Control Resonant Shifts to Melee Combat with Dylan Faden
Remedy Entertainment's Control Resonant stars Dylan Faden in a melee-focused action RPG set in Manhattan. The sequel introduces a shapeshifting weapon and new Resonance abilities. It launches September 24th with expanded open-world exploration.
Coverage across 22 outlets
Control Resonant has what it takes to stand out in an exceptionally crowded September release window
Control Resonant, a sequel to Remedy Entertainment's 2019 action-adventure game Control, is set to launch on September 24, 2026, for PC, PlayStation 5, and Xbox Series X. The game shifts focus to melee combat and RPG elements, with players controlling Dylan Faden as they navigate a world disrupted by paranormal threats. The preview highlights the game's intricate level design, fluid movement, and customizable combat abilities, aiming to offer a distinct experience from its predecessor.
It was always the plan to make a Dylan-focused game, says Control Resonant art director, but creating a 'high level' world came first — 'We create the world, and then there are opportunities to have these different lenses into it, or different stories'
Remedy Entertainment's art director Elmeri Raitanen confirmed that a game focused on Dylan was always part of the plan for the Control franchise, with the world-building of the first game serving as a foundation. Control Resonant, launching September 24 for PlayStation 5, Xbox Series X/S, and PC, will explore Dylan's perspective, offering a symmetrical narrative to Jesse's in the original Control.
I was worried Control Resonant wouldn't be Control enough, but then I got lost in an infinite bedroom dimension
Remedy Entertainment's upcoming game, Control Resonant, shifts from the original Control's gameplay to a character action style featuring combos and skill trees, with Dylan Faden as the protagonist. While an early demo initially felt less like Control, later sections, including a surreal dimension of infinite bedrooms and a challenging boss fight, showcased Remedy's signature atmosphere and design, offering hope that the game will retain the series' unique identity.
Control Resonant is how video games should be done
Control Resonant, developed by Remedy Entertainment, blends familiar RPG elements like skill trees and resource gathering with unique gameplay mechanics such as wall-running combat and surreal environmental design. The game stars Dylan Faden, Jesse's brother, as an antihero navigating a distorted New York, and aims to push the boundaries of typical triple-A game design with creative risks.
Control Resonant’s 48hr Exclusive Early Access On PlayStation Is Baffling
Remedy's decision to offer 48-hour early access to Control Resonant's Digital Deluxe Edition exclusively on PlayStation has drawn criticism. This marketing strategy, which does not extend to Xbox or PC users despite the same price point, has baffled industry observers and fans alike. The article questions the value of such timed exclusivity and the broader practice of monetizing early access.
PS5 Exclusively Gets Major 2026 RPG Before Others, Fans Upset
Remedy Entertainment's upcoming action RPG, Control Resonant, will offer a 48-hour early access bonus exclusively for PlayStation 5 Digital Deluxe Edition preorders, despite the game being multiplatform and priced the same across all systems. This decision has caused backlash from players on other platforms, with Remedy's Communications Director Thomas Puha responding to criticism on X.
Control Resonant Deluxe Edition’s 48 Hour Advanced Access is Exclusive to PS5
Remedy Entertainment has announced that the two-day early access for Control Resonant's Deluxe Edition will be exclusive to the PlayStation 5 platform. This benefit is not detailed on the PlayStation Store, and players on PC and Xbox Series X/S will not receive it. The game is set to launch on September 24th, with pre-orders now available for the Standard Edition at $59.99 and the Deluxe Edition at $69.99.
Control Resonant Has a 2-Day Early Access Period via the Digital Deluxe Edition — but Only on PS5
Control Resonant will feature a two-day early access period exclusively on PlayStation 5 for players who purchase the Digital Deluxe Edition. This announcement has reportedly caused frustration among some fans.
Control Resonant Has a 2-Day Early Access Through the Digital Deluxe Edition — but Only on PS5
Control Resonant will offer a two-day early access period exclusively on PlayStation 5 through its Digital Deluxe Edition. This limited early access has reportedly caused some frustration among fans.
