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Grand Theft Auto 6

News, coverage and analysis tracking Grand Theft Auto 6 across the outlets.

Latest coverage

newest first, grouped by day
Gaming BoltNeutral

Grand Theft Auto 6 “Was Expensive”, Says Take-Two CEO, as Analysts Estimate Up to $1.5 Billion Cost

Take-Two Interactive CEO Strauss Zelnick acknowledged that Grand Theft Auto 6 was "expensive" to develop, with industry analysts estimating the budget to be between $1 billion and $1.5 billion. The highly anticipated title is set to launch on November 19th for Xbox Series X/S and PlayStation 5, with its price point still under discussion.

Retro GamerNegative

BioShock 4 delay "deeply disappointed" Take-Two CEO, who thinks the studio "wasted a lot of time and…

Take-Two CEO Strauss Zelnick expressed deep disappointment over the prolonged development of BioShock 4, stating that the studio wasted time and money on dead ends. Following significant layoffs at developer Cloud Chamber in 2025 and the appointment of Rod Fergusson to lead the project, Zelnick feels more optimistic, though the game still lacks a release date. The company is also eager for the BioShock movie to coincide with potential new game releases.

Metro UKNeutral

Majority of gamers don't buy full price video games anymore reveals survey

A new survey indicates that 62% of dedicated gamers no longer purchase video games at full price, with older demographics showing a stronger tendency to wait for discounts. The report, from IGN Entertainment, also highlights generational differences in game discovery and engagement preferences, including varying trust in AI.

Retro GamerNegative

It's been exactly 1 year since GTA 6 Trailer 2, and fans are being as normal about that as you'd expect:…

Fans are discussing the one-year anniversary of Grand Theft Auto 6 Trailer 2, expressing frustration over the lack of new official information from Rockstar Games. While Rockstar has indicated that launch marketing will begin this summer, the community speculates about the timing of Trailer 3 and the game's eventual release, noting the company's confidence in the game's market appeal regardless of release strategy.

CGmag OnlineVery positive

Most Anticipated Video Games of 2026 and Their Respective Release Schedules

The video game landscape for 2026 is shaping up with highly anticipated titles across various genres. Key releases include Fable, LEGO Batman: Legacy Of The Dark Knight, Resident Evil Requiem, 007 First Light, Marvel's Wolverine, and Grand Theft Auto 6, with expected launch windows ranging from February to Autumn 2026.

Blues NewsNeutral

Quoteworthy

The development budget for Grand Theft Auto 6 is estimated to be between $1 billion and $1.5 billion. Additionally, Mortal Kombat co-creator Ed Boon expressed enthusiasm for developing another game in the series, and IO Interactive hinted at a return to a previous project.

EurogamerNeutral

GTA 6's development costs estimated to be over $1bn, as Take-Two head admits its an "expensive" endeavour

Take-Two Interactive's CEO Strauss Zelnick has acknowledged that Grand Theft Auto 6's development is an "expensive" endeavor, with industry analysts estimating costs between $1 billion and $1.5 billion. The article also touches upon discussions regarding the game's potential retail price, with Zelnick stating the company aims to deliver value significantly exceeding the cost. Grand Theft Auto 6 is slated for release on November 19 for PlayStation 5 and Xbox Series X/S.

Retro GamerPositive

GTA 6 could sell 45 million copies on PS5 in its first week, Baldur's Gate 3 publishing lead says: "It's going to be what Mario Kart for Switch is"

Michael Douse, publishing lead at Larian Studios, predicts Grand Theft Auto 6 could sell 45 million copies on PlayStation 5 within its first week, comparing its potential impact to that of Mario Kart for the Nintendo Switch. He acknowledges that player behavior and economic factors have changed since Grand Theft Auto 5's release, making predictions more complex.

IGNNeutral

GTA 6 Estimated to Have Cost Take-Two $1 Billion to $1.5 Billion So Far, CEO Strauss Zelnick Says 'It Was Expensive'

Take-Two Interactive's Grand Theft Auto 6 is estimated to have cost between $1 billion and $1.5 billion in development so far, according to CEO Strauss Zelnick. This figure suggests it may be the most expensive video game ever produced.

Push SquarePositive

Summer Game Fest 2026 Hype Starts One Month Out from Livestream

Geoff Keighley has released a hype trailer for the upcoming Summer Game Fest 2026, scheduled to begin on June 5th. The trailer teases potential reveals for games such as Tomb Raider: Legacy of Atlantis, Ace Combat 8: Wings of Theve, and Control Resonant, alongside mentions of Final Fantasy 7 Remake Part 3 and Grand Theft Auto 6. The event is positioned as a replacement for E3 and will be followed by showcases from Xbox and Sony.

