Blood of Dawnwalker Aims for Pen-and-Paper RPG Immersion
The Blood of Dawnwalker director aims to replicate the freedom of tabletop RPGs with impactful player choices. Veteran developers from The Witcher 3 and Cyberpunk 2077 are prioritizing artistic vision over pure profit. The game is set to launch on September 3rd for major platforms.
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- The Blood of Dawnwalker star was "slightly too excited" in his audition to veteran Witcher 3 and Cyberpunk 2077 devs: "I probably shouldn't have looked that up"Actor Will de Renzy-Martin, who voices Coen in The Blood of Dawnwalker, discusses his audition and the challenges of portraying the vampire protagonist. He highlights the game's development by Rebel Wolves, a studio co-founded by veterans from The Witcher 3 and Cyberpunk 2077. De Renzy-Martin expresses excitement about the depth of the character and the ambitious scope of the RPG.
- "We miss when genre wasn't a thing," say The Blood of Dawnwalker devs making their dream RPG: "We…Developers at Rebel Wolves, a studio founded by veterans of CD Projekt Red, discuss their upcoming RPG, The Blood of Dawnwalker. Game director Konrad Tomaszkiewicz and environment artist Adam Payet share their personal journeys into game development and their vision for the genre, emphasizing the importance of deep lore and player immersion. They aim to carve out their own identity within the RPG space, moving beyond strict genre labels.
- 'We want an experience that is close to a pen-and-paper RPG' — The Blood of Dawnwalker director says the game's big choices will offer more player freedom and 'boost immersion'Konrad Tomaszkiewicz, director of The Blood of Dawnwalker, aims to create an experience akin to a pen-and-paper RPG, emphasizing player freedom and impactful choices to boost immersion. He hopes the game, launching September 3 for PlayStation 5, Xbox Series X/S, and PC, will be remembered for years to come.
- 'Clair Obscur showed that you can take a genre and do it in a different and interesting way' — The Blood of Dawnwalker director says the ambitious game was made out of a 'love for RPGs'Konrad Tomaszkiewicz, director of The Blood of Dawnwalker, stated that the game was created by a team with a deep love for RPGs and that ambitious goals are necessary to create unique experiences in a saturated genre. He praised Clair Obscur: Expedition 33 for its innovative approach to the genre. The Blood of Dawnwalker is set to release on September 3 for PlayStation 5, Xbox Series X, Xbox Series S, and PC.
- "You cannot create art like this": The Blood of Dawnwalker director on making AAA games that aren't just interested in moneyKonrad Tomaszkiewicz, director of The Blood of Dawnwalker and The Witcher 3, believes the games industry is too focused on profit, hindering artistic creation. He aims to push AAA RPG boundaries with his new studio, Rebel Wolves, by incorporating risky elements for greater immersion and emotion, drawing inspiration from unique games of the '90s.