Remedy Entertainment
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Surprise: The studio making Star Wars: Fate of the Old Republic is full of former BioWare devs
Arcanaut Studios, the developer behind the upcoming Star Wars: Fate of the Old Republic, is heavily staffed by former BioWare employees, including key figures from the original Knights of the Old Republic and Mass Effect series. Casey Hudson, who led development on the original KotOR, is CEO and game director at Arcanaut. The studio's leadership team features numerous individuals with extensive BioWare histories, suggesting a strong focus on recapturing the spirit of those beloved RPGs.
Remedy says Control has now sold over 6 million lifetime copies and reaffirms Control Resonant is still "on track" for a 2026 release
Remedy Entertainment announced that its game Control has surpassed 6 million lifetime sales, driven by promotions and increased visibility from the upcoming Control Resonant. The developer also reaffirmed that Control Resonant remains on track for a 2026 release on PC, PlayStation 5, and Xbox Series X/S. Despite the failure of FBC: Firebreak, Remedy's single-player titles like Control and Alan Wake 2 are contributing to increased revenue.
Business and Finance
Remedy Entertainment Plc is focusing on its core strengths, with the "Control Resonant" project on track and marketing activities increasing. The company provided this update as part of its business review for January-March 2026.
Engagement Ring
Remedy Entertainment has denied rumors that their upcoming game Firebreak is being shut down. The studio confirmed that development is ongoing and the game is not canceled.
Control Lifetime Sales Surpass Six Million Units Worldwide
Remedy Entertainment announced that Control has sold over six million units worldwide. The developer also confirmed that its sequel, Control Resonant, is on track for a 2026 release on PlayStation 5, Xbox Series, and PC. Development on the Max Payne 1 & 2 Remake is also in full production.
New Remedy CEO wants to preserve small budgets and break into Asia
Newly appointed Remedy Entertainment CEO Jean-Charles Gaudechon aims to maintain the company's focus on developing high-quality games with manageable budgets, leveraging their proprietary Northlight engine. He also expressed a strategic interest in expanding the company's reach into Asian markets, particularly China, through local partnerships. The company reported profitable first-quarter results, with Control having sold over 6 million copies and Alan Wake 2 continuing to generate royalties.
Control Sales Hit 6m as Remedy Revenue Falls
Remedy Entertainment reported a slight decrease in revenue for the first quarter of 2026, though operating profit increased. Despite the overall dip, game sales revenue saw a rise, driven by Alan Wake 2 and Control, which has now sold over 6 million units. The studio also provided updates on upcoming titles Control Resonant and the Max Payne 1&2 remakes, with Control Resonant still on track for a 2026 launch.
Remedy’s latest financials aren’t too bad considering Firebreak flopped, which the CEO puts down to its ‘structurally more efficient budgets’
Remedy Entertainment reported first-quarter revenue of €13.1 million and an operating profit of €1 million, which is considered better than expected given the financial loss from FBC: Firebreak. CEO Jean-Charles Gaudechon highlighted the studio's efficient budgets and steady progress on development projects, with a focus on the upcoming Control Resonant.
Finlands humor är vår
Finnish game developers often lean into stereotypes of being stoic and creating challenging games, as seen in titles like Max Payne, Trials HD, and Returnal. However, a distinct sense of dark humor and self-awareness, exemplified by Remedy Entertainment's games, also characterizes their output. This blend of difficulty, dark comedy, and sometimes absurd situations creates a unique and beloved identity for Finnish game development.
Remedy reports "stable" Q1 performance despite decreases in revenue and operating profit
Remedy Entertainment reported a profitable first quarter despite a slight decrease in revenue and operating profit. The company's game portfolio remained stable, with sales and royalties boosted by Control, Alan Wake 2, and FBC: Firebreak. The upcoming title Control Resonant is on track for its 2026 launch, with marketing efforts underway.
