Skip to content
feed.gg
Person143 articles

Hidetaka Miyazaki

Reporting and statements that mention Hidetaka Miyazaki.

Latest coverage

newest first, grouped by day
Shack NewsPositive

Say My Name: What it takes to make it to the Games Done Quick stage

The article details the author's experience preparing for and participating in an AGDQ speedrunning event, highlighting the challenges of performing a difficult kaizo ROM hack while navigating personal identity and community dynamics. It touches on the author's journey as a transgender woman in the speedrunning community, the harassment faced, and the eventual acceptance and support found.

PC GamerPositive

Legendary former Tekken boss says people don't 'properly evaluate' Hidetaka Miyazaki's…

Former Tekken producer Katsuhiro Harada believes Hidetaka Miyazaki's unique career path and FromSoftware's gradual growth are often overlooked in favor of sales figures. Harada highlighted Miyazaki's late entry into game development and the studio's consistent refinement of its craft through titles like Demon's Souls and Dark Souls, leading to the success of Elden Ring. He also noted that Miyazaki's humility about his own skills is a common trait among successful developers.

Rock Paper ShotgunPositive

Stop judging games by their sales figures, says Tekken's Katsuhiro Harada: “That’s exactly what you’d expect from someone who’s never actually developed games"

Katsuhiro Harada, former face of Tekken and current CEO of SNK VS Studio, argues against judging games solely by their sales figures. He highlights Hidetaka Miyazaki's career path, emphasizing how FromSoftware's earlier, less successful titles paved the way for the massive success of the Dark Souls series and Elden Ring. Harada criticizes those who cannot appreciate developer growth and suggests this narrow view is typical of individuals without game development experience.

Retro GamerPositive

Dark Souls isn't "an especially difficult game," former Tekken boss says – it's in its world where FromSoftware boss Hidetaka Miyazaki's "true creativity shines through"

Former Tekken lead Katsuhiro Harada believes Dark Souls' true strength lies not in its difficulty, but in Hidetaka Miyazaki's creative world-building. Harada describes Miyazaki as a unique and serious developer whose obsessive approach to creativity shines through in the intricate worlds of FromSoftware's games, including Dark Souls and Elden Ring.

Retro GamerVery positive

Super Smash Bros creator Masahiro Sakurai sometimes "sounds exactly like Goku," ex-Tekken boss says: "A Saiyan who genuinely believes he's just another ordinary human"

Former Tekken producer Katsuhiro Harada compares Super Smash Bros. creator Masahiro Sakurai to a Dragon Ball Saiyan, noting Sakurai's seemingly effortless solutions to complex problems. Harada also briefly mentions Hidetaka Miyazaki and discusses Bandai Namco's collaboration with Sora Ltd. on the Super Smash Bros. series, particularly regarding the inclusion of Kazuya Mishima.

Retro GamerVery positive

Seven years ago, the first Elden Ring trailer changed my life

This article reflects on the profound personal impact Elden Ring has had on the author since its initial trailer reveal seven years ago. The game's challenges, particularly the boss Malenia, served as a source of motivation during a severe bout of depression, teaching valuable lessons about resilience, perseverance, and the importance of trying new things.

Retro GamerVery positive

What it's like beating Elden Ring twice a week for 4 years: "I think it's the greatest game that's…

A streamer known as Bushy has completed Elden Ring over 400 times in four years, exploring numerous challenge runs and custom mods. Despite the game's difficulty and FromSoftware's focus on other titles like Armored Core 6, Bushy considers Elden Ring the greatest game ever made and continues to find new ways to play it, even looking forward to the Shadow of the Erdtree DLC.

GamespotPositive

How Ninja Theory Paved A Way For The Elden Ring Movie

Despite potential closure, Ninja Theory's legacy in game development and its influence on filmmaking are highlighted, particularly its collaboration with Alex Garland on titles like Enslaved: Odyssey to the West and DmC: Devil May Cry. This experience is credited with Alex Garland's approach to writing and directing the upcoming Elden Ring movie adaptation.

Gaming BoltPositive

Bloodborne’s Potential PS5 Performance Showcased on Modded Console

Digital Foundry has showcased Bloodborne running at a stable 120 FPS on a modded PlayStation 5, a significant improvement over its original PlayStation 4 performance which was locked to 30 FPS with frame pacing issues. These enhancements, achieved through exploits on older console firmware, suggest that Sony could implement similar improvements if interested, though neither Sony nor FromSoftware have shown interest in revisiting the title. Reports indicate Bluepoint Games had pitched a Bloodborne remake, but FromSoftware declined, with Sony respecting their decision.

