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Fallout

News, coverage and analysis tracking Fallout across the outlets.

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Shack News

Weekend PC Download Deals for July 31: Bethesda celebrates 40 years

Bethesda Softworks is celebrating its 40th anniversary with significant sales across its game catalog, including popular franchises like Doom, Fallout, The Elder Scrolls, and Quake. Numerous PC storefronts like Steam, Epic Games Store, and GOG.com are participating, offering discounts on individual titles and bundles. Additionally, several free games are available for a limited time on platforms such as Amazon Luna.

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Metro UK

Xbox to double down on its 'strongest franchises' as boss sets crazy new goals

Xbox CEO Asha Sharma has outlined ambitious goals to reverse the brand's fortunes by fiscal year 2027, focusing on strengthening major franchises like Minecraft, Call of Duty, and Halo, and prioritizing 'biggest new ideas'. The plan includes improving profits and player growth, with a long-term ambition to entertain half a billion people daily by 2030. This strategy shift emphasizes console revenue and established IPs, potentially at the expense of newer or less established titles.

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Gamespot

Here Is Xbox CEO’s Plan To Turn Things Around

Xbox CEO Asha Sharma outlined a new strategy focused on strengthening the platform, growing games into global franchises, making Minecraft a creator platform, and extending beloved game worlds. Despite a recent revenue decrease, Sharma aims for Xbox to return to growth by the end of fiscal year 2027, with plans for significant expansion in games, film, TV, and consumer products.

Shack News

Amazon (AMZN) Q2 2026 earnings results post major beat on EPS & revenue estimates

Amazon reported its Q2 2026 earnings, significantly exceeding Wall Street's expectations for both earnings per share (EPS) and revenue. The company's growth was driven by its AI technology, Amazon Web Services, online shopping, and other services. Revenue reached $200.61 billion, with EPS at $5.75, surpassing analyst predictions.

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Gamespot

Xbox Was Microsoft’s Biggest Weak Spot Last Quarter

Microsoft's gaming division, primarily Xbox, experienced a significant revenue decrease of $1.7 billion last quarter, despite overall company profits rising. This decline is attributed to lower sales of Xbox hardware, services, and content, with hardware revenue dropping by 29%. Xbox CEO Asha Sharma acknowledged the business did not grow with its audience and aims for growth by the end of FY27, while CEO Satya Nadella expressed confidence in Xbox's IP and studios to drive future revenue increases.

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Retro Gamer

OG Fallout was "entirely different" from foundational RPGs like Ultima because those games "expect you to be good," says co-creator: "Fallout has no such expectation"

Original Fallout co-creator Tim Cain discusses how the series' focus on exploring the ethics of a post-nuclear world, with its absence of authority and gray morality, differentiates it from foundational RPGs like Ultima. He emphasizes that Fallout's core appeal lies in allowing players to make their own choices and face the consequences, rather than expecting them to adhere to a predetermined moral code.

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Retro Gamer

Clair Obscur: Expedition 33 director prefers JPRGs to the likes of Skyrim, Fallout, and Baldur's Gate because their linear narratives allow for "a stronger story" and "more memorable characters"

Guillaume Broche, director of Clair Obscur: Expedition 33, expressed a preference for JRPGs over Western RPGs like Skyrim and Fallout, citing their linear narratives as conducive to stronger stories and more memorable characters. He believes this focus on a defined narrative allows for a more impactful storytelling experience compared to the player-driven choices often found in Western RPGs.

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Blues News

Game Crossovers and Collaborations

This article touches on various gaming crossovers and collaborations, mentioning Mike Flanagan joining Henry Cavill's Amazon project related to Warhammer 40,000, a Fallout Nuka-Girl statue from Bethesda Gear Store, and an exclusive look at a new Spider-Man brand.

PC Gamer

'The last time I liked everything about a game was probably Baldur's Gate 3': Raphael Colantonio, co-founder of Arkane Studios, talks us through the games installed on his PC

Raphaël Colantonio, co-founder of Arkane Studios and WolfEye Studios, discusses the games installed on his PC, highlighting Baldur's Gate 3 as the last game he "liked everything about." He shares his thoughts on current plays like Mewgenics and Cyberpunk 2077, his enduring love for immersive sims like Thief and Deus Ex, and his early PC gaming roots with Ultima 7.

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Retro Gamer

Fallout co-creator Tim Cain says Morrowind on Xbox changed everything for console RPGs: "It stunned me"

Fallout co-creator Tim Cain stated that The Elder Scrolls III: Morrowind's 2002 release on the Xbox was a pivotal moment for console role-playing games. He explained that Morrowind felt like a PC game on a console, bridging the gap in complexity and features that previously separated the two platforms. Cain believes this marked the beginning of greater parity between PC and console RPG development.

