Star Wars Zero Company Blends XCOM Tactics with Clone Wars Narrative
Star Wars Zero Company offers a deep tactical RPG experience reminiscent of XCOM, set during the Clone Wars. The game features extensive squad customization, a unique bond system, and a mature narrative. Set to release on August 27, 2026, it aims to provide a sophisticated strategy experience for modern gamers.
Coverage across 13 outlets
STAR WARS Zero Company Review | TheXboxHub
STAR WARS Zero Company offers a solid tactical RPG experience set during the Clone Wars, featuring deep squad customization and a unique bond system that differentiates it from XCOM. While the game's narrative and mechanics are engaging, performance issues and occasional bugs detract from the overall experience. Despite these technical drawbacks, it remains a worthwhile mission for Star Wars fans.
Star Wars Zero Company understands that Star Wars games should feel less like the movies and more like the toys
Star Wars Zero Company, a turn-based tactics game from EA, Bit Reactor, and Respawn Entertainment, is drawing praise for its ability to capture the feel of playing with Star Wars toys rather than just replicating movie scenes. The game's structure, pacing, and focus on small-scale skirmishes are highlighted as key elements contributing to this unique, toylike experience, reminiscent of classic XCOM gameplay.
FZ Play spelar Star Wars Zero Company ikväll
FZ Play will be streaming Star Wars Zero Company, a turn-based strategy game developed by Bit Reactor that blends XCOM-style combat with a story set during the Clone Wars. The stream will focus on tactical decisions and character survival, with viewers encouraged to participate in the chat. The article also lists upcoming streams for August and September.
Star Wars Zero Company Showcases Tactical Gameplay Loop In New Trailer
A new gameplay showcase for Star Wars Zero Company highlights its turn-based tactical combat, featuring Action Points per character and a shared team Advantage system for ultimate attacks. Players can customize their squad and upgrade their base as commander Hawks. The game is set to release later this month for Xbox Series X/S, PlayStation 5, and PC.
Nytt gameplay och förhandsintryck från Star Wars Zero Company
Star Wars Zero Company, a turn-based strategy game developed by Bit Reactor, is set to release on August 27 for PC, Xbox Series X, and PlayStation 5. Previews highlight features such as character customization, third-person exploration between battles, and a mature narrative with interesting factions. The game is expected to offer 30-40 hours of gameplay.
Star Wars Zero Company Is Good But Seems To Play Things Too Safe – Preview
This preview of Star Wars Zero Company suggests the game is good but plays it too safe, indicating a lack of innovation or risk-taking in its design. Further details on specific gameplay mechanics or narrative elements are not provided in this excerpt.
Star Wars: Zero Company Hands-on Preview - XClones
Star Wars: Zero Company, developed by Bit Reactor, a studio featuring many Firaxis veterans, offers a compelling turn-based tactical combat experience. The preview highlights changes to the action economy, a variety of customization options, and the advantage system, which combine to create engaging moment-to-moment gameplay reminiscent of XCOM and Marvel's Midnight Suns. While performance and some progression systems raise minor concerns, the game shows strong potential for fans of the genre.
Star Wars Zero Company wants to be more than XCOM with lightsabers: "Gamers are more sophisticated now"
Star Wars Zero Company, developed by Bit Reactor, aims to transcend the typical turn-based tactics genre by offering a more sophisticated experience for modern gamers. Director Greg Foertsch and narrative director Aaron Contreras emphasize unique inspirations like film noir and spy thrillers, while gameplay veterans from XCOM and Marvel's Midnight Suns are working to blend familiar tactical combat with a strong narrative focus and a player-driven avatar character. The game is set to release on August 27, 2026, for PlayStation 5, Xbox Series X, and PC.
Star Wars: Zero Company will be brilliant because XCOM is brilliant
Star Wars: Zero Company aims to blend the acclaimed turn-based tactics of XCOM with the Star Wars universe. Developed by Bit Reactor, a studio with many ex-Firaxis XCOM developers, the game features a linear narrative, third-person exploration segments in its base, and new mechanics like operator 'bonds' and 'Operations' to deepen squad management. The preview highlights how these additions, alongside familiar XCOM-like gameplay loops, create a compelling experience that feels both familiar and fresh.
Star Wars: Zero Company Hands-on Preview - XClones
Star Wars: Zero Company, developed by Bit Reactor, a studio featuring many Firaxis veterans, offers a compelling turn-based tactical combat experience. The preview highlights changes to the action economy, a variety of customization options, and the advantage system, which combine to create engaging moment-to-moment gameplay reminiscent of XCOM and Marvel's Midnight Suns. While performance and some progression systems raise minor concerns, the game shows strong potential for fans of the genre.
