Machine Learning
Ongoing coverage on Machine Learning.
Latest coverage
Embark are testing kernel-level anti-cheat in Arc Raiders to help put a stop to its ongoing cheating problem
Embark Studios is testing a new kernel-level anti-cheat system for Arc Raiders, combining Easy Anti-Cheat with machine learning models to combat ongoing cheating issues. The studio addressed concerns about accessibility devices, stating their systems are designed to distinguish legitimate use from abuse and are continuously refined. Ban appeals are also manually reviewed by the anti-cheat team to ensure fair gameplay.
Sony is Researching Frame Interpolation for “The Next-Generation PlayStation Platform”
Sony is researching frame interpolation technology for future PlayStation platforms, potentially for the PlayStation 6. A senior research scientist at PlayStation is leading efforts in visual quality enhancements, including frame interpolation and super-resolution, utilizing machine learning and generative models. While early research involves Nvidia tools, the final implementation for the PlayStation 6 is expected to leverage AMD hardware, with speculation suggesting a 2027 launch window.
RAZER AIKIT EXPANDS TO OMNI-MODAL AI AND ARM64 ARCHITECTURES
Razer has expanded its free, open-source AI development toolkit, AIKit, to support image, video, and audio models, along with Arm64 architectures. The update enables developers to build and deploy AI models locally without cloud subscriptions, offering faster iteration and predictable costs. The toolkit powered Razer's AVA Mini April Fools campaign, demonstrating significant cost reductions in inference compared to traditional cloud APIs.
Table Selection Algorithms: Turning Player Pool Data Into Profit
This article details how professional poker players use data analysis and algorithms to select the most profitable tables and seats. By analyzing player statistics such as VPIP and PFR, players can create profiles to identify weak opponents and optimize their game for maximum profit. The use of tracking software and advanced metrics, including cryptocurrency transaction data, is becoming increasingly crucial for gaining a competitive edge.
Games Inbox: Are live service games becoming less popular?
Readers discuss the declining popularity of live service games, with some hoping for a return to 'proper' games. The discussion touches on the financial model of free-to-play games, the impact of upcoming titles like Grand Theft Auto 6, and the potential for AI upscaling in future consoles. Other topics include the viability of dedicated handhelds, the emotional impact of certain game narratives, and the pricing of game DLC.
ARC Raiders’ ARCs Don’t Learn From Players in Real Time, Says Machine Learning Research Lead
Embark Studios has clarified that the enemies in ARC Raiders, known as ARCs, do not learn from player behavior in real-time. Instead, the studio manually updates the AI's capabilities based on developer insights and popular player clips. Machine learning research lead Martin Singh-Blom explained that improvements are made through under-the-hood updates, such as enhancing enemy vision or indoor navigation, rather than direct player data training.
Arc Raiders' killer robots aren't learning in real time, but Embark will sneak in AI upgrades based on player behavior: "We keep trying to make the flying drones better and better"
Embark Studios clarified that Arc Raiders does not feature real-time AI learning from player behavior, but the developers do use player data to implement AI upgrades. Machine learning research lead Martin Singh-Blom explained that game developers observe player actions and incorporate changes to improve enemy behaviors, such as making flying drones more effective.
'AI experts' disagree with the public about whether it's a good thing
A report from Stanford University's Human-Centered Artificial Intelligence group indicates a significant gap in optimism between AI experts and the general public regarding AI's impact on jobs. While 73% of experts believe AI will be beneficial, only 23% of US adults agree. Public trust in AI regulation and companies is low in the US, with higher optimism observed in Southeast Asia. The article also touches on AI disclosure policies and investment trends.
Sony to acquire machine learning company Cinemersive Labs
Sony Interactive Entertainment has agreed to acquire machine learning company Cinemersive Labs, which specializes in 3D photography and video for VR and AR. The acquisition aims to enhance Sony's visual computing efforts in game development. The Cinemersive Labs team will join SIE's Visual Computing Group to advance rendering techniques and visual fidelity.
