Clair Obscur: Expedition 33 was built '95 percent' with Unreal Engine Blueprints
Sandfall Interactive's upcoming game, Clair Obscur: Expedition 33, was developed using Unreal Engine's Blueprints system for approximately 95 percent of its creation. This visual scripting approach allowed the small development team to achieve a highly polished look by enabling designers and artists to implement content with fewer programming roadblocks.
- Entities
- Company: Sandfall Interactive
- Topic: Blueprints
- Topic: Unreal Engine
- Person: Florian Torres
- Person: Tom Guillermin
- Topic: Game Development
- Game: Clair Obscur: Expedition 33
- Company: Kepler Interactive
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