No Rest for the Wicked dröjer till Xbox – på grund av Series S
No Rest for the Wicked's 1.0 release is delayed on Xbox and Nintendo Switch, with the PC and PlayStation 5 versions launching in October. Moon Studios co-founder Thomas Mahler cited the limitations of the Xbox Series S as a primary reason for the delay, stating that optimizing for the less powerful console makes development challenging. The studio previously expressed concerns about prioritizing the Xbox platform due to a smaller player base compared to PlayStation.
FZ.se
- Entities
- Nintendo Switch
- Platform Optimization
- Thomas Mahler
- PlayStation 5
- Xbox Series X
- Xbox Series S
- PC
- Moon Studios
- Game Development
- No Rest for the Wicked
Original source
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