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The Blood of Dawnwalker

News, coverage and analysis tracking The Blood of Dawnwalker across the outlets.

Latest coverage

newest first, grouped by day
Retro GamerVery positive

Playing The Blood of Dawnwalker as a power-hungry vampire gave me a surprisingly wholesome ending

The author details their experience playing The Blood of Dawnwalker as a vampire, culminating in a surprisingly wholesome ending where the protagonist embraces their vampiric nature. Despite a selfish pursuit of power, the choices led to a positive outcome for the village and the protagonist's family, with a hint of future developments in a planned series.

Tech RadarPositive

Featuring a host of our favorite games from this year and 2 of our favorite gaming devices, you can now place your votes for the best in gaming in the Golden Joystick Awards 2026

The nominations for the 44th annual Golden Joystick Awards 2026 have been announced, with games like Resident Evil Requiem, Big Walk, and 007 First Light receiving multiple nods across 21 categories. Voting is open until October 23, and the winners will be revealed on November 11. This year's nominations are noted for their diversity, featuring both indie hits and AAA blockbusters.

GamespotPositive

This Promising New Soulslike Features A Black Metal Vocalist Among Its Impressive Cast

The upcoming soulslike Valor Mortis has revealed its voice cast, featuring Adam "Nergal" Darski of the black metal band Behemoth as Captain Raphael. He joins Jennifer English, James Alexander, and Vincent Cassel among others. The game is set in an alternate 19th-century Eastern Europe and will be released on Xbox Series X|S, PlayStation 5, and PC on October 13 for $40.

Gaming BoltPositive

The Blood of Dawnwalker’s Timer Originally More Restricted: “It Was Harder to Beat the Game”

The Blood of Dawnwalker's timer was originally more restrictive, but was rebalanced before release due to player feedback. Game director Konrad Tomaszkiewicz stated the timer serves the narrative and was not intended to be an oppressive challenge. The game has sold one million copies and will receive new difficulty options and a New Game Plus mode.

Shack NewsPositive

How to romance Anca in The Blood of Dawnwalker

This guide details how to romance the character Anca in The Blood of Dawnwalker. Players must make specific dialogue choices and complete quests that prioritize Anca's company and studies, such as choosing to study Latin with her or selecting the correct dialogue options when discussing feelings.

GamespotVery positive

Crimson Desert Has Kept Me Trapped In Its Opening Area, And You Could Join Me For $1

Crimson Desert, an action-RPG with a blend of medieval fantasy and sci-fi elements, is highlighted for its engaging gameplay loop and unique worldbuilding, despite its story taking a backseat. The game's combat is described as fast-paced and satisfying, reminiscent of a fighting game. The article also promotes a Fanatical Mystery Crate deal offering a chance to win Crimson Desert or other AAA titles for as little as $1.

Retro GamerVery negative

I'm too stubborn to wait for The Blood of Dawnwalker devs to fix a gamebreaking bug, so I did the same boss fight…

The author details their frustrating experience with a game-breaking bug in The Blood of Dawnwalker on PC and Xbox Series S, where repeated crashes after a specific boss fight prevent progress due to the lack of autosaves. Despite acknowledging the bug's prevalence, the author refuses to wait for a developer fix, instead repeatedly attempting the boss fight.

Retro GamerNegative

The Blood of Dawnwalker devs "rebalanced" the RPG's controversial time mechanic out of fear "that people will complain too much," and then people complained too much

Rebel Wolves director Konrad Tomaszkiewicz revealed that the controversial time restriction mechanic in The Blood of Dawnwalker was significantly rebalanced before launch due to fears of player complaints. Despite the changes, the mechanic continues to be a point of contention, with the first major mod addressing it entirely, and future sequels may see it removed or altered.

Retro GamerPositive

007: First Light, Big Walk, and Resident Evil: Requiem lead the Golden Joystick Awards nominations

The nominations for the Golden Joystick Awards 2026 have been revealed, with 007: First Light and Big Walk leading the pack with five nods each. Resident Evil: Requiem follows with three nominations. Voting for most categories is open until October 23, with the Ultimate Game of the Year award to be decided later.

