Pentiment
News, coverage and analysis tracking Pentiment across the outlets.
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Obsidian was also hit by "the Microsoft sacrificial rituals," says laid-off RPG veteran who previously worked…
Obsidian Entertainment has reportedly been affected by recent Xbox layoffs, with narrative designer Jay Turner and other developers confirming their departure. These cuts are part of a larger "reset" by Microsoft, which aims to reduce its workforce by 3,200 by fiscal year 2027. Reports suggest around 25% of Obsidian's staff, approximately 60-70 individuals, were impacted.
Even Obsidian couldn't escape the Xbox cuts, with losses ranging from a 21-year veteran artist to an engineer…
Obsidian Entertainment has experienced layoffs, affecting employees including a 21-year veteran artist and a recent engineer. This marks the first time the studio has been impacted by the recent waves of job cuts at Microsoft's Xbox division. The exact number of affected employees is between nine and 49, falling below the threshold that would trigger a WARN Act notice.
Summer Vacation Handheld Loadout 2026 | TAG
This guide provides recommendations for pre-installing 4-6 games on handheld devices for vacation gaming, emphasizing variety and offline playability. It covers device-specific considerations for Steam Deck, Nintendo Switch 2, and iPad, along with strategies for battery management, cloud saves, and storage. The article also suggests backup activities and packing checklists for a seamless gaming experience during travel.
Obsidian reportedly safe from Xbox studio closures despite fears the RPG powerhouse was in negotiations to avoid…
Despite earlier reports suggesting Obsidian Entertainment was negotiating to avoid closure, Bloomberg reporter Jason Schreier has confirmed the RPG developer is safe. The news comes amid widespread fears of mass layoffs and studio shutdowns within Xbox's gaming division.
Obsidian veteran Josh Sawyer thinks RPG choices are best when they're not "purely" good or evil, and Greek plays "knocked it out of the park 1000s of years ago"
Obsidian Entertainment design director Josh Sawyer believes that the most compelling choices in role-playing games are those that avoid a strict good versus evil binary, drawing inspiration from ancient Greek tragedies. He argues that such morally ambiguous decisions force players to confront their own values and are more thought-provoking than purely black-and-white options. Sawyer highlights games like Pentiment as examples of this design philosophy, noting a trend in modern RPGs like The Witcher 3 and Baldur's Gate 3 to move away from simplistic morality systems.
New Vegas director Josh Sawyer says games can and should pull on artistic inspirations from 'anywhere and everywhere': 'Greek plays, they knocked it out of the park thousands of years ago—why not look at them?'
Obsidian design director Josh Sawyer believes games should draw artistic inspiration from all sources, including ancient Greek plays and classic films. He emphasizes that the core of game design is evoking thoughts and emotions in players, a goal that should be continually reevaluated throughout the development process. Sawyer cites examples from Fallout: New Vegas, Pentiment, and Pillars of Eternity to illustrate how diverse inspirations can inform mechanics and player experience.
With a dumpster-truck full of cash, New Vegas director Josh Sawyer would probably make a 'spiritual successor'…
Obsidian studio design director Josh Sawyer stated that his dream project would be a spiritual successor to the 1990s historical fantasy RPG Darklands, provided he could work with people he enjoys. Sawyer, who has worked on games like Fallout: New Vegas, Pillars of Eternity, and Pentiment, emphasized the importance of a positive work environment over the specific game being developed.
A Disco Elysium writer once told Josh Sawyer that 'we can do better than this now,' and Sawyer agrees
RPG veteran Josh Sawyer discusses how game developers inspire each other and evolve design concepts over time. He acknowledges that previous ideas can be improved upon, citing narrative choice in RPGs as an example. Sawyer believes this continuous cycle of inspiration and refinement is essential for the industry's progress.
RPG veteran Josh Sawyer says sometimes game designers "go overboard in removing friction"
RPG veteran Josh Sawyer, director of Fallout: New Vegas and Pentiment, believes game designers sometimes remove too much friction from their games, potentially harming the player experience. He discussed this balance while reflecting on the Spirit Eater mechanic in Neverwinter Nights 2: Mask of the Betrayer, noting that while friction can be challenging, it should also feel integral and not overwhelming.
