Former Elder Scrolls writer Kurt Kuhlmann is '100% convinced' a load-bearing bit of series lore was inspired…
Former Bethesda writer Kurt Kuhlmann believes a significant piece of Elder Scrolls lore, the 'Dragon Break' concept, originated from a simple typo in an internal timeline document. He recounts how this accidental error, combined with Michael Kirkbride's creative interpretation, led to the complex narrative device that explains multiple endings in The Elder Scrolls: Daggerfall and influences the series' lore.
- Entities
- Person: Kurt Kuhlmann
- Game: Divinity 2: Ego Draconis
- Topic: Role-Playing Game
- Topic: Dragon Break
- Game: The Elder Scrolls IV: Oblivion
- Game: The Elder Scrolls III: Morrowind
- Game: Divinity: Original Sin
- Topic: Lore
- Company: Bethesda
- Game: Grand Theft Auto 6
- Person: Michael Kirkbride
- Game: The Elder Scrolls: Arena
- Game: The Elder Scrolls II: Daggerfall
- Game: The Elder Scrolls
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