Star Wars Zero Company’s Characters Will Have Friction, is “Not a Personal Fantasy Game”
Star Wars Zero Company, developed by Bit Reactor, will feature character friction and avoid a "chosen one" narrative, focusing instead on the team of operators. Narrative director Aaron Contreras stated it's a tactical strategy game about managing diverse personalities and dealing with moral ambiguity during the Clone Wars era. Studio founder Greg Foertsch highlighted Respawn Entertainment and Lucasfilm Games' courage in funding a new studio for a niche genre.
- Entities
- Game: Star Wars: Zero Company
- Company: Lucasfilm Games
- Person: Greg Foertsch
- Topic: Character Relationships
- Person: Aaron Contreras
- Topic: Clone Wars
- Platform: PlayStation 5
- Platform: Xbox Series X
- Platform: PC
- Company: Bit Reactor
- Topic: Turn-based Tactics
- Company: Respawn Entertainment
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