Game Development
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"Palworld's not finished": With update 1.1 coming, Pocketpair lead says "we're doing something players have been screaming at us to do" after the "soft prologue" of 1.0
Pocketpair's lead John Buckley stated that Palworld's upcoming update 1.1 will address a highly requested feature that was intentionally omitted from the 1.0 release to avoid hindering its launch. He described the initial release as a 'soft prologue' and indicated that the studio is now comfortable adding features that may not have been part of the original vision.
Mortal Online 2 prepares to test new Sarducaa features and highlights new support tech
Mortal Online 2 is preparing to test new features for its Sarducaa region, including new armor materials and mountable creatures capable of carrying multiple passengers. The update will also introduce behind-the-scenes improvements like a new analytics backend and a rebuilt support ticket system.
Nearly a decade on, legendary director Hideki Kamiya says he's "100% serious" about reviving Xbox's canned Scalebound
Legendary director Hideki Kamiya has expressed his strong desire to revive the cancelled Xbox game Scalebound, stating he is "100% serious" about the project. While his new studio Clovers is currently focused on Okami 2, Kamiya remains optimistic about finding a way to bring Scalebound back to life in the future.
The road to Valheim 1.0: "It's the end of an era, but a start of a new age"
Iron Gate Studio is preparing to launch Valheim 1.0 on September 9, marking the end of its early access period after five years. The update introduces new narrative elements, the final zone 'The Deep North,' and console versions for PlayStation, Nintendo Switch, and Xbox. Developers Robin Eyre and Andreas Tomasson express pride in the team's journey and the game's evolution.
Inside Tencent's long-term strategy: live service, AI tools, and evergreen titles
Tencent's long-term strategy for its global games division centers on building sustainable communities through live service titles and evergreen IPs, alongside investing in high-quality talent and synergistic partnerships. The company is also embracing AI as a tool to enhance developer efficiency and iteration, rather than replace human roles, while navigating challenges in global integration and outsourcing.
Mass Effect 5 will be great as long as executives "get out of the way," says former designer: "We're…
Former BioWare designer Armando Troisi believes Mass Effect 5 can be a great game if executives allow developers creative freedom. However, concerns are high due to Electronic Arts' recent executive decisions, including the handling of Dragon Age: The Veilguard and Anthem, and a significant buyout involving Saudi Arabia and private equity.
Exclusive: Ex-Rockstar dev gives us the inside scoop on what GTA 6’s Extended Look reveals about its protagonists — ‘Jason Duval is a robot — a Terminator'
Former Rockstar Games developer Mike York analyzes the Grand Theft Auto 6 Extended Look, suggesting protagonists Jason Duval and Lucia Caminos will offer a contrasting dynamic. York notes Jason's methodical, Terminator-like demeanor and Lucia's more assertive personality, potentially addressing past criticisms of the series' tone and female representation. He also comments on the game's visuals, character animations, and UI elements, while expressing confidence in its long-term appeal.
Onimusha Shows Why Capcom Is on a Winning Streak
Capcom's success is highlighted by titles like Onimusha: Way of the Sword, Resident Evil 7, and Monster Hunter: World. These games exemplify Capcom's ability to blend their established series strengths with modern industry trends to create compelling new formulas.
Strategically making Star Wars Zero Company, ft. Greg Foertsch
Bit Reactor CEO Greg Foertsch discusses the development of Star Wars Zero Company, his passion for in-game cameras, and inviting team members into the development process. The interview was recorded before news broke of significant layoffs at the studio.
Mardrömsmaskinen har slutat mala – nu är det spelhelg!
Several individuals share their gaming plans for the weekend, spanning a variety of genres and platforms. Titles mentioned include Metal Gear Solid 4, Secret of Mana, Star Wars Jedi: Survivor, Fallout 3, The Legend of Zelda: Tears of the Kingdom, and StarCraft 2, among others, reflecting diverse tastes in retro and modern gaming.
