogical reasons behind modern studio shutdowns and layoffs.

PC GamerNegative

New Blood CEO confirms it: the worst way to sell immersive sims like Gloomwood and Fallen Aces is to call them immersive…

New Blood Interactive CEO Dave Oshry believes that marketing games as 'immersive sims' is detrimental to sales, stating the term is niche and off-putting to mainstream audiences. He argues that categorizing these games as RPGs, like Baldur's Gate 3, would be more commercially viable, citing the struggles of titles like Prey and the success of the 'boomer shooter' label.

PC GamerNeutral

I saw the future and it literally stinks

The Scentbar is a new PC gaming peripheral that aims to add olfactory immersion by emitting smells that correspond to on-screen actions. While the technology demonstrably works, accurately detecting and replicating scents like 'bakery' or 'gunpowder,' the author concludes it's an unnecessary and frivolous addition to PC gaming setups. Despite its questionable utility, the reviewer expresses grudging admiration for the device's functionality.

PC GamerPositive

After Warcraft 3's first new campaign in 23 years, let's normalize releasing new DLC for ancient RTS games

The article argues that releasing new DLC for older real-time strategy (RTS) games is a sensible trend, citing examples like Warcraft 3: Reforged's new campaign and Age of Empires updates. This approach capitalizes on the longevity of classic titles and the genre's stagnant state, offering a profitable way to leverage nostalgia and satisfy fans.

Gaming BoltPositive

Thief: The Dark Project Remastered Showcases Gameplay, Radial Menu in Latest Trailer

Nightdive Studios released a new trailer for Thief: The Dark Project Remastered, showcasing gameplay, the radial item wheel for tools, and controller support including rumble and gyro. The remaster will include the original campaign and a fan-made campaign, The Tarnished Mirror, and is slated for a Winter 2026 release across PC and multiple consoles.

PC GamerVery positive

We just saw a big chunk of Thief Remastered gameplay, and I'm more desperate than ever to play

A new gameplay trailer for Nightdive Studios' remaster of the classic immersive sim Thief showcases Garrett navigating dark environments and utilizing stealth mechanics. The remaster aims to preserve the original art style while improving visuals and controller support, drawing inspiration from existing PC mods.

FZ.seNeutral

Utmaning i ISK#6 - Hitta alla referenser i Justin Wack!

This article compiles various gaming news, reviews, and discussions. It features reviews for "Justin Wack and the Big Time Hack," "Marvel's Wolverine," and "NHL 27," alongside news on game delays, new releases, and industry trends.

PC GamerNegative

Thief designer Randy Smith Evergreen refused to work for Xbox because it would be like 'walking past some stakes with human skulls on them' and pretending 'it's probably fine in this direction'

Thief designer Randy Smith Evergreen explains his decision to refuse an opportunity to work for an Xbox-funded studio due to Microsoft's history of studio closures, likening it to ignoring obvious danger. He discusses the challenges of AAA development for immersive sims and his preference for smaller, more focused indie projects.

FZ.sePositive

Thief-remastern kommer att inkludera den nya kampanjen The Tarnished Mirror

Following a Steam leak, Nightdive Studios has officially announced The Tarnished Mirror, a new campaign for Thief: The Dark Project Remastered. The campaign will be detailed on November 2nd, with the remaster itself slated for a winter release. Stephen Russell returns to voice the protagonist Garrett.

FZ.sePositive

Thief-remaster kommer att inkludera den nya kampanjen The Tarnished Mirror

A new campaign titled 'The Tarnished Mirror' for the Thief remaster was announced following a Steam leak. This addition brings new content to the classic stealth game.

PC GamerNeutral

Thief designer thinks the graphics arms race should have ended with 2010's Alan Wake: 'The fidelity curve has…

Thief designer Randy Smith Evergreen believes the graphics arms race in video games should have concluded with 2010's Alan Wake, arguing that current fidelity levels are excessive and serve little practical purpose. He suggests that games like Alan Wake achieved sufficient photorealism, and further advancements are costly without significantly enhancing the player experience, particularly for immersive sims.

