Naoki Hamaguchi
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'There Is Only One Ending': Final Fantasy 7 Revelation Director Confirms Linear Story
Final Fantasy 7 Revelation director Naoki Hamaguchi confirmed that the upcoming game will feature a single, linear ending, assuring fans that the overall story direction will not change. While player choices will influence individual experiences and side content, the core narrative path remains definitive. This approach aims to provide a conclusive ending to the trilogy for long-time fans.
Final Fantasy 7 Revelation's combat "reached its perfected state" by embracing the series' "iconic" job system, says director
Final Fantasy 7 Revelation director Naoki Hamaguchi states the game's combat system has reached its perfected state by embracing the series' iconic job system, now integrated as the Function Integrated Tactical Suitwear (FITS). This system allows for deep customization, enabling players to assign different jobs to characters like Cloud, blending close-range combat with magic. The game also features a larger open world than its predecessor and player choices will influence story moments leading to the final battle.
Final Fantasy 7 Revelation Players Can Shape Its Story But the Trilogy Will Have a 'Singular Ending' for Everyone
Final Fantasy 7 Rebirth director Naoki Hamaguchi stated that while the remake trilogy will have a single, unified ending for all players, individual choices within the game will significantly shape Cloud's journey towards that conclusion. This approach aims to provide both player agency and a cohesive narrative arc across the trilogy.
Square Enix explains Tifa’s inclusion in Street Fighter 6
Square Enix has explained the decision to include Tifa from Final Fantasy 7 in Street Fighter 6's downloadable content. Director Naoki Hamaguchi stated that while many companies have requested Tifa, Square Enix was selective and saw the collaboration as a timely opportunity, especially with the upcoming launch of Final Fantasy 7 Rebirth.
Final Fantasy 7 Revelation has a "far bigger" open world map than Rebirth, says director, and some Rebirth locations aren't the way you remember them
Final Fantasy 7 Revelation will feature a significantly larger open world map than its predecessor, Final Fantasy 7 Rebirth, according to director Naoki Hamaguchi. The upcoming title will allow seamless exploration of the entire map via the Highwind airship, with some areas from Rebirth being altered. The game is slated for a Spring 2027 release on PlayStation 5, Xbox Series X, Nintendo Switch, and PC.
Final Fantasy 7 Revelation director says fans will "see for themselves" if the JRPG remake trilogy links to Advent Children, though other Square Enix veterans may have spoiled that already
Final Fantasy 7 Rebirth producer Naoki Hamaguchi stated that players will discover for themselves if the JRPG remake trilogy connects to Final Fantasy 7 Advent Children. This contrasts with comments from co-director Tetsuya Nomura and original director Yoshinori Kitase, who previously suggested a link would be established.
Final Fantasy 7 Revelation's story changes based on your choices, but director Naoki Hamaguchi says the JRPG will…
Final Fantasy 7 Rebirth director Naoki Hamaguchi revealed that player choices will influence story moments and character resolve leading up to the game's singular ending. While the ultimate conclusion remains the same for all players, the journey to reach it will offer unique experiences based on player decisions. The game will also feature an increased focus on minigames, including Tifa's slap fight.
Final Fantasy VII Revelation announced for 2027
Square Enix has announced Final Fantasy VII: Revelation, the concluding installment in the Final Fantasy VII Remake series, set for a Spring 2027 release on the Nintendo Switch 2 and other consoles. The game will feature Cloud Strife and his companions facing Sephiroth in a world on the brink of annihilation, with players able to explore freely and customize combat. Save data from previous titles will unlock in-game bonuses.
Final Fantasy VII Revelation announced for 2027
Square Enix has announced Final Fantasy VII: Revelation, the concluding installment in the Final Fantasy VII Remake series, set for a Spring 2027 release on Nintendo Switch 2 and other consoles. The game will feature an explorable world, customizable combat, and carry over save data bonuses from previous titles. Directors Yoshinori Kitase, Naoki Hamaguchi, and Tetsuya Nomura expressed their excitement for the epic finale.
Final Fantasy 7 Revelation’s World is Open to Explore From the Start With “Lots” of Side Content
Final Fantasy 7 Revelation will feature an open world explorable from the start, unlike its predecessor Final Fantasy 7 Rebirth. Game director Naoki Hamaguchi stated that while the main story follows a predetermined sequence, players can tackle a significant amount of side content, including optional WEAPON bosses, at their own pace. The game is set to release in Spring 2027 for PlayStation 5, Xbox Series X/S, PC, and Nintendo Switch 2.
