"You cannot create art like this": The Blood of Dawnwalker director on making AAA games that aren't just interested in money
Konrad Tomaszkiewicz, director of The Blood of Dawnwalker and The Witcher 3, believes the games industry is too focused on profit, hindering artistic creation. He aims to push AAA RPG boundaries with his new studio, Rebel Wolves, by incorporating risky elements for greater immersion and emotion, drawing inspiration from unique games of the '90s.
Rock Paper Shotgun
- Entities
- The Witcher 3: Wild Hunt
- Role-Playing Game
- Game Development
- The Blood of Dawnwalker
- Game Industry
- Konrad Tomaszkiewicz
- Rebel Wolves
Original source
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