Star Wars Zero Company interview – ‘we finally brought this genre to new people'
Developers from Bit Reactor, including directors Greg Foertsch and James Brawley, discuss their upcoming turn-based strategy game Star Wars Zero Company. Having previously worked on the XCOM series at Firaxis Games, they aim to blend authentic Star Wars storytelling with deep tactical gameplay, making the genre more accessible to a wider audience. The interview also touches on design choices, narrative integration, and the challenges of adapting beloved IPs.
Metro UK
- Entities
- Electronic Arts
- Firaxis Games
- Star Wars: Zero Company
- Lucasfilm Games
- XCOM
- Greg Foertsch
- Star Wars
- PlayStation 5
- Xbox Series X
- Game Design
- PC
- Turn-Based Strategy
- Vince Zampella
- Bit Reactor
- James Brawley
Original source
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