FBC: Firebreak Is Not Shutting Down, Remedy Says
Remedy Entertainment has confirmed that FBC: Firebreak will remain playable online despite the company ceasing further content updates and entering maintenance mode. The studio stated that infrastructure costs will be minimal, ensuring the game remains accessible on PC, Xbox Game Pass, and PlayStation Plus. This decision comes as Remedy focuses on upcoming projects like Control Resonant and remakes of Max Payne 1 and 2.
Control Has Sold Over 6 Million Units
Remedy Entertainment announced that its 2019 title Control has surpassed six million units sold worldwide. This sales milestone was driven by strong momentum in the first quarter of 2026, partly due to the upcoming Control Resonant expansion. The game is available on PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S, PC, iPad, and iPhone.
Control Resonant Reaffirmed for 2026, Remedy Committed to Delivering A “Must-Have Day-One Purchase”
Remedy Entertainment has reaffirmed that Control Resonant is on track for a 2026 launch, with CEO Jean-Charles Gaudechon aiming for it to be a "must-have day-one purchase." The ambitious open-ended action RPG will feature a new protagonist, Dylan Faden, and a new setting in Manhattan. Control Resonant is confirmed for Xbox Series X/S, PlayStation 5, and PC.
'Nobody's Taking Risks': To Keep Control Resonant Looking Unique, Remedy Avoided Other AAA Games
Remedy Entertainment is focusing on unique art direction for Control Resonant, deliberately avoiding references from other AAA games to prevent an 'aesthetic singularity'. The sequel will feature a wider exterior environment compared to the original Control and an expanded enemy variety. A New Game Plus mode has also been confirmed, allowing players to restart with their upgrades and unlocks.
Control Resonant Features Multiple Factions and “Way More Creatures” to Fight, Including a Bus
Control Resonant, the sequel to Remedy Entertainment's 2019 hit, will feature multiple factions and significantly more enemy types, including a bus, within a twisted version of Manhattan. The game aims to address criticisms of enemy variety from the original Control and will launch later this year for Xbox Series X/S, PlayStation 5, and PC.
Control Resonant dev Remedy didn't use other triple-A games for inspiration, because "nobody is taking risks"
Remedy Entertainment is developing Control Resonant, moving the series from the Oldest House to the streets of Manhattan. The team is intentionally avoiding inspiration from other triple-A games to prevent design homogenization, instead drawing from art, film, and nature. The sequel will feature a warped Manhattan, new enemy types, and a continued focus on the Hiss and the Mold.
Control Resonant Developer Diary Reveals New Details on Manhattan Setting
Remedy Entertainment has revealed new details about Control Resonant, showcasing its warped Manhattan setting in a developer diary. The game, set to launch in 2026 for PlayStation 5, Xbox Series X|S, PC, and Mac, will feature Dylan Faden exploring reality-bending locations and utilizing new elemental abilities and a shapeshifting melee weapon.
Control Resonant Reveals Twisted Manhattan Setting in New Developer Diary at gamescom LatAM; Game Launching
Remedy Entertainment revealed new details about Control Resonant at Gamescom Latin America, showcasing its twisted Manhattan setting. The sequel to Control is slated for a 2026 release on PlayStation 5, Xbox Series, and PC. The developer diary highlighted the shift from the confined Oldest House to a more open, surreal urban environment where reality bends.
Remedy Details Control Resonant New Game Plus | Console Creatures
Remedy Entertainment has detailed the New Game Plus mode for Control Resonant, which will carry over player progression like upgrades and abilities. Lead Gameplay Designer Sergey Mohov explained that this mode allows for greater build experimentation with an additional artifact slot and evolving enemy challenges. Control Resonant is scheduled for release in 2026 on Xbox Series, PlayStation 5, and PC.
Control Resonant New Game Plus Details Progression, Artifacts, and Enemy Changes
Remedy Entertainment has detailed the New Game Plus mode for Control Resonant, allowing players to carry over most upgrades and progression into a second playthrough. This mode introduces new build possibilities with additional talent nodes, expanded ability combinations, and a fourth artifact slot. Enemy encounters will be more challenging, with some bosses exhibiting new behaviors, and players will have another chance to engage with side content and potentially experience different story outcomes.