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Doom dev Id is now "about the same size we were when making Doom 2016" after layoffs

Id Software has addressed recent layoffs, stating that the studio remains adequately staffed to continue developing games and technology. Despite significant job cuts impacting over half the team, the developer confirmed its current size is comparable to when it was developing Doom 2016. The studio emphasized its commitment to its core philosophy and supporting affected employees, while looking forward to future projects and QuakeCon.

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id Software Confirms Layoffs Return Studio to Doom 2016 Size

id Software has confirmed significant layoffs, stating the studio is now comparable in size to its team during the development of Doom (2016). Despite the reductions, the company asserts it retains the necessary staff for future game and technology development. Co-founder John Carmack expressed sadness, noting his previous optimism about Microsoft's stewardship of the brand is not aging well.

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