Retro GamerVery positive

Game of the Week – At just $18, Nighthawks is what Steam Decks were made for

Nighthawks is highlighted as a 'Game of the Week' for its suitability on the Steam Deck, offering a text-based vampire RPG experience perfect for handheld play. The game features special settings for smaller screens, a compelling narrative, and multiple endings, all available for under $20.

PC GamerNeutral

I am now certain The Blood of Dawnwalker's time limit should've just been a setting, after hearing about Rebel…

The author believes the time limit mechanic in The Blood of Dawnwalker should have been an optional setting rather than a core feature. While the prologue offered an interesting challenge, the full game's time limit is less impactful, leading to disappointment that Rebel Wolves did not offer players more control over its difficulty.

Escapist MagazinePositive

Rebel Wolves Gave Dawnwalker Players More Time to Explore

Rebel Wolves rebalanced the time limit mechanic in The Blood of Dawnwalker before launch after player feedback indicated it was too restrictive. While the main story now offers more breathing room, the prologue retains the original, stricter system as a demonstration. Skill upgrades still consume in-game time to maintain meaningful progression.

Shack NewsNeutral

All dialogue options during A Monk and a Saint - The Blood of Dawnwalker

This guide provides the complete dialogue options for the 'A Monk and a Saint' quest in The Blood of Dawnwalker. It details the specific dialogue choices needed to progress the questline and find the monk near Svartrau.

Rock Paper ShotgunNegative

Once upon a time The Blood of Dawnwalker's timer mechanic was a lot tougher, and it's because of all those pre-release complaints that it was made easier

The Blood of Dawnwalker director Konrad Tomaszkiewicz revealed that the game's timer mechanic was made less restrictive due to pre-release player complaints. While the prologue retained its original difficulty, the main game was rebalanced to provide more player buffer, a decision the author of this article finds disappointing.

EurogamerNegative

The Blood of Dawnwalker's divisive time mechanic was once much stricter, but it was loosened because of "fear" around the game

Game director Konrad Tomaszkiewicz revealed that The Blood of Dawnwalker's time limit was initially much stricter but was loosened due to developer fear of player complaints. The prologue retains the original, more restrictive design to showcase the intended experience, while the main game was rebalanced to offer a buffer and avoid player frustration.

GamespotVery positive

Put Remedy’s Immortality Toggle In All Games

The author argues that all single-player combat games should include an "Immortality" toggle, similar to the one in Remedy Entertainment's Control. This feature allows players to bypass difficult combat encounters and bosses without affecting other game elements, respecting players' time and enabling more people to experience game stories.

Retro GamerNeutral

I fumbled my Blood of Dawnwalker playthrough by losing one ally and accidentally sending another to hell

This article details a player's third week in The Blood of Dawnwalker, focusing on their progress in the main story and the consequences of their choices. The player discusses losing allies, making difficult decisions regarding vampirism and character development, and facing challenging boss fights, all while adhering to a no-reload rule.

Invision CommunityPositive

The Blood of Dawnwalker Review – A Vampire RPG That Bites Back | Invision Game Community

The Blood of Dawnwalker is an ambitious dark fantasy action RPG from Rebel Wolves and Bandai Namco Entertainment that offers a refreshing take on the genre with its focus on time-sensitive choices and a day/night cycle that alters gameplay. While the game struggles to fully deliver on the promise of its core mechanics and the PC version has technical issues, its strong atmosphere, interesting world, and unique vampire-themed gameplay make it an impressive debut that stands out from other open-world titles.

Escapist MagazinePositive

Dawnwalker Update Makes Room for Story-First Players

Rebel Wolves is preparing an update for The Blood of Dawnwalker, likely launching in early October, which will introduce an easier Story mode for players focused on the narrative. Game director Konrad Tomaszkiewicz stated this change is a direct response to player requests for a less punishing experience. The update will also address combat escapes and PC performance.

Rock Paper ShotgunNeutral

Following a strong start, Rebel Wolves line up The Blood of Dawnwalker's first big patch for next month, adding in a new, easier difficulty mode and more

Developer Rebel Wolves is preparing the first major patch for The Blood of Dawnwalker, which will introduce an easier Story mode and address combat and performance issues. Game director Konrad Tomaszkiewicz confirmed the new difficulty option is in response to player feedback, and the team is also working on improving combat fluidity and addressing PC performance concerns.