Star Wars Zero Company Is a Turn-Based Tactics Adventure That’s Not Just For XCOM Experts | IGN Preview
Star Wars Zero Company is a turn-based tactics adventure that aims to be accessible to players beyond just XCOM experts. Hands-on with the first 10 hours of the campaign reveals a promising strategy game, despite some rough edges.
Star Wars Zero Company hands-on preview – XCOM fights the Clone Wars
Star Wars: Zero Company is a new turn-based strategy game developed by Bit Reactor and Respawn Entertainment, featuring gameplay reminiscent of XCOM and Marvel's Midnight Suns. Set during the Clone Wars, players command a mercenary group undertaking missions for the Republic. The game will be released on August 27, 2026, for PC, PlayStation 5, and Xbox Series X/S.
Star Wars Zero Company brings XCOM-style strategy to a galaxy far, far away
Star Wars Zero Company, developed by Bit Reactor, brings XCOM-style turn-based tactics to the Star Wars universe. Players lead a customizable mercenary group, facing permadeath and building bonds between characters. The game is set to release on August 27 for PC, PlayStation 5, and Xbox Series X|S, though some performance concerns were noted in the preview build.
12 hours in, Star Wars Zero company is a solid strategy RPG, but it's missing XCOM 2 or Baldur's Gate 3's…
After 12 hours with Star Wars: Zero Company, the turn-based strategy game is described as solid but lacking the spark of titles like XCOM 2 or Baldur's Gate 3. The game features a mercenary outfit during the Clone Wars, with satisfying combat and squad progression, but its tactical systems and character variety may not sustain a long campaign.
Star Wars Zero Company: A New Hope for Turn-Based Tactics
Star Wars Zero Company, a turn-based tactics game with RPG storytelling from new studio Bit Reactor, is set to launch on Xbox Series X|S on August 27, 2026. The game features a squad of mercenaries led by Hawks during the Clone Wars, with deep customization options for characters and emergent relationships. Combat involves strategic use of action points and a shared 'Advantage' resource, with permadeath adding stakes to missions.
Star Wars Zero Company is deep strategy wrapped in a beautiful package
Star Wars Zero Company is a turn-based strategy game that blends deep tactical combat with extensive character and squad customization. The game features a unique Star Wars story with original characters and a presentation that rivals AAA titles. Its base-building and character bonding mechanics offer a sense of place and attachment not often seen in the genre, making it a potentially strong entry point for newcomers.
Star Wars Zero Company looks so good it has me wishing Metal Gear would make tactics games again
The upcoming Star Wars Zero Company tactics RPG has reignited interest in the genre, prompting a discussion about the potential for a new Metal Gear Acid game. The author praises Star Wars Zero Company's XCOM-like gameplay and its potential to revitalize a dormant franchise, while also advocating for a revival of the Metal Gear Acid series, highlighting its unique blend of stealth, deckbuilding, and tactical combat.
Star Wars Zero Company: How Some of the Greatest Minds in Tactics Games are Pushing the Genre, Again
Star Wars Zero Company, the debut title from Bit Reactor, a studio founded by former Firaxis developers, is a turn-based tactics game set during the Clone Wars. Players will lead a company of mercenaries, customizing their protagonist Hawks and recruiting a diverse roster of characters. The game blends RPG storytelling with XCOM-style tactical combat, featuring a deep bond system between characters and a specialization system for combat roles.
Star Wars Zero Company Studio is All-In on Tactical Combat, but “Depth Doesn’t Cost You Elegance”
Star Wars Zero Company, developed by BitReactor and featuring former XCOM leads, is an upcoming tactical combat game for PC, Xbox Series X/S, and PlayStation 5. The game emphasizes deep tactical gameplay while also incorporating rich storytelling, character backstories, and environmental exploration. Permadeath is a core feature, designed to evoke the theme of loss central to the Star Wars universe.
Everything you need to know about Star Wars Zero Company
Star Wars Zero Company, a tactics game from Bit Reactor, is set during the Clone Wars and features squad-based combat with RPG elements. Players lead a mercenary company investigating a new Dark Side faction, with gameplay blending third-person exploration at a home base with turn-based tactical missions. The game is expected to launch in 2026 and is being published by Electronic Arts.