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DLSS 5 Moves NVIDIA’s Upscaling Tech Toward Full Neural Rendering

NVIDIA unveiled DLSS 5 at GTC, a new neural rendering system designed to enhance real-time game graphics with photorealistic lighting and materials. Expected to launch this fall, DLSS 5 uses an AI model to process color and motion data, aiming for cinematic realism at up to 4K resolution. Several major studios, including Bethesda, Capcom, and Ubisoft, are already implementing the technology in upcoming titles like Starfield and Assassin's Creed Shadows.

CGmag OnlineArticle tone: Very positive
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