Why Estonia’s Digital Reputation Extends Into Online Gaming
The article highlights Evoplay as a prime example of a modern online slot provider, emphasizing the shift in the industry from quantity of titles to quality, innovation, and technical excellence. Key factors for assessing studios include original mechanics, portfolio diversity, technical quality (HTML5, mobile optimization), and fairness through certifications, with Evoplay excelling in these areas.
A new Starcraft game at Blizzcon seems almost certain now - but what will it be?
Hints suggest a new Starcraft game will be revealed at BlizzCon, with the Starcraft Remastered website displaying cryptic messages and glitches pointing to future events. A gap in the BlizzCon schedule and reports of potential partnerships, possibly with Nexon for a 'Starcraft 3', further fuel speculation about a new RTS or potentially a first-person shooter.
Something strange is happening to the Starcraft website, as BlizzCon inches ever closer
The Starcraft website is experiencing visual glitches and distortion shortly before BlizzCon, leading to fan speculation about a potential reveal. While some fans hope for Starcraft 3 or updates to Starcraft 2, others express skepticism, referencing past disappointments like Diablo Immortal. A recent report suggests a new Starcraft game might be developed by Nexon instead of Blizzard.
PUBG: DED.NET Developer Argues Making a Game for the Mass Market Where 'Nobody's Too Offended and Everybody Kind of Likes It' Has Become 'Box Office Poison'
DED.NET developer Dave Curd believes that creating games designed to broadly appeal to the mass market, avoiding offense and aiming for universal liking, has become commercially unsuccessful. He describes this approach as 'box office poison' in the current gaming landscape.
Intergalactic: The Heretic Prophet's writing hasn't been influenced by Neil Druckmann's time on The Last of Us HBO show, but production lessons are being learned
Neil Druckmann, co-creator of The Last of Us, stated that his involvement in the HBO show's third season did not influence his writing for Naughty Dog's upcoming game, Intergalactic: The Heretic Prophet. However, he has learned production lessons from the TV adaptation, such as considering lighting and makeup, which are being applied to the game's development. Druckmann also confirmed Naughty Dog is not finished with The Last of Us franchise.
Babylonian Twins - An unreleased Amiga game from 1993 has finally appeared with an eye opening backstory.
Babylonian Twins, Iraq's first Amiga video game originally developed in 1993 under harsh conditions, has been officially released for free on the Commodore Amiga. The game's completion was hindered by Commodore's collapse and sanctions, but a community investigation in 2008 led to its rediscovery and eventual free release by the original developers.
Escape from Tarkov's Battlestate Games is now a publisher, and it wants games that others deem "too risky"
Battlestate Games, the developer behind Escape from Tarkov, has launched a new publishing division called Battlestate Games Publishing. The new arm aims to support ambitious, niche, and risky game projects across all genres and platforms, allowing developers to retain full IP ownership.
"We're not done with The Last of Us": Neil Druckmann confirms Naughty Dog has "a couple projects in…
Naughty Dog co-lead Neil Druckmann has confirmed that the studio is working on multiple new projects within The Last of Us franchise, separate from the ongoing HBO television series. While details are scarce, Druckmann expressed excitement about future announcements, hinting at potential developments beyond the canceled multiplayer game, The Last of Us Online.
StarCraft Remastered Website’s Glitches Hint at Upcoming Announcement at BlizzCon 2026 – Rumor
Glitches appearing on the StarCraft Remastered website, coinciding with the approach of BlizzCon 2026, suggest an upcoming announcement for the real-time strategy franchise. While StarCraft 2's website remains unaffected, these visual anomalies hint at potential new developments for the original game, possibly including a rumored shooter with a realistic art style.
Square Enix Confirms Tokyo Game Show 2026 Lineup Includes Final Fantasy 7 Revelation
Square Enix has revealed its lineup for Tokyo Game Show 2026, featuring playable demos for Final Fantasy 7 Revelation and other titles. The event will also showcase Dragon Quest VII Reimagined and Dragon Quest XI S: Echoes of an Elusive Age – Definitive Edition on Nintendo Switch 2. Other companies like Bandai Namco and Capcom have also announced their TGS 2026 plans, with the event set to be the largest iteration yet.