Metro UKNeutral

Games Inbox: Is Assassin's Creed: Black Flag Resynced going to be worth getting?

Readers discuss the upcoming remake of Assassin's Creed IV: Black Flag, with some questioning the necessity of remaking games that are still accessible. There's also speculation about Grand Theft Auto 6's massive sales potential and Valve's perceived lack of interest in the Steam Machine's success. Other topics include the future of Call of Duty, the impact of AI in creative industries, and the merits of sci-fi horror games.

DestructoidVery negative

Great, now Bank of America wants GTA 6 to be more expensive so it can somehow “help the games industry”

Bank of America analyst Omar Dessouky suggested that a higher price point for Grand Theft Auto 6 could benefit the entire video game industry. This opinion has been met with skepticism, as the article argues that game sales are driven by hype and player interest rather than solely by price. Grand Theft Auto 6 is slated for release on November 19 for PlayStation 5 and Xbox Series X/S, with a PC version to follow.

IGNNeutral

GTA 6 Fan Spends 3 Months Charting the Planetary Positions for Every Rockstar Trailer Drop Since 2007 to Predict Trailer 3 Release Date

A Grand Theft Auto 6 fan has spent three months analyzing planetary positions during previous Rockstar Games trailer releases since 2007 in an attempt to predict the release date of Trailer 3. This fan theory delves deep into the game's marketing cycle.

Retro GamerNegative

GTA 6 should be $80 so the whole "struggling" industry can raise game prices, Bank of America says, and players will accept it because they love AI

Bank of America analyst Omar Dessouky suggests that Take-Two Interactive should price Grand Theft Auto 6 at $80, arguing that the struggling game industry needs to raise its price points. Dessouky believes players will accept higher prices due to their perceived love for AI in games and the value proposition of titles like GTA 6.

Blues NewsVery negative

Quoteworthy

Take-Two CEO Strauss Zelnick stated that Grand Theft Auto 6 will not launch on PC simultaneously with consoles because console players are considered the 'core consumer'. The article suggests the primary reason for this decision is likely to ensure a smoother launch and maximize initial sales on consoles.

Blues NewsNeutral

Morning Safety Dance

The same group that previously attempted to ransom Rockstar Games over Grand Theft Auto 6 has reportedly breached user data from Armenian GeForce Now servers. This incident follows the earlier high-profile leak concerning Grand Theft Auto 6.

Games IndustryNeutral

"It's a totally crazy market" – The seismic impact of the AI boom on video game hardware

The surge in demand for AI data centers has caused a significant shortage and price increase for consumer hardware components like RAM and GPUs. This impacts gaming hardware manufacturers such as Nintendo, Valve, and Sony, leading to higher prices for consoles like the PlayStation 5 and potentially delaying new hardware launches like the Steam Machine. The increased costs also affect game development studios by raising the price of essential development hardware.

PC GamerPositive

Bank of America thinks Take-Two should charge more for Grand Theft Auto 6

Bank of America analyst Omar Dessouky suggests that Grand Theft Auto 6 should launch at a higher price point, potentially $80, to benefit the entire video game industry. Take-Two Interactive CEO Strauss Zelnick stated that the company aims for prices to feel reasonable while acknowledging that game prices have not kept pace with inflation.

Push SquareNegative

USA Bank Wants You to Pay $80 for GTA 6 So Other Devs Can Charge More Too

Bank of America is suggesting that Rockstar Games price Grand Theft Auto 6 at $80 to set a new industry standard, potentially allowing other developers to increase their game prices. Executives believe this move would be in Take-Two Interactive's best interest as a publisher. While $70 is the current standard for major releases, $80 remains a significant price point, though some games like Mario Kart World have already launched at this price.

PC GamerNeutral

The same group that tried to ransom Rockstar over GTA 6 says it has breached user data from Armenian GeForce Now servers

The hacking group ShinyHunters claims to have breached Nvidia's GeForce Now servers, potentially exposing millions of user records including names, emails, and dates of birth. Nvidia stated that the issue was limited to systems operated by a third-party partner in Armenia and that impacted users would be notified. ShinyHunters is the same group that previously attempted to ransom Rockstar Games over data stolen from Grand Theft Auto 6.