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Games Industry

Union accuses Bethesda of violating labour laws in Canada following layoffs at Montreal studio

The union OneBGS has filed a legal complaint against Bethesda, accusing the company of violating Canadian labor laws following recent layoffs at its Montreal studio. The union alleges that Bethesda issued termination letters to employees, contradicting previous assurances of continued employment until September and offering the minimum legally required severance without union negotiation. These claims follow broader allegations of unlawful layoffs by Xbox, with unfair labor practice charges filed against Microsoft and its subsidiaries.

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Eurogamer

"The smallest severance pay possible" - Bethesda union vows to fight as studio employees reel from "bare minimum" payout following mass Xbox layoffs

Employees at Bethesda's Montréal studio, represented by the OneBGS union, are reportedly receiving the minimum legally permissible severance pay following mass layoffs by Xbox. The union claims this contradicts earlier assurances and has filed a complaint against Bethesda and Microsoft for violating Canadian labor laws. The dispute highlights ongoing tensions between management and workers in the gaming industry following significant job cuts.

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Gamedeveloper.com

Bethesda union slams Xbox for offering the 'bare legal minimum in terms of severance'

Unionized employees at Bethesda Montreal, represented by OneBGS, have criticized Microsoft and Xbox for offering the minimum legal severance to laid-off workers. Despite initial assurances of employment until September 2026, affected Canadian employees received termination letters stating they would receive only eight weeks' pay in lieu of notice and immediate loss of benefits. The union vows to fight for better terms for its members.

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Gaming Bolt

Bethesda Montreal’s Laid Off Employees Told They Will Get Bare Minimum Severance, No Healthcare

Employees laid off from Bethesda's Montreal studio have reportedly been offered the minimum legal severance and lost healthcare benefits, according to the union OneBGS. This contradicts earlier statements about negotiating with the union. Bethesda and Xbox leadership are facing legal complaints for alleged labor law violations in Canada. Despite these issues, the company reaffirmed its focus on The Elder Scrolls 6 and upcoming Fallout projects.

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Gaming Bolt

Bethesda Canceled an Unannounced PvP Shooter Amidst Layoffs – Rumor

Bethesda has reportedly canceled an unannounced PvP shooter, with details emerging from a laid-off employee's LinkedIn profile. This cancellation comes amidst significant layoffs at the company, which also impacted other studios under ZeniMax Media. While the specifics of the canceled project are unknown, it is speculated to be the Rainbow Six Siege-like title previously rumored to be in development at MachineGames.

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Blues News

Comings and Goings

Bethesda Montreal developers reportedly received termination letters the same day Xbox announced new Fallout titles, despite assurances of continued employment until September. This news follows recent layoffs within the company.

PC Gamer

Union claims Bethesda developers were laid off the day Xbox announced new Fallouts—after being told they would…

The Bethesda Game Studios Union has filed a legal complaint against Bethesda, alleging violations of Canadian labor laws. The union claims that Bethesda prematurely terminated Canadian employees on July 17, the same day Xbox announced remasters of Fallout 3 and Fallout: New Vegas, and confirmed Fallout 5 is in early development. Union representatives stated that affected employees were initially told they would remain employed until September while severance was negotiated, but instead received termination letters with the bare legal minimum severance and immediate loss of benefits.

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Massively Overpovered

Microsoft is apparently reneging on its promise to bargain with laid-off Bethesda Montreal devs

Microsoft is reportedly reneging on its promise to bargain with laid-off Bethesda Montreal employees regarding severance packages. The Bethesda Game Studios union claims that Microsoft/Xbox informed affected workers they would receive the minimum legal severance without negotiation, contradicting earlier assurances. This alleged violation of labor laws has led the union to file a complaint and encourage public feedback to Microsoft.

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Retro Gamer

"Unconscionable": The day of Bethesda's Fallout reveal explosion, its laid-off Montreal devs were told they "would receive the smallest severance legally possible" and "immediately" lose health insurance benefits, union says

Bethesda's Montreal union, OneBGS, claims that laid-off developers are being offered the minimum legally required severance pay and are losing health insurance immediately. This is occurring despite parent company Microsoft's significant profits and investments in the intellectual property the developers helped create. The union has filed a legal complaint against Bethesda for alleged labor law violations.

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Rock Paper Shotgun

Reported lead of Obsidian's new Fallout game wants you to feel a "sense of agony" when playing an RPG, rather than being an all-powerful god-splatterer

Josh Sawyer, reportedly leading Obsidian's new Fallout game, aims to create RPG experiences that evoke a "sense of agony" through difficult choices, contrasting with Bethesda's philosophy of player freedom. This difference in design approach, exemplified by Fallout: New Vegas and Bethesda's mainline titles like Fallout 4 and Skyrim, is expected to set their upcoming Fallout entries apart.

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