After 26 years of RPGs, Obsidian legend Josh Sawyer admits he's still trying to make a good armor system
Obsidian design director Josh Sawyer, an RPG veteran, admits he is still striving to create an ideal armor system, citing the 1992 RPG Darklands as a benchmark he has yet to surpass. Sawyer expressed dissatisfaction with Avowed's armor system, which he felt was designed as a progression gate that players disliked, and discussed his vision for a more simulative and historical approach inspired by Darklands.
RPG legend Josh Sawyer says Obsidian doesn't hate Baldur's Gate 3-style romance, "it's more that it is not typically the wheelhouse we have operated in"
Obsidian Entertainment's Josh Sawyer explained that the studio doesn't typically include extensive romance options in its RPGs due to the significant time investment required and tonal considerations. While not opposed to romance in games, Sawyer clarified that Obsidian's focus has historically been elsewhere, differentiating their approach from titles like Baldur's Gate 3.
Proton 11 Beta 5 released with more regression fixes
Valve has released Proton 11 Beta 5, focusing on regression fixes and improving compatibility for various games on Linux. This update addresses controller input issues, performance problems, and ensures games like BattleBit Remastered and Assassin's Creed Shadows are playable. The release also includes updates to underlying components like vkd3d-proton and dxvk.
Talking Point: What Are You Playing This Weekend? (9th May)
Several Nintendo editors and contributors share their weekend gaming plans, which include titles like Tomodachi Life, Pragmata, Pentiment, and various Metroidvanias. There's also excitement for upcoming releases such as a Star Fox reimagining and a new Mina the Hollower release date.
8 Finishable RPGs for Adults Who Bounced Off BG3 | TAG
This article recommends eight role-playing games that can be completed in under 30 hours for players who found Baldur's Gate 3 too time-consuming. The list includes titles like Undertale, Citizen Sleeper, Pentiment, Tunic, Disco Elysium, Chrono Trigger, Sea of Stars, and Chained Echoes, categorized by playtime and offering deep narrative satisfaction without a massive time commitment.
12 Games You Can Actually Finish Under 30 Hours (2026) | TAG
This article highlights 12 games that can be completed in under 30 hours, with many falling under 10 hours, emphasizing that their short length is by design rather than due to cut content. The list includes titles like A Short Hike, Firewatch, Stray, and Outer Wilds, categorized by playtime and offering a solution for players struggling with large backlogs.
Talking Point: What Are You Playing This Weekend? (2nd May)
Several Nintendo staff members shared their weekend gaming plans, including playing demos for Final Fantasy VII Rebirth and Call of the Elder Gods. Other titles mentioned include Tomodachi Life: Living the Dream, Pentiment, Blasphemous II, and Alien: Isolation. The article also notes the ongoing Golden Week holiday in Japan and a Pokémon YouTube channel's closure due to copyright strikes.
Proton Experimental and Proton 11 Beta updated to fix issues with the EA App
Valve has released updates for Proton Experimental and Proton 11 Beta, primarily to address issues with the EA App on Linux and SteamOS. The updates include a new version of Xalia, which should resolve lockups when interacting with the EA App. Numerous other game-specific fixes and improvements are also detailed, covering a wide range of titles and functionalities.
Infinite monkey butts: Scriptorium's comedic take on Pentiment's inky art style is a medieval riot
Scriptorium offers a comedic and absurd take on the art style of Pentiment, allowing players creative freedom to illustrate bizarre requests. The game's design prioritizes player expression and joy over strict adherence to client demands, making the artistic process a riotous experience.
Talking Point: What Are You Playing This Weekend? (25th April)
Nintendo Life staff share their gaming plans for the weekend, discussing a variety of titles across Nintendo Switch and other platforms. The team mentions recent releases like Splatoon, Yoshi's Mysterious Book, and several reviewed games, alongside personal favorites and upcoming titles.
10 Best Xbox RPGs to play in 2026
This article ranks the 10 best RPGs available on Xbox Series X, highlighting titles like Fable Anniversary, Cyberpunk 2077: Phantom Liberty, and Baldur's Gate 3. It covers a range of RPG subgenres and emphasizes games with strong storytelling and engaging gameplay.