Spyro: A Realm Beyond
News, coverage and analysis tracking Spyro: A Realm Beyond across the outlets.- Spyro: A Realm Beyond devs don't have the time or budget for all the "cool ideas" they had for the first…Developers at Toys for Bob discussed the challenges of managing scope and budget for the upcoming game Spyro: A Realm Beyond. Studio head Paul Yan and associate creative director Louis Studdert explained that while many 'cool ideas' arise during development, discipline is needed to prevent scope creep and ensure the game launches on time and within budget. They also highlighted the importance of their experienced team in navigating these challenges.
- Spyro: A Realm Beyond dev explains why it’s not Spyro 4Toys for Bob explained their decision to name the upcoming game Spyro: A Realm Beyond instead of Spyro 4. Associate creative director Lou Studdert stated the team wanted the title to be a welcoming entry point for new players, avoiding the expectation of prior knowledge associated with a numbered sequel. The game will feature new mechanics, including the ability to fly with Spyro at any time, and is set to release on Nintendo Switch next spring.
- Spyro: A Realm Reborn’s Flight Mechanics Promote “Active Decision-Making,” Won’t Include AutopilotToys for Bob has detailed the flight mechanics for the upcoming game Spyro: A Realm Beyond, emphasizing active decision-making over autopilot. Players will need to press buttons to flap wings, dive, and use fire breath to create updrafts to maintain momentum and navigate the environment. The game is set to release in Spring 2027 for Xbox Series X/S, PlayStation 5, PC, and Nintendo Switch.
- Spyro: A Realm Beyond devs didn't want their platformer to be a "flight simulator," so you can't leave your favorite dragon on "autopilot"Toys for Bob developers Louis Studdert and Paul Yan discussed the flight mechanics in Spyro: A Realm Beyond, emphasizing that it is designed as an active, decision-making experience rather than a passive 'flight simulator' with autopilot. Players will need to actively engage with controls and environmental elements to navigate the skies and maintain momentum.
- Spyro: A Realm Beyond gets lots of details – flight mechanics, development, moreToys for Bob developers Paul Yan and Lou Studdert shared details about the upcoming game Spyro: A Realm Beyond, which is planned for a Spring 2027 release on Nintendo Switch. The game will feature both ground and active flight mechanics, building upon the fluid movement of Spyro Reignited Trilogy. The studio also discussed their transition to independence and their decision to pursue Spyro as a business case, while clarifying that the game is a continuation of the original trilogy's tone and not a reboot.
- Spyro: A Realm Beyond Studio Says it Would Love to Make a Banjo-Kazooie GameToys for Bob, known for the Spyro the Dragon remakes, has expressed a strong desire to develop a new Banjo-Kazooie game, citing the franchise's timeless appeal. Studio heads Lou Studdert and Paul Yan believe their studio's expertise in 3D platformers aligns perfectly with the series. While rumors previously linked Toys for Bob to a Banjo-Kazooie project, the studio is currently developing Spyro: A Realm Beyond for PC, PlayStation 5, and Xbox Series X/S, set for a Spring 2027 release.
- Spyro: A Realm Beyond team says working on a Banjo-Kazooie game would be “amazing”The developers at Toys for Bob, currently working on Spyro: A Realm Beyond, have expressed interest in developing a new Banjo-Kazooie game. This comes as Banjo-Kazooie is a highly requested title among Xbox fans.
- Spyro: A Realm Beyond Aims for “Zen-Like Fluidity” With Its Flight Mechanics, Says Toys for BobToys for Bob is focusing on "zen-like fluidity" for the flight mechanics in the upcoming game Spyro: A Realm Beyond, aiming for seamless transitions between ground and aerial exploration. Studio heads Lou Studdert and Paul Yan discussed balancing nostalgia with innovation, drawing lessons from their work on the Spyro Reignited Trilogy and Crash Bandicoot 4: It's About Time. The game is set to launch in 2027 for Xbox Series X/S, PlayStation 5, PC, and Nintendo Switch.
- Retro checkpoint: Spyro Year Of The Dragon was the series' peakThis article argues that Spyro Year Of The Dragon represents the peak of the original Spyro series, highlighting its expanded gameplay with new characters and varied mechanics. It discusses the franchise's legacy, its potential for modern evolution with the upcoming Spyro: A Realm Beyond, and its role as a gateway game for younger audiences.
