Star Wars Zero Company Is Good But Seems To Play Things Too Safe
Star Wars Zero Company is a competent turn-based tactics game that draws heavily from the XCOM formula, but it plays things too safe and fails to distinguish itself from its peers. While the game features a compelling Star Wars setting and a focus on character relationships and narrative, its core gameplay mechanics feel overly familiar. The developers at Bit Reactor, comprised of former XCOM team members, aim to push the genre forward, but the early hours suggest a reliance on established mechanics rather than innovation.
Gamespot
- Entities
- Storytelling
- Star Wars: Zero Company
- XCOM
- Greg Foertsch
- Aaron Contreras
- PlayStation 5
- Xbox Series X
- Game Design
- PC
- Bit Reactor
- Turn-based Tactics
- Marvel's Midnight Suns
Original source
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