PC GamerPositive

Modern gamers spoiled by Steam will never understand the joy of a MegaPak

This article reflects on how modern gamers are spoiled by the abundance and affordability of games compared to the 1990s. It highlights the "MegaPak" compilations from Megamedia Corp as an early precursor to modern game bundles, offering a large collection of PC titles at a budget price. The author argues that while modern gaming offers more choice, the MegaPak era provided a unique, less noisy way to discover games.

GamespotNeutral

Deus Ex And Immersive Sim Founding Father, Warren Spector, Retires From Game Development

Warren Spector, a pivotal figure in the creation of the immersive sim genre known for his work on Deus Ex and Thief, has announced his retirement from game development after a nearly 45-year career. While he has mixed feelings, Spector, aged 70, feels it's time for a new generation to innovate and plans to focus on writing books and consulting. His final game, Thick as Thieves, was released earlier this year.

Games IndustryNeutral

Deus Ex creator Warren Spector announces retirement – "it's time to ride off into the sunset"

Deus Ex creator Warren Spector has announced his retirement after more than 40 years in game development. Spector, who also worked on franchises like Thief, Ultima, and Epic Mickey, cited his long career and a desire to pursue other interests as reasons for his departure. He expressed hope for continued innovation in the industry from the next generation of developers.

PC GamesNPositive

Warren Spector retires from game development, at least he thinks so

Veteran game developer Warren Spector has announced his retirement from the industry, citing age, health, and a diminished enjoyment of the business. Spector, known for his work on Deus Ex, Thief, and the Ultima series, expressed a desire to still make three more games, including one large, one small, and one he's unsure how to create. He plans to focus on writing books, reading, and consulting in his post-retirement career.

IGNNeutral

Deus Ex, System Shock, and Thief Developer Legend Warren Spector Announces Retirement

Legendary game developer Warren Spector, known for his work on titles like Deus Ex, System Shock, and Thief, has announced his retirement from the industry. Spector's career spans decades and includes significant contributions to immersive sim and immersive sim-adjacent genres.

Rock Paper ShotgunPositive

Deus Ex director and immersive sim legend Warren Spector is retiring, despite having "three games in particular" he'd still like to make

Legendary Deus Ex director Warren Spector has announced his retirement from game development after a 44-year career. While he has "mixed feelings" and three specific games he'd still like to make, Spector feels the industry has changed and it's time for a new generation. He plans to write books, lecture, and possibly consult, but leaves the door open for a potential return.

Retro GamerNegative

Deus Ex director Warren Spector is "a little bitter" new Disney Plus series won’t credit him or the other Epic Mickey devs for Oswald's revival

Warren Spector, director of Epic Mickey, expressed disappointment that the upcoming Disney Plus series reviving Oswald the Lucky Rabbit does not credit him or the game's development team for their role in the character's resurgence. Spector highlighted that Epic Mickey was Oswald's first Disney role since 1928 and that his team developed key aspects of Oswald's personality and relationships. He feels the team deserves recognition for their work before the character's game history is forgotten.

PC GamerPositive

'The last time I liked everything about a game was probably Baldur's Gate 3': Raphael Colantonio, co-founder of Arkane Studios, talks us through the games installed on his PC

Raphaël Colantonio, co-founder of Arkane Studios and WolfEye Studios, discusses the games installed on his PC, highlighting Baldur's Gate 3 as the last game he "liked everything about." He shares his thoughts on current plays like Mewgenics and Cyberpunk 2077, his enduring love for immersive sims like Thief and Deus Ex, and his early PC gaming roots with Ultima 7.

EurogamerPositive

The Descent - how game devs learned to love ladders

This article explores the complex history and design considerations of ladders in video games, from early problematic implementations to modern, nuanced approaches. Developers like Arkane Austin and Hideo Kojima have experimented with ladders as both gameplay mechanics and narrative tools, highlighting how even simple elements can significantly impact player experience and game design.