- "Going independent meant taking a massive, massive risk": How Toys for Bob split off from Activision and Xbox…Toys for Bob has successfully spun off from Activision and Xbox to regain its independence, a move described as a massive risk. The studio is now developing a new Spyro game, Spyro: A Realm Beyond, for PC, PlayStation 5, Nintendo Switch 2, and Xbox Series X, set to release in 2027. This independence allows Toys for Bob to return to making games they are passionate about, leveraging their expertise from the Spyro and Crash Bandicoot franchises.
- Drummer Stewart Copeland confirms he’s not involved in Spyro A Realm BeyondStewart Copeland, the composer for the original Spyro the Dragon trilogy, has confirmed he is not involved in the upcoming game, Spyro A Realm Beyond. He stated this in a recent interview, indicating no hard feelings about his exclusion from the new title.
- Spyro: A Realm Beyond can capture the spirit of the Insomniac classics, and push the series forward with "the…Toys for Bob is developing Spyro: A Realm Beyond, a new entry in the Spyro series aiming to capture the spirit of the Insomniac classics while introducing new mechanics like true dragon flight. The game is set to release in 2027 for PC, PlayStation 5, Nintendo Switch 2, and Xbox Series X, with Tom Kenny reprising his role as Spyro.
- Rykte: Ett nytt Crash Bandicoot-spel har fått grönt ljusA rumor suggests that a new Crash Bandicoot game has been greenlit, with more information expected to be revealed in the future. While the developers are currently unknown, Vicarious Visions and Toys for Bob are mentioned as potential candidates, though both have other projects in development.
- Microsoft was reportedly already planning Ninja Theory split when it announced Senua at the Xbox Games Showcase, with…Reports suggest Microsoft was planning to split from or shut down Ninja Theory around the time its new game, Senua, was revealed at the Xbox Games Showcase. This comes amid wider rumors of layoffs and potential closures for other Xbox studios like Double Fine and Compulsion Games. The future of Senua and Project Mara is now uncertain.
- Nintendo och Zelda-remaken vann tittarkampen under spelveckanNintendo's Direct presentation and the trailer for The Legend of Zelda: Ocarina of Time Remake garnered the most viewers during a recent gaming week featuring multiple events. The Nintendo Direct reached 3.8 million concurrent viewers, surpassing Summer Game Fest and PlayStation's State of Play. The Zelda trailer has accumulated 115 million YouTube views as of June 11th, making it the most-watched trailer from the period.
- Toys for Bob shares Spyro A Realm Beyond concept artToys for Bob has revealed concept art for their new Spyro game, Spyro A Realm Beyond. The studio shared images from the game's early planning stages, offering a glimpse into its development.
- Spyro: A Realm Beyond Wants to Make You Feel Like a DragonToys for Bob has announced Spyro: A Realm Beyond, the first original Spyro game in nearly two decades, developed independently and in partnership with Xbox. Studio Head Paul Yan and Associate Creative Director Lou Studdert detailed their vision to capture the fantasy of being a dragon, emphasizing fluid movement and integrating flight as a core gameplay mechanic. The team aims to evolve the franchise while preserving the core elements that made Spyro beloved, drawing inspiration from community feedback and focusing on the feel and tone of the character.
- Nintedo och Zelda-remaken vann tittarkampen under spelveckanNintendo's recent Nintendo Direct presentation garnered the most viewers during the early June gaming showcase week, attracting 3.8 million concurrent viewers. The trailer for The Legend of Zelda: Ocarina of Time Remake also became the most-watched trailer, accumulating 115 million views on YouTube by June 11th.
- Spyro: A Realm Beyond exists only because of its "loud and consistent" community of fansToys for Bob studio head Paul Yan and associate creative director Lou Studdert stated that Spyro: A Realm Beyond exists due to the consistent support from its fanbase. The team has always wanted to return to the Spyro franchise, and the community's vocal demand made the project a clear decision. The game is set for a spring 2027 release on Xbox Series X/S, PlayStation 5, PC, and Nintendo Switch, with Tom Kenny reprising his role as Spyro's voice actor.
- Spyro: A Realm Beyond studio CEO says there was no 'pushback' to becoming independent from Activision Blizzard, but the process and planning the game at the same time was 'complex' — 'I think that was the biggest challenge'Toys for Bob, the studio behind Spyro: A Realm Beyond, has stated that neither Activision Blizzard nor Microsoft opposed their decision to become an independent studio again. Studio Head Paul Yan described the process as complex due to the simultaneous planning of the new game and navigating the legal and logistical separation from their former parent company.