Paul Yan
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Spyro: A Realm Beyond Studio Showcases Concept Art of the Arcadian Vale Zone
Developer Toys for Bob has revealed new concept art for the upcoming 3D platformer Spyro: A Realm Beyond, showcasing the serene Arcadian Vale zone. The studio highlighted the zone's magical atmosphere and mentioned enhancements to Spyro's flight abilities, with voice actor Tom Kenny returning to voice the character. The game is set for release in Spring 2027 on PC, PlayStation 5, Xbox Series X/S, and Nintendo Switch.
Spyro: A Realm Beyond Studio “Couldn’t be Happier” About Resurgence of 3D Platformers
Toys for Bob studio head Paul Yan and associate creative director Lou Studdert discussed the resurgence of 3D platformers, with Studdert calling Astro Bot his game of the year. They also touched on the potential for a new Banjo-Kazooie game, though their current focus is Spyro: A Realm Beyond, set for a Spring 2027 release on PC, PlayStation 5, Xbox Series X/S, and Nintendo Switch.
Spyro: A Realm Beyond lead "couldn't be more happy" about the "resurgence" of 3D platformers…
Lou Studdert, associate creative director at Toys for Bob, expressed happiness regarding the resurgence of 3D platformers, citing games like Astro Bot and the upcoming Rayman Legends Retold. He believes the genre, which he calls the purest form of video games, is experiencing a welcome comeback thanks to both AAA titles and a strong indie scene.
Spyro: A Realm Beyond devs don't have the time or budget for all the "cool ideas" they had for the first…
Developers at Toys for Bob discussed the challenges of managing scope and budget for the upcoming game Spyro: A Realm Beyond. Studio head Paul Yan and associate creative director Louis Studdert explained that while many 'cool ideas' arise during development, discipline is needed to prevent scope creep and ensure the game launches on time and within budget. They also highlighted the importance of their experienced team in navigating these challenges.
Spyro: A Realm Reborn’s Flight Mechanics Promote “Active Decision-Making,” Won’t Include Autopilot
Toys for Bob has detailed the flight mechanics for the upcoming game Spyro: A Realm Beyond, emphasizing active decision-making over autopilot. Players will need to press buttons to flap wings, dive, and use fire breath to create updrafts to maintain momentum and navigate the environment. The game is set to release in Spring 2027 for Xbox Series X/S, PlayStation 5, PC, and Nintendo Switch.
Spyro: A Realm Beyond devs didn't want their platformer to be a "flight simulator," so you can't leave your favorite dragon on "autopilot"
Toys for Bob developers Louis Studdert and Paul Yan discussed the flight mechanics in Spyro: A Realm Beyond, emphasizing that it is designed as an active, decision-making experience rather than a passive 'flight simulator' with autopilot. Players will need to actively engage with controls and environmental elements to navigate the skies and maintain momentum.
Spyro: A Realm Beyond gets lots of details – flight mechanics, development, more
Toys for Bob developers Paul Yan and Lou Studdert shared details about the upcoming game Spyro: A Realm Beyond, which is planned for a Spring 2027 release on Nintendo Switch. The game will feature both ground and active flight mechanics, building upon the fluid movement of Spyro Reignited Trilogy. The studio also discussed their transition to independence and their decision to pursue Spyro as a business case, while clarifying that the game is a continuation of the original trilogy's tone and not a reboot.
Spyro: A Realm Beyond Studio Says it Would Love to Make a Banjo-Kazooie Game
Toys for Bob, known for the Spyro the Dragon remakes, has expressed a strong desire to develop a new Banjo-Kazooie game, citing the franchise's timeless appeal. Studio heads Lou Studdert and Paul Yan believe their studio's expertise in 3D platformers aligns perfectly with the series. While rumors previously linked Toys for Bob to a Banjo-Kazooie project, the studio is currently developing Spyro: A Realm Beyond for PC, PlayStation 5, and Xbox Series X/S, set for a Spring 2027 release.
Spyro: A Realm Beyond Aims for “Zen-Like Fluidity” With Its Flight Mechanics, Says Toys for Bob
Toys for Bob is focusing on "zen-like fluidity" for the flight mechanics in the upcoming game Spyro: A Realm Beyond, aiming for seamless transitions between ground and aerial exploration. Studio heads Lou Studdert and Paul Yan discussed balancing nostalgia with innovation, drawing lessons from their work on the Spyro Reignited Trilogy and Crash Bandicoot 4: It's About Time. The game is set to launch in 2027 for Xbox Series X/S, PlayStation 5, PC, and Nintendo Switch.
"Going independent meant taking a massive, massive risk": How Toys for Bob split off from Activision and Xbox…
Toys for Bob has successfully spun off from Activision and Xbox to regain its independence, a move described as a massive risk. The studio is now developing a new Spyro game, Spyro: A Realm Beyond, for PC, PlayStation 5, Nintendo Switch 2, and Xbox Series X, set to release in 2027. This independence allows Toys for Bob to return to making games they are passionate about, leveraging their expertise from the Spyro and Crash Bandicoot franchises.