Control Resonant Has 48 Hours Early Access, But Only On PS5
Control Resonant will offer 48 hours of early access exclusively to PlayStation 5 users who purchase the $70 digital deluxe edition, allowing them to play starting September 22. Other platforms, including Xbox Series X|S and PC, will receive the game on September 24, with PS5 users also getting an exclusive "Occult outfit" in the deluxe edition.
Control Resonant Preorders Are Live – Here’s What Comes in Each Edition
Preorders for Remedy's new game, Control Resonant, are now live. The article details where players can secure a copy and outlines the contents of each available edition.
How to direct unconventional games like Control Resonant
Remedy Entertainment's creative director Mikael Kasurinen discusses the development process for Control Resonant, emphasizing the challenges of creating a new gameplay genre within an original setting. The studio focused on establishing core concepts early and propagating the vision throughout the team to foster investment and accelerate decision-making for the ambitious sequel.
Remedy CEO says releasing Control Resonant near GTA 6 is playing the long game: "You can expect a voice that will…
Remedy Entertainment's CEO, Jean-Charles Gaudechon, believes releasing Control Resonant in 2026, even near Grand Theft Auto 6, is a strategic long-term play. He hopes that GTA 6's massive launch will boost console sales and overall player interest, indirectly benefiting other titles. Remedy aims to create a lasting impact rather than focusing on immediate sales returns.
Control Resonant dev Remedy didn't use other triple-A games for inspiration, because "nobody is taking risks"
Remedy Entertainment is developing Control Resonant, moving the series from the Oldest House to the streets of Manhattan. The team is intentionally avoiding inspiration from other triple-A games to prevent design homogenization, instead drawing from art, film, and nature. The sequel will feature a warped Manhattan, new enemy types, and a continued focus on the Hiss and the Mold.
Control Resonant Developer Diary Reveals New Details on Manhattan Setting
Remedy Entertainment has revealed new details about Control Resonant, showcasing its warped Manhattan setting in a developer diary. The game, set to launch in 2026 for PlayStation 5, Xbox Series X|S, PC, and Mac, will feature Dylan Faden exploring reality-bending locations and utilizing new elemental abilities and a shapeshifting melee weapon.
Control Resonant Reveals Twisted Manhattan Setting in New Developer Diary at gamescom LatAM; Game Launching
Remedy Entertainment revealed new details about Control Resonant at Gamescom Latin America, showcasing its twisted Manhattan setting. The sequel to Control is slated for a 2026 release on PlayStation 5, Xbox Series, and PC. The developer diary highlighted the shift from the confined Oldest House to a more open, surreal urban environment where reality bends.
Control Resonant Heads to Gamescom Latam With New Details Coming in May
Remedy Entertainment will reveal new details about Control Resonant at gamescom latam on May 1, featuring Co-Creative Director Mikael Kasurinen. The game, set in a warped Manhattan and starring Dylan Faden, is an open-ended action RPG scheduled for a 2026 release on PlayStation 5, Xbox Series X|S, PC, and Mac. Annapurna Pictures is co-financing and co-producing the sequel.
CONTROL Resonant | Launching With Path Tracing & DLSS 4.5
Control Resonant is set to launch later this year with advanced graphical features including path tracing and NVIDIA RTX Mega Geometry. The game will also incorporate DLSS 4.5 and DLSS Ray Reconstruction for enhanced performance and visual fidelity.
Control Resonant Has “The Biggest Gameplay Team in Remedy History,” Says Executive Producer
Remedy Entertainment has revealed that Control Resonant features the largest gameplay team in the studio's history. Executive producer Juha Vainio stated that while story remains central, the team is elevating the combat and traversal mechanics to new heights. The sequel, set seven years after the original, will feature Dylan Faden as the protagonist and is slated for release later this year on Xbox Series X/S, PlayStation 5, and PC.
"We don't want to mislead players" - Control Resonant devs confirm Jesse Faden won't be playable, there's no parry, and it's definitely not a Soulslike
Remedy Entertainment has clarified that Jesse Faden will not be a playable character in Control Resonant, emphasizing that the sequel focuses on Dylan's story. The developer also confirmed that the game is an action-RPG with a focus on melee combat and supernatural synergy, and not a Soulslike, with no parry mechanic. Control Resonant is set to release in 2026 for PlayStation 5, Xbox Series X/S, PC, and Mac.