Arc Raiders devs would love to have machine takedowns "like the Hoth invasion scene in Star Wars," and "we could do that if we just had better rope physics"
Embark Studios is exploring advanced physics, particularly rope physics, to enable new gameplay mechanics in Arc Raiders, such as tripping large enemies. Machine learning research lead Martin Singh-Blom highlighted this desire, drawing inspiration from scenes like the Hoth invasion in Star Wars, though practical implementation remains a challenge.
Sony Acquires Cinemersive Labs to “Unlock New Levels of Visual Fidelity” for Players
Sony Interactive Entertainment has acquired UK-based Cinemersive Labs, known for its expertise in computer vision and machine learning. The acquisition aims to enhance gameplay visuals, improve rendering techniques, and unlock new levels of visual fidelity for players, potentially impacting future PlayStation consoles like the rumored PlayStation 6.
Sony Officially Acquires Cinemersive Labs
Sony Interactive Entertainment has acquired UK-based machine learning and computer vision company Cinemersive Labs. The team will join SIE's Visual Computing Group to advance visual computing in games. This acquisition follows recent news of Sony shutting down Dark Outlaw Games, a studio founded by Call of Duty veteran Jason Blundell.
Sony's Latest Acquisition Is a UK-Based Machine Learning Company
Sony has acquired the UK-based machine learning and computer vision company Cinemersive Labs, which will join its new Visual Computing Group. Cinemersive's expertise in AI and computer vision is expected to enhance gameplay visuals, rendering techniques, and overall visual fidelity in future games. While not a traditional game developer, Cinemersive has experience creating immersive experiences for platforms like Meta Quest.
PlayStation To "Enhance Gameplay Visuals" With Buyout Ahead Of PS6
Sony Interactive Entertainment has acquired UK-based machine-learning company Cinemersive Labs to enhance gameplay visuals and rendering techniques. The acquired company's AI technology can transform photos into volumetric 3D experiences. This acquisition comes as Sony prepares for the next generation of PlayStation consoles and follows recent studio closures.
Sony Interactive Entertainment Acquires Cinemersive Labs
Sony Interactive Entertainment has acquired Cinemersive Labs, a company specializing in computer vision and machine learning. This acquisition is expected to bolster Sony's efforts in enhancing gameplay experiences through advanced technology.
Sony Interactive Entertainment Purchases Cinemersive Labs | Console Creatures
Sony Interactive Entertainment has acquired Cinemersive Labs, a UK-based machine learning and computer vision company founded in 2022. The acquisition aims to advance visual computing in games, enhancing gameplay visuals, rendering techniques, and overall fidelity on PlayStation platforms.
Sony buys machine-learning company to help "enhance gameplay visuals, improve rendering techniques, and unlock new levels of visual fidelity" in PlayStation games
Sony Interactive Entertainment has acquired a machine-learning company to enhance visual fidelity in PlayStation games. The acquisition aims to improve rendering techniques and unlock new levels of visual quality for future titles.
PlayStation Acquires Machine Learning Specialist to Achieve 'New Levels' of Game Visuals
Sony Interactive Entertainment has announced its agreement to acquire Cinemersive Labs, a UK-based company specializing in machine learning and computer vision. The team will join SIE's R&D division, the Visual Computing Group, to advance visual computing in games, applying machine learning to enhance graphics and rendering techniques.
Sony Interactive Entertainment acquires Cinemersive Labs
Sony Interactive Entertainment has acquired Cinemersive Labs, a United Kingdom-based machine learning and computer vision company founded in 2022. The specialized team will join Sony's Visual Computing Group to advance visual computing in games, focusing on enhancing visuals, improving rendering, and unlocking new levels of fidelity for PlayStation players.
Arc Raiders once had an Arc called The Cylinder of Pain, so I asked Embark about The Cylinder of Pain, and it turns out…
Embark Studios discussed early design concepts for its extraction shooter Arc Raiders, including a scrapped enemy called 'The Cylinder of Pain'. Machine learning research lead Martin Singh-Blom explained that while the procedural puzzle elements of the Cylinder of Pain didn't work out, the team is still hesitant to implement bipedal enemies due to balance challenges.