Spyro: A Realm Beyond can capture the spirit of the Insomniac classics, and push the series forward with "the…
Toys for Bob is developing Spyro: A Realm Beyond, a new entry in the Spyro series aiming to capture the spirit of the Insomniac classics while introducing new mechanics like true dragon flight. The game is set to release in 2027 for PC, PlayStation 5, Nintendo Switch 2, and Xbox Series X, with Tom Kenny reprising his role as Spyro.
Spyro: A Realm Beyond Wants to Make You Feel Like a Dragon
Toys for Bob has announced Spyro: A Realm Beyond, the first original Spyro game in nearly two decades, developed independently and in partnership with Xbox. Studio Head Paul Yan and Associate Creative Director Lou Studdert detailed their vision to capture the fantasy of being a dragon, emphasizing fluid movement and integrating flight as a core gameplay mechanic. The team aims to evolve the franchise while preserving the core elements that made Spyro beloved, drawing inspiration from community feedback and focusing on the feel and tone of the character.
Spyro: A Realm Beyond exists only because of its "loud and consistent" community of fans
Toys for Bob studio head Paul Yan and associate creative director Lou Studdert stated that Spyro: A Realm Beyond exists due to the consistent support from its fanbase. The team has always wanted to return to the Spyro franchise, and the community's vocal demand made the project a clear decision. The game is set for a spring 2027 release on Xbox Series X/S, PlayStation 5, PC, and Nintendo Switch, with Tom Kenny reprising his role as Spyro's voice actor.
Spyro: A Realm Beyond studio CEO says there was no 'pushback' to becoming independent from Activision Blizzard, but the process and planning the game at the same time was 'complex' — 'I think that was the biggest challenge'
Toys for Bob, the studio behind Spyro: A Realm Beyond, has stated that neither Activision Blizzard nor Microsoft opposed their decision to become an independent studio again. Studio Head Paul Yan described the process as complex due to the simultaneous planning of the new game and navigating the legal and logistical separation from their former parent company.
Spyro: A Realm Beyond dev explains how fans helped make the game possible
Toys for Bob, now independent, is developing Spyro: A Realm Beyond, with studio head Paul Yan crediting fan demand and the success of Spyro Reignited Trilogy for making the new game possible. Yan highlighted consistent fan requests at gaming events as a key factor in pitching the project to Xbox.
Sales of Spyro Reignited Trilogy helped bring about Spyro A Realm Beyond
Toys for Bob has announced a new Spyro the Dragon game titled Spyro: A Realm Beyond, revealed during the Xbox Game Showcase. Lou Studdert, associate creative director, and Paul Yan, studio head, are involved in its development. The success of the Spyro Reignited Trilogy is cited as a factor in the creation of this new title.
Toys for Bob dev says the team tried to capture 'the feeling that we fell in love with' when developing Spyro: A Realm Beyond instead of worrying about features first
Toys for Bob Studio Head Paul Yan stated that the team focused on recapturing the core feeling of the Spyro series for Spyro: A Realm Beyond, rather than adhering to a strict list of features. He emphasized balancing nostalgia with innovation to avoid rehashing old ideas or alienating fans. The game is set to launch in Spring 2027 for PlayStation 5, Xbox Series X/S, Nintendo Switch, and PC.
Spyro: A Realm Beyond studio had to "buy back" its independence from Xbox "to get back to the games we were known for" instead of Call of Duty and Overwatch
Toys for Bob, the studio behind Skylanders and a co-developer for Call of Duty and Overwatch, has become independent from Microsoft. Studio head Paul Yan stated the decision was made to "buy back" creative control and return to developing games the studio is passionate about, rather than supporting larger IPs. The studio is now working on a new Spyro game, Spyro: A Realm Beyond, with a spring 2027 release window for Xbox Series X/S, PlayStation 5, Nintendo Switch 2, and PC, and has an agreement with Xbox to publish it.
After a 'corporate mandate' demanded they help with Call of Duty, Toys for Bob studio head says it took 'many mini miracles' to buy their independence from Activision
Toys for Bob, the studio behind Spyro: Reignited Trilogy, has successfully bought back its independence from Activision Blizzard. Studio head Paul Yan stated that a 'corporate mandate' to support Call of Duty: Warzone and Overwatch 2 was not the right fit for the studio's identity. Following layoffs at Microsoft, Toys for Bob proposed a radical plan to spin out as a separate company, focusing on making the types of games they are best known for.
Now Spyro Is Back, Dev Wants Him to Stay for 'Many New Games'
Toys for Bob, the developer behind the upcoming Spyro: A Realm Beyond for PlayStation 5, aims to create "many new games" for the franchise beyond its 2027 launch. Studio head Paul Yan stated the team wants to evolve the series while remaining faithful to its core identity. The upcoming title will see Spyro defending a new realm from an invading force called the Scavs.