PC GamerVery positive

I need you to play this unbelievably tense 2 hour horror about descending into hell with a grappling hook

Idols of Ash is a tense two-hour horror platformer that challenges players to descend a mysterious pit using a grappling hook. While initially appearing similar to other low-poly horror games, its core mechanic involves skillful use of the grappling hook for descent, swinging, and leaping. The game features a challenging centipede enemy and offers unlockable modes like Nightmare and Sandbox post-completion.

Blues NewsNeutral

Quoteworthy

FromSoftware president Hidetaka Miyazaki alluded to unannounced games while addressing controversy surrounding parent company Kadokawa. The article also briefly mentions Rockstar Games co-founder Dan Houser.

PC GamerNeutral

FromSoftware boss Hidetaka Miyazaki references 'yet to be announced' games while commenting on controversy at…

FromSoftware president Hidetaka Miyazaki stated that the studio is working on unannounced games and is satisfied with its current development environment under parent company Kadokawa. While declining to comment on Kadokawa's recent investor drama, Miyazaki emphasized the importance of maintaining creative freedom for game development. He also hinted at upcoming titles, both announced and unannounced, for fans to look forward to.

DestructoidNegative

‘Profit leaks’ or pressure campaign? FromSoft’s top shareholder is reportedly trying to put the screws on Miyazaki

FromSoftware's top shareholder is reportedly pressuring Hidetaka Miyazaki and the company, with speculation arising whether this is due to profit concerns or a deliberate campaign. The situation suggests potential internal conflict within the acclaimed game development studio.

IGNNeutral

Elden Ring Director Insists FromSoftware Is Free to Make the Games It Wants To, Teases 'Unannounced Titles'

Hidetaka Miyazaki, director at FromSoftware, has reassured fans that the company remains free to create the games it desires without excessive interference, despite recent news regarding shareholder pressure on parent company Kadokawa. Miyazaki's comments suggest that the studio's creative independence is not compromised.

Retro GamerPositive

FromSoftware boss Hidetaka Miyazaki teases unannounced games, says the studio should do what it wants as the investor that told Nintendo to charge "99 cents just to get Mario to jump a little higher" fights its parent company

FromSoftware president Hidetaka Miyazaki stated that the studio is satisfied with its current development environment and wishes to continue making the games it wants to create, amidst an ongoing investor dispute involving its owner, Kadokawa. The investor, Oasis Management Company, is pushing for changes in Kadokawa's leadership and strategy, while Miyazaki emphasized the importance of preserving FromSoftware's creative freedom for producing valuable titles, including both announced games like The Duskbloods and unannounced projects.

My Nintendo NewsPositive

Hidetaka Miyazaki tells fans to look forward to both announced and unannounced titles

In a recent interview, Hidetaka Miyazaki, the acclaimed developer behind titles like Dark Souls, Elden Ring, and Bloodborne, encouraged fans to anticipate both currently announced and unannounced projects from Kadokawa. This statement has generated excitement and speculation within the gaming community.

Escapist MagazinePositive

Elden Ring Tarnished Edition preorders are live for Switch 2, so hide your summer plans

The Elden Ring Tarnished Edition, bundling the base game and the Shadow of the Erdtree expansion with new extras, is now available for digital pre-order on Nintendo Switch 2 and will launch on August 28, 2026. This edition will also be available separately for PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, and PC. The article also speculates on how the demanding game will perform on the new Nintendo hardware.

Games PressVery positive

SUMMER COMES EARLY TO THE LANDS BETWEEN WITH ELDEN RING TARNISHED EDITION DIGITAL PREORDERS

Elden Ring Tarnished Edition, featuring the base game and the Shadow of the Erdtree expansion, is now available for digital preorder on Nintendo Switch, launching August 28. The expansion includes new content such as starting classes, armor, and mount customization. The original Elden Ring, a collaboration between FromSoftware and George R.R. Martin, has sold over 30 million units.

Tech RadarNeutral

Hold out for a little longer FromSoft fans — The Duskbloods will get a closed network test this summer, but a release date for the full game has yet to be announced

FromSoftware has revealed a new trailer for their upcoming multiplayer game, The Duskbloods, and announced a closed network test for summer 2026 exclusively for the Nintendo Switch 2. While a release date for the full game has not yet been announced, director Hidetaka Miyazaki shared that the game was initially conceived for the original Switch before development shifted to the more powerful successor.

EurogamerNeutral

FromSoftware's The Duskbloods still doesn't have a release date, but there's a Switch 2 playtest coming soon

FromSoftware's multiplayer adventure The Duskbloods, originally revealed over a year ago, has reappeared with confirmation of a closed playtest for the upcoming Nintendo Switch 2 this summer. While a specific release date remains unannounced, the game continues to intrigue with its blend of Gothic and Victorian aesthetics, vampire-like creatures, and unique combat mechanics.