"Do questions like that create a self-fulfilling prophecy?”: Dishonored director Harvey Smith on the fear of asking if immersive sims are dead
Dishonored director Harvey Smith, alongside fellow leads Ben Horne and Ricardo Bare, discusses the current state and future of immersive sims. Smith questions whether the constant questioning of the genre's viability creates a self-fulfilling prophecy, while Horne emphasizes focusing on creative vision rather than chasing trends. They acknowledge the success of titles like BioShock and Deus Ex, and Smith pushes back against the notion that first-person games don't sell.
Rock Paper Shotgun
- Entities
- BioShock
- Harvey Smith
- Deus Ex
- First-Person Shooter
- Ricardo Bare
- Bethesda
- Thief: The Dark Project
- Dishonored
- Arkane Studios
- Immersive Sim
- Game Development
- Ben Horne
Original source
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