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Control

News, coverage and analysis tracking Control across the outlets.

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N4G

Control Resonant devs confirm Jesse Faden isn't playable, there's no parry, and it's not a Soulslike

Remedy Entertainment has confirmed that Jesse Faden will not be playable in the upcoming Control title, and the game will not feature a parry mechanic or be classified as a Soulslike. The article suggests that while the narrative goal is clear, the journey and the formal delivery of the experience are more compelling aspects.

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Tech Radar

Remedy confirms Jesse Faden ‘is not playable’ in Control Resonant — but still claims ‘she’s a big part of the game’

Remedy Entertainment has confirmed that Jesse Faden will not be a playable character in the upcoming game Control Resonant, though she will have a significant role. The game will instead focus on Dylan Faden as the sole playable character, wielding a shapeshifting weapon called the Aberrant. Control Resonant is described as a push-forward, action-driven game launching this year for PlayStation 5, Xbox Series X, Xbox Series S, and PC.

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Rock Paper Shotgun

Two genres and seven years on, Remedy attempt to define what a Control game even is in the lead-up to Resonant

Remedy Entertainment is defining what makes a 'Control' game for its upcoming sequel, Control Resonant. Creative leads Sergey Moho and Mikael Kasurinen discussed the challenges of establishing the game's identity, emphasizing an interplay between weapon attacks and combat abilities with an aggressive playstyle, differentiating it from the original's shooter mechanics.

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Tech Radar

Control Resonant gameplay designer says 'this not a soulslike' but an 'action-driven' sequel that leans heavily on melee and supernatural abilities — 'The player is very much in charge'

Remedy Entertainment has clarified that Control Resonant is an action RPG focused on aggressive, forward-pushing melee combat and supernatural abilities, rather than a Soulslike. Lead gameplay designer Sergey Mohov emphasized player agency, while creative director Mikael Kasurinen described it as an action game without inventory management. The sequel will feature the Aberrant shapeshifting melee weapon and is expected to launch on PlayStation 5, Xbox Series X/S, and PC this year.

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Eurogamer

"We don't want to mislead players" - Control Resonant devs confirm Jesse Faden won't be playable, there's no parry, and it's definitely not a Soulslike

Remedy Entertainment has clarified that Jesse Faden will not be a playable character in Control Resonant, emphasizing that the sequel focuses on Dylan's story. The developer also confirmed that the game is an action-RPG with a focus on melee combat and supernatural synergy, and not a Soulslike, with no parry mechanic. Control Resonant is set to release in 2026 for PlayStation 5, Xbox Series X/S, PC, and Mac.

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PC Gamer

Control Resonant is far more of an RPG than I expected, complete with talent trees, stats screens, and build-crafting that wouldn't feel out of place in a Diablo game

Control Resonant is shaping up to be a significant departure from its predecessor, leaning heavily into RPG mechanics with extensive talent trees, stats screens, and build-crafting systems reminiscent of Diablo. Players will customize their character Dylan's abilities and weapon forms to specialize in different combat styles, ranging from fast assassins to powerful wrecking balls or summoner builds.

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IGN

Control Resonant First-Look Preview – This Is No Soulslike. It’s Faster - IGN

Control Resonant, the sequel to Control, will feature Dylan Faden as the protagonist and introduce a new transforming hammer weapon called the Aberrant, shifting combat to a closer, faster-paced style. Remedy describes it as a push-forward, action-driven game, not a Soulslike, with RPG elements like Talents and build customization. The game will feature a visually distinct Manhattan and a new dialogue system, aiming for a solid 60fps on all platforms.

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Major Nelson

Control Resonant: Getting to Grips With Remedy’s First-Ever Melee Action Game

Control Resonant, a sequel to Remedy Entertainment's Control, shifts focus to melee action-RPG combat with extensive build customization. Players control Dylan Faden, Jesse Faden's brother, as he battles the Hiss and other threats in a warped Manhattan. The game is set to release on Xbox Series X|S in 2026.

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Gamespot

Control Resonant’s Gameplay Is An Exciting Genre Shift | Preview

This preview discusses Control Resonant's gameplay, highlighting an exciting genre shift for the title. The article focuses on the new direction the game is taking.

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Daily Videogame

Daily Video Game Deals Feb 21 – Cronos, Life Is Strange: Double Exposure, ELDEN RING NIGHTREIGN, Assassin’s Creed Shadows, Monster Hunter Wilds, Daemon X Machina Titanic Scion, DYNASTY WARRIORS: ORIGINS & More

This article lists daily video game deals available on February 21, 2026, featuring discounts on a wide variety of titles across PlayStation 5, PlayStation 4, Xbox Series X|S, Xbox One, Nintendo Switch, and PC. Featured games include Cronos, Life Is Strange: Double Exposure, ELDEN RING NIGHTREIGN, Assassin’s Creed Shadows, and Monster Hunter Wilds, among many others.

Games Industry

Anchor Point Studios set to break from NetEase and go independent

Anchor Point Studios, originally launched by NetEase in 2023, has announced its transition to operating as an independent studio. Led by CEO Paul Ehreth, the Barcelona and Seattle-based team is seeking new partnerships and investors to further its vision for its action-adventure titles.

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Games Industry

Resident Evil Requiem shows how sequels can drive sales of previous releases

Announcing new franchise titles, such as Resident Evil Requiem, Control: Resonant, and Ghost of Yōtei, significantly boosts sales and player engagement for their predecessors. This effect is amplified by targeted promotions, increased marketing, and strategic discounting, creating a "second launch period" for older games.

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Games Industry

Remedy revenues continue to rise in 2025, reaching €59.5m

Remedy Entertainment reported a 17% increase in revenue for fiscal year 2025, reaching €59.5 million, driven by strong sales of Alan Wake 2 and Control, as well as royalties. The fourth quarter saw a 46.3% spike to €17 million, with improved operating profit. Despite the revenue growth, the company recorded a significant operating loss of €14.9 million for the full year, largely due to the underperformance of its self-published title FBC: Firebreak.

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Video Games Blogger

New Video Game Releases in Week 49 of December 8, 2025

This article lists new video game releases for the week of December 8, 2025, across various platforms including PC, PlayStation 5, Xbox Series X/S, and Nintendo Switch. It also details free game offerings for December 2025 on PC, mobile, Xbox Game Pass, and PlayStation Plus. Notable releases include Skate Story, Pokemon Legends: Z-A: Mega Dimension, and Terminator 2D: No Fate.

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Giant Bomb

Control (PC) Review | Giant Bomb

Control is a highly praised action game that blends shooting with supernatural abilities in a fascinating setting. The game's exploration, narrative, and combat are highlighted as strengths, with the PC version noted for its excellent performance and impressive ray-tracing implementation. Despite some challenging boss fights, the overall experience is considered a standout.

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Giant Bomb

Control (PC) Review

Control is a highly praised game for its engaging story, fascinating setting, and fluid combat that blends shooting with supernatural abilities. The PC version offers excellent performance and impressive ray-tracing effects. The game's design trusts players to explore its large, shifting environment without excessive UI, contributing to a strong sense of immersion.