Final Fantasy 7 Revelation’s Highwind Unlocks Early, Says Director, And Lets You Fly Almost Anywhere
Final Fantasy 7 Rebirth director Naoki Hamaguchi discussed the implementation of the Highwind airship and its parachute mechanic, explaining the design choices to accommodate its scale and enhance player accessibility. The Highwind will be unlocked early in the game, allowing for extensive world exploration, and its interior will evolve as players progress. The game is set to release in Spring 2027 for PlayStation 5, Xbox Series X/S, PC, and Nintendo Switch 2.
Have mercy on our hard drives: Final Fantasy 7 Revelation also includes every region from the already massive FF7…
Final Fantasy 7 Revelation will feature the entirety of Final Fantasy 7 Rebirth's open world in addition to new areas, according to director Naoki Hamaguchi. This massive scope raises concerns about the game's installation size, potentially exceeding Final Fantasy 7 Rebirth's 145 GB. The game is slated for release in spring 2027.
Final Fantasy 7 Revelation’s New FITS System Lets You Turn Cloud Into A Black Mage
Final Fantasy VII Rebirth will introduce the FITS (Function Integrated Tactical Suitware) system, inspired by classic Final Fantasy jobs. This mechanic allows characters like Cloud to equip new suits that grant unique skills, enabling players to customize their playstyle, such as turning Cloud into a Black Mage. Director Naoki Hamaguchi stated the system aims to evolve the combat while retaining player enjoyment.
Final Fantasy Revelation Is A Definitive Conclusion, But Could Make Way For Side Stories In The Future
Final Fantasy VII Rebirth director Naoki Hamaguchi confirmed that the game definitively concludes the remake trilogy. While no new projects are actively in development, Hamaguchi expressed interest in exploring side stories for other characters in the future. The article also touches on changes to minigames and the FITS system in Rebirth.
Final Fantasy 7 Revelation Wants Minigames To Feel Like A Choice Again
Square Enix is rethinking how minigames will be implemented in Final Fantasy 7 Revelation, aiming to make them feel more like an optional choice for players. Unlike Final Fantasy 7 Rebirth, where minigames were often mandatory for progression or character bonding, Revelation will tie them more towards character customization rewards. Series director Naoki Hamaguchi confirmed that while minigames will return, their necessity for character growth will be lessened, allowing players to engage with them based on their preference for customization or combat.
Zack Fair has an even bigger role in Final Fantasy 7 Revelation, series director Naoki Hamaguchi says
Series director Naoki Hamaguchi stated that Zack Fair will have an even greater role in the upcoming Final Fantasy 7 Rebirth, expanding on his significant presence in the previous title. Hamaguchi indicated that Zack's role in Rebirth will continue to explore the multiversal themes introduced in the Remake series, offering players a different perspective on the overarching narrative.
Final Fantasy 7 Revelation director says he won't pump the brakes on mini-games, including the original's Tifa slap fight, "no matter how much feedback we receive"
Final Fantasy 7 Revelation director Naoki Hamaguchi stated that the team will not reduce the number of mini-games in the upcoming title, regardless of player feedback. He emphasized that the abundance of mini-games is a defining trait of the original Final Fantasy 7 and that the remake series aims to respect the original. Hamaguchi also confirmed that the controversial Tifa vs. Scarlet slap fight mini-game from the original will be recreated.
The Summer Game Fest showcase proves that PC is still the place to be
The Summer Game Fest 2026 showcase strongly emphasized PC as the primary platform for upcoming games, with most titles confirmed for PC release. Several new games, including Final Fantasy 7: Revelation, Last Harbor, and Chronicles: Medieval, were highlighted as PC exclusives or having strong PC presence. The article argues that PC remains the best platform for accessing new releases, demos, and modding capabilities, reinforcing its central role in the gaming industry despite shifts in console strategies.
Final Fantasy 7 Revelation recasts Sephiroth with another Superman voice actor
Final Fantasy 7 Revelation has recast the role of Sephiroth due to scheduling conflicts, with Travis Willingham taking over from Tyler Hoechlin. The change was confirmed by series director Naoki Hamaguchi. The game is set to conclude the trilogy in spring 2027 for PC, PlayStation 5, Xbox Series X|S, and Nintendo Switch.
Final Fantasy VII Revelation revealed as final entry in FFVII remake trilogy
Square Enix has revealed Final Fantasy VII Revelation, the third and final installment in the Final Fantasy VII Remake trilogy, at Summer Game Fest. The game will conclude the story of the original 1997 JRPG, featuring playable characters Vincent Valentine and Cid, the FITS system for customizable abilities, and an airship for world exploration. Final Fantasy VII Revelation is set to launch in Spring 2027 for PlayStation 5, Nintendo Switch 2, Xbox Series X|S, and PC, with save data